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Messages - leda

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1
News Archives / Re: To clear a few things up..
« on: July 25, 2020, 05:13:10 am »
I wasn't going to reply but it felt weirder not to.  I'd like to say though that what I'm saying right now is my personal thoughts and I don't speak for FHU staff/devs etc, I haven't even told them I'm proper replying.  Because people were previously banned for mere association I wanted to get that out of the way.  I acknowledge at some point I can still be held liable for my opinions because of my association, so I won't be replying anymore beyond this, and am okay with being banned again.  I accept that.  I just want SOMEONE to read this.

 The worst that would have happened was someone saw it and didn't use it and moved on.  The best was that someone who isn't privileged enough to have been given resources in their lifetime as you guys may have, may have used it in a heated moment.  FeralHeart is a game that caters to people who do not have people to turn to.  That is why FH and FHU have a userbase- albeit small- when all you can do right now is chat to people.  I mean I personally turned to feralheart because I was super lonely and people spread rumors about me and bullied me.  I mean not to sound pitiful, but you can't tell me this isn't a game that people turn to when they have little else to turn to, especially in 2020 when other free social games like fortnite, guild wars, star wars, and literally anything on the steam free to play list exist.
The reason I'm not letting this go when Sura was kind enough to issue an apology is for a few reasons.  The main one being I care for this community, and I don't think it should be co-headed by someone who argues over having something as simple and as mundane as a helpline thread up.  Second, because I just saw a link was removed after we JUST had a whole thing about censorship, and it was in pair with a genuine question.  A link was removed, but no answer to it given?  Next, your reasoning for not deleting user accounts is to uphold bans and maintain their IP ban.  This would be fair, if the users in question weren't unfairly banned in the first place.  They wanted to drop this whole thing and have their accounts deleted so as to move on to other things and leave you to your own devices, it feels like not deleting is a prideful thing, and a thing that can actually get you into legal trouble.  Fortunately for you, people care little to enforce law over a dusty corner of the internet, but forgetting that... its just wrong from a moral standpoint.

I feel like it's evident that this isn't about the existence of a thread, but rather the execution and reaction to it being questioned.  The fact that no one sees that this goes FAR beyond whether or not you should have deleted a thread is part of your festering problems.

moving on from that,


To Sura:
Thank you for your apology and for lifting my ban.  That was very kind of you.  I also thank you for bringing me onto the team to make the jungle map.  It meant a lot to me, and it still does, given how much I love this little game.  I apologize it fell through and I hope you gain another map maker for it if you haven't already.  I don't regret choosing to work for another team, since they have more elbow room and had a bit more communication.  I  think that original FH could have a lot more success if only there is more communication between all the developers to give them a sense of unity.  Having that sort of unity and room to also just chat with each other is really inspiring and lifts some pressure.   I thank you for talking to me and giving me input during the time I was working with you, but I have to say it was extremely intimidating.  I really think you guys could do with just... hanging out, chilling out, being friends with your community more.  They won't dogpile on you when things go wrong if you do that.  If you've been doing that lately then please forgive me for that criticism, I haven't been on for a week or two. I understand you have a job and task at hand before that, but it seems like for a long time that heavy enforcement has been the primary focus, and it doesn't need to be, especially with such a declining community.  This has created a rift, I know I'm not the only long time user who feels this way, and that rift snowballed into this situation and the unnecessary drama.  We have to admit it's silly at some point.  This is just a small little glorified chatbox, at the end of the day.
   I say this in front of people because I roasted you in front of people with the community comment, and I don't think either of us want that impression to stick and for it to only be acknowledged behind closed doors.  Hope that makes sense?  I also feel I might get banned again so I wanted to say something to you because I don't feel like making the effort to try and get unbanned, I'm frankly just tired.  I hope I don't seem insincere, but it felt less sincere in my eyes to just DM.
----

the best apology is changed behavior.  It's easy to be on the outside and think that all of this is silly and people can either take or leave the apology, when you aren't someone who was banned for essentially nothing from a game you've contributed free work, time, effort, probably even tears to.
The decisions can't be taken away, correct, but they can be reflected on.  It's really hard to look up to an administration that is so inconsistent, and before it's userbase too.  I may be moving on to other projects but the reason I comment and critique here is because my heart will still always lay with this one.

I will accept the apology, but not yet.  I will accept it with change, and with a link being immediately censored, I didn't see that.

I think I do speak at least here for FHU staff when I say that literally no one wants this to end more than us, but the reason we had such heavy public involvement is for the same reason we've created FHU which is because we care.  And also because it was just wrong, as pointed out and acknowledged already.  I don't think the game will improve if people who give critique or speak out are talked down to by fellow members for doing so, much less if they are banned.  I feel like that's less helpful than the critique, albeit some harsh, because critique is at least something you can work with and mold.
 That's an assumption of mine but I mean I can't say that at 20 years old I want to be writing out a forum post on a furry forum over avoidable drama.


As Zomb said, I really do wish you guys luck, I still love this game and I acknowledge it is the original.  I don't see a real rivalry between us because there's no reason to choose either or game except purely on personal preference, but I do think that the banning sort of re-affirmed that belief that there is a rivalry, and before our communities too which is just.. really sad, and something we can't take back when it happened before everyone.  It's hard to take that back even with an apology, you should realize. 
 We both want the same thing, we both want to give back to a community that has given us so much, let's remember that and move on as suggested.  I hope you make something out of this learning experience for the sake of this beloved little game.  Thank you for contributing your time to it as you have, particularly the staff who have been able to admit faults here.


quick edit: * I say banned again because I know that I can be seen as escalating the situation, which is fair, but it would feel more wrong to not say something and this is likely the last post I'm ever gonna make here so I wanted it to have some genuine thoughts on this for the staff to see coming from a user whose been here since 2011/2012.  I don't mean to automatically assume the staff will do the worst for no reason.))




2
Forum Discussion / Re: Let's have a talk about censorship
« on: July 18, 2020, 01:08:03 am »
this time on "how to not run a community"

3
Game Discussion / Re: 1.13 fh.
« on: July 12, 2020, 07:00:26 pm »
Hi! I actually made the new bonfire in FHU. and I totally agree that it's so sad we don't have that original nostalgic feel. But I think that if we released everything with no changes whatsoever, people would get their nostalgia feel but once that feeling has passed, they would be left quite... Bored? I think it's best to look at the cup half full and remember that change doesn't have to be bad! If we go into FH or Unleashed with the preset notion that it just won't be the same, then of course it won't feel the same. In the end it will be about FH/FHU's communities.
I'm sure in terms of change the FH staff feel similar; the maps were made in 2011, and to be taken seriously as a real game and not merely a glorified chat box , change needs to happen.
ANYWAYS I do agree that they were so nice and it'd be so cool  to experience FH as it once was and how we all began. Maybe we could try to organize an unofficial community party in the original maps or something !

4
@ dylan,
True, though that's really true with any suggestion towards staff, there is always a reason/reasons to not do something or logistics to be mulled over.  The first step is taking to an idea.  Calvary/other members can't detail each little point on a roadmap, at some point common sense has to come into play.

Anyways, I think it would be a nice system if pitches and ideas were passed through multiple people and even the community more!  And if things were more like, openly discussed in community improving proposals, if an idea isn't favored, there could be more details on what needs to be done in order for everyone to be comfortable.

6
aure's opinion i think isn't corresponding or speaking on behalf of fhu, this is the game discussion area, so that's what it's being used for.  I just want that specification out of the way, being an active FH user myself!  aure is completely entitled to her opinion but I don't think this thread should shift into and be misread as an FH vs FHU thing... we've had plenty of that on our shoulders, which is so disheartening given that both dev teams want the exact same thing; giving back to their community!

