Author Topic: DylanCheetah's Sci-fi Voxel Game  (Read 2472 times)

Offline DylanCheetah

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DylanCheetah's Sci-fi Voxel Game
« on: December 11, 2018, 03:01:15 am »
Name: TBA
Genre: Science Fiction
Terrain: Voxel
Objects: 3D Meshes
Characters: Anthropomorphic Animals
Multiplayer: Figured Out Some Stuff (did more research)
Game Engine: Custom (I'm writing it from scratch)
Status: In Development

Screenshots:










Description:
A science fiction voxel game with gadgets and a robust story mode.

Notes:
My game engine uses SDL and OpenGL for rendering.
It works on Windows and Linux.
« Last Edit: December 13, 2018, 08:27:34 pm by DylanCheetah »

Offline Notorious.

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Re: DylanCheetah's Sci-fi Voxel Game
« Reply #1 on: December 11, 2018, 03:33:04 am »
I've seen all of these screenshots you've sent me and I just want to say that this is very lovely! Awesome work Dylan, never give up! +floof
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Flurr

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Re: DylanCheetah's Sci-fi Voxel Game
« Reply #2 on: December 11, 2018, 12:32:42 pm »
Woah! That looks amazