Feral Heart

Help & Guidance => Member Made Tutorials => Presets & Markings Tutorials => Topic started by: kyuubi1161 on September 17, 2011, 02:19:10 pm

Title: How to make a Transparent Preset for beginners! Videos are up!
Post by: kyuubi1161 on September 17, 2011, 02:19:10 pm
Hello Everyone! Tao here. today im going to show you how to make a transparent preset in Detail!

Here is the Video explaining how to do it:

Part 1: How to make a transparent preset in Feral Heart part 1 (http://www.youtube.com/watch?v=OMlEi0v6DlY#)

Part 2: How to make a transparent preset on feral heart part 2 (http://www.youtube.com/watch?v=msbReB9Qz3E#)

TURN UP YOUR SOUND TO FULL OTHERWISE YOU WONT HEAR IT!

Here is the code: (i explain how to do it in the video :D )

Quote
material preset_8_bodyMatL
{
      receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture preset_8body.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
         texture_unit
         {
            texture preset_8body.png
         }
      }
   }
}
material preset_8_bodyMatR
{
   receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture preset_8body.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture preset_8body.png
         }
      }
   }
}
material preset_8_headMatL
{
        receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture preset_8head.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture preset_8head.png
         }
      }
   }
}
material preset_8_headMatR
{
   
        receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture preset_8head.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture preset_8head.png
         }
      }
   }
}
material preset_8_eyeMatL
{ receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture preset_8eye.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture preset_8eye.png
         }
      }
   }
}
material preset_8_eyeMatR
{
    receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture preset_8eye.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture preset_8eye.png
         }
      }
   }
}
material preset_8_tailMat
{
   receive_shadows on
   technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                    diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                    cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
             alpha_rejection greater_equal 128
                     texture_unit
         {
            texture preset_8tail.png
                         tex_address_mode wrap
                         filtering trilinear
         }
            texture preset_8tail.png
         }
      }
   }
}
material preset_8_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_8mane.png
         }
      }
   }
}

I really hope this helps as i spent hours trying to figure this out a while ago and i dont want people to have to do that either. Enjoy you guys and like i said before i hope it helps!

~Tao

PS. this is my first time talking in a video so i say Umm and and just EH? alot :D[/color]
Title: Re: Detailed tutorial on how to make a Transparent Preset!
Post by: lugiamad2000 on September 17, 2011, 06:39:14 pm
wheres the vid?
Title: Re: Detailed tutorial on how to make a Transparent Preset!
Post by: kyuubi1161 on September 18, 2011, 11:08:42 am
Sorry dude! I didn't realize I posted this and I haven't got the video up yet. I'm working on it now. :S I don't get why someone had to bite me though. just a common mistake made by a common person :(
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: lugiamad2000 on September 26, 2011, 03:48:59 pm
Sorry dude! I didn't realize I posted this and I haven't got the video up yet. I'm working on it now. :S I don't get why someone had to bite me though. just a common mistake made by a common person :(
ok no offence thanks i didnt mean to hurt your feelings or anything sorry :(
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: Piebaby on October 04, 2011, 08:25:58 pm
Ermm..1st video is off sync ^^;
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: kyuubi1161 on October 18, 2011, 09:45:08 am
yeah i know, but there is nothing i can do :S sorry!
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: One True Tame on October 29, 2011, 03:59:57 pm
The video is up now but I just have a semple question becuase I can make the entire body trasparant/see-through and things but no mater what I do The eyes and jaw are pure white through the body -_- looks very akward.   :

(http://i42BannedImageSite/e0i05.png)
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: kyuubi1161 on November 03, 2011, 02:53:14 pm
Tame, do you think you could send me your exact coding files please? That would be great. thanks! It's usually an issue with the coding if there is white parts. :S
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: ZombieKitteh on November 07, 2011, 08:36:42 pm
Could- you make a non video tutorial for this? Like written text with images? I can't hear a word your saying in the video :I
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: One True Tame on November 09, 2011, 04:56:47 am
Tame, do you think you could send me your exact coding files please? That would be great. thanks! It's usually an issue with the coding if there is white parts. :S

material preset_9_bodyMatL
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture SpiritBody_Left.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture SpiritBody_left.png
          }
       }
    }
}
material preset_9_bodyMatR
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture SpiritBody_Right.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture SpiritBody_Right.png
          }
       }
    }
}
material preset_9_headMatL
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture SpiritHead_Left.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture SpiritHead_Left.png
          }
       }
    }
}
material preset_9_headMatR
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture SpiritHead_Right.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture SpiritHead_Right.png
          }
       }
    }
}
material preset_9_eyeMatL
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 2.000000 2.000000 2.000000 2.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 1.0 1.0 1.0 1.0
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_4eye.png
          }
       }
    }
}
material preset_4_eyeMatR
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 2.000000 2.000000 2.000000 2.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 1.0 1.0 1.0 1.0
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_4eye.png
          }
       }
    }
}
material preset_9_tailMat
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture SpiritTail.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture SpiritTail.png
          }
       }
    }
}
material preset_9_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture SpiritHair.png
         }
      }
   }
}
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: WingedWolf11 on November 19, 2011, 08:47:08 pm
Im quite new so I dont know how to use friends presets. How do i do? If i try to open the file a FileCure-thing comes up.
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: One True Tame on November 20, 2011, 07:59:26 am
Im quite new so I dont know how to use friends presets. How do i do? If i try to open the file a FileCure-thing comes up.

If your friend has a preset all you have to do is download it from the link that they give you and place it into FH>presets  do NOT put into "my_presets" thats for ones you make.
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: KissAndStab on December 11, 2011, 02:39:38 am
Could- you make a non video tutorial for this? Like written text with images? I can't hear a word your saying in the video :I

If I'm correct, Tao said to turn your speakers to FULL BLAST, I heard her perfectly. (;
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: Ktnina2 on January 08, 2012, 08:22:36 am
Hey, is there any code for wings? I tried to do it with the mane code but that did not work.
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: XxKitsunexX on February 03, 2012, 06:42:57 pm
and for make just the wings invisible?....
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: Wolfexpert79 on February 04, 2012, 09:25:33 pm
lol i just ignored the vids and used the code,then i just erased what i wanted transparent
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: kyuubi1161 on February 06, 2012, 03:42:43 pm
Hello everyone.

I no longer play Feral Heart so I have no clue how to do transparent wing presets or anything. Sorry about that. :( This is probably my last post here but good luck everyone!

~Taro. :)
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: Emberflame on March 09, 2012, 01:22:58 am
thank you so much for making this!
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: Brookfall on March 13, 2012, 12:06:38 am
Tame, do you think you could send me your exact coding files please? That would be great. thanks! It's usually an issue with the coding if there is white parts. :S

material preset_9_bodyMatL
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture SpiritBody_Left.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture SpiritBody_left.png
          }
       }
    }
}
material preset_9_bodyMatR
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture SpiritBody_Right.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture SpiritBody_Right.png
          }
       }
    }
}
material preset_9_headMatL
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture SpiritHead_Left.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture SpiritHead_Left.png
          }
       }
    }
}
material preset_9_headMatR
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture SpiritHead_Right.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture SpiritHead_Right.png
          }
       }
    }
}
material preset_9_eyeMatL
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 2.000000 2.000000 2.000000 2.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 1.0 1.0 1.0 1.0
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_4eye.png
          }
       }
    }
}
material preset_4_eyeMatR
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 2.000000 2.000000 2.000000 2.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 1.0 1.0 1.0 1.0
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_4eye.png
          }
       }
    }
}
material preset_9_tailMat
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture SpiritTail.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture SpiritTail.png
          }
       }
    }
}
material preset_9_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture SpiritHair.png
         }
      }
   }
}

See your Right eye?  It says preset_4 instead of preset_9.  Change preset_4 to preset_9, that's your problem.  Cheerio ^-^
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: YowlingYeen on March 24, 2012, 09:27:30 pm
Mine will NOT work no matter what pleas help me! DX
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: lugailover on March 24, 2012, 09:42:51 pm
  Thanks! This tutorial was very helpful! Though the static trolled my earphones. Owwww D:  
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: jclucy on April 13, 2012, 01:06:27 am
Ok, so i made a trasparent preset it worked but then when i was running around my whole boddy dissapeared and then FH crashed..eny ideas?
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: Nalinha on May 08, 2012, 09:56:42 pm
Thanks  ;D
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: Wolflover87 on September 02, 2012, 04:06:59 pm
Thank you so so MUCH! -huggles-
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: CreamWolf on September 02, 2012, 05:18:54 pm
This tutorial's very useful to those who wish for a more interactive way to learn presets.
Lurff eet. c:
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: xPuRfectDisastRx on October 05, 2012, 08:55:53 pm
Is there a way to make a colored transparent preset? I want to make a ghost wolf, with blue/transparent fur. So like colored AND transparent. Is that possible?
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: Candystar on October 16, 2012, 01:46:06 am
What do you name the presets? preset_5transparentbody or something like that?
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: Wolflover87 on October 18, 2012, 12:59:01 am
 Could someone help? Whenever I made every part of the preset transparent beside the left body and right body. Anyways, whenever I did this, only the eye code is wrong since it's yellow and black. Could some help me with my coding?
material preset_1_bodyMatL
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture preset_1bodyL.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_1bodyL.png
          }
       }
    }
}
material preset_1_bodyMatR
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture preset_1bodyR.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_1bodyR.png
          }
       }
    }
}
material preset_1_headMatL
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture preset_1head.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture  preset_1head.png
          }
       }
    }
}
material preset_1_headMatR
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture preset_1head.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_1head.png
          }
       }
    }
}
material preset_1_eyeMatL
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 2.000000 2.000000 2.000000 2.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 1.0 1.0 1.0 1.0
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
              texture preset_1eye.png
          }
       }
    }
}
material preset_1_eyeMatR
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 2.000000 2.000000 2.000000 2.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 1.0 1.0 1.0 1.0
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_1eye.png
          }
       }
    }
}
material preset_1_tailMat
{
      receive_shadows on
      technique
   {
      pass
      {
                     ambient 1.000000 1.000000 1.000000 1.000000
                     diffuse 1.000000 1.000000 1.000000 1.000000
                     specular 0.050000 0.050000 0.050000 1.000000 12.500000
                     emissive 0.000000 0.000000 0.000000 1.000000
                     cull_hardware none
                     cull_software none
                     scene_blend alpha_blend
                     alpha_rejection greater_equal 128
                     texture_unit
         {
                         texture preset_1tail.png
                         tex_address_mode wrap
                         filtering trilinear
         }
      }
   }
}
          texture_unit
          {
             texture preset_1tail.png
          }
       }
    }
}
material preset_1_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_1mane.png
         }
      }
   }
}
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: Ruined on December 28, 2012, 04:58:02 pm
When I listen to the video, it hurts my ears because of bad quality. x-x
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: supertyplho on February 20, 2013, 06:17:04 pm
I think i didn't understand it that well.Because everytime i paste the code into the notepad preset.And i go to Feralheart.Everything is White.  :-\
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: Larka98 on April 11, 2013, 12:16:52 am
when you export the parts, make sure the type (.png/.jpg) matched the one on the coding.
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: Mea_WolfenX on April 29, 2013, 09:42:03 am
You are a genious!~~ Mwah! thankx
Title: Re: How to make a Transparent Preset for beginners! Videos are up!
Post by: SL138197 on May 27, 2013, 04:29:24 am
YAY!

I can finally make my Ghost preset from Iron Man: Armored Adventures!!

Edit: Can I put transparent wings on this? If so, how?