I see it from both parties.  The game does have a very resilient, hearty userbase, people are making new roleplays each week that are quite successful, I have one even that has a few active members.  Feralheart users also care deeply for each other and establish bonds that probably outlive real life, in person friendships.  I'm currently in a group chat with people I met on FH seven years ago.
However, it can be viewed as dead and dying simply because it's taken this long to work with feedback from the community.  An active and flourishing community is based on input and effective communication, not purely numbers online.  Content being released was a good idea, the grounds and all are well made, but the issue with it was that it wasn't content shaped around communal feedback.  Lack of that will always feed a fire to a dying game- FH or FHU.  Or even big name games, like take Fallout 76 for example, if anyone knows what happened there that one is also a fair example.
Both servers and any future servers can learn only from listening to one another and their community, and we shouldn't view opinions like this as attacks.  I can't speak exactly for Aure but I can only assume that they- as well as others who have agreed- feel this way because they are merely passionate for the game that has brought them so many memories. 
If someone thinks the game is dying or already dead, the best work people can do is just... make sure it doesn't!



7
Game Help / Re: My group and I cannot enter our map
« on: June 08, 2020, 10:50:36 pm »
Each map is run separately on the server, and they only run when a player is in them. When you have maps that have people are coming in and out of constantly, it will give the server a hiccup and no one will be able to connect. Simply wait it out and in a few days you and your group should be able to get in just fine
Hi there, I re-exported the map which temporarily helped it reconnect to the server, but once again it appears to spit us out.  Do you think that the server capacity may be mucked up with people returning for the summer holiday, and that maybe I need to shrink or redo the mainland??  Lay it on me doc I can handle it.

edit: I think I mean to ask mainly if you know whether or not size and detail have an effect on a map's ability to connect to the server.The map was running fine for weeks, though!

8
Game Help / Re: My group and I cannot enter our map
« on: June 05, 2020, 10:28:36 pm »
We will wait then, thank you (:

9
Game Help / My group and I cannot enter our map
« on: June 05, 2020, 10:11:10 pm »
Not sure if other roleplays are having this issue, but my group can't enter our map which was previously running perfectly fine.  We can enter side maps, but the mainland of the map won't connect to the front server.  Is the game having any sort of server issues, or shrinking down it's capacity somehow?  Anyone else having this issue?

10
News Archives / Re: FH Official News Letter: Spring 2020
« on: May 15, 2020, 03:02:00 am »
When you're listed as a 'departing dev' but were never, ever part of the FH development team. Neither were some of the others listed.





Hi! So I was told I was mentioned here though I was never on the FH team- I applied as Arkeriel and not Auccultist and never recieved a reply from Raz or anyone. I was bought on for FHU ^^' I wasn't going to comment but I feel I should make it clear I wasn't a part of FH's devs :'D

Before xSpirit left his role as a Feral Heart developer he had amassed himself a team of potential devs. The first of these being Cattails, and others followed along later on. Initially xSpirit was waiting for Raz to talk to him so that he could continue work on patches and have Raz get to know his growing team of devs. As many of you on his team know this never ended up happening. xSpirit decided to leave but continued to recruit others into his dev team. Most of the Feral Heart staff were there along with you all and got to know you all. So regardless if some of you are devs who came along to xSpirit’s dev team after he left you’re still devs we wanted to include along with the others. It didn’t feel right including just some and not saying farewell and wishing you all well.

So that is why your names are there.

I believe the reason they're saying something is because it makes it seem like the FHU team is entirely FH developers who left Raz, when this isn't the case.  It's very kind of you to want to wish everyone farewell of course though, regardless of anything, though the wording is a little off and they weren't aware of their presence on the FH team.  ^^;  The farewell seems a little misleading is all. 
In any case, good luck to your future developers.  I hope that they are more compatible!! (:

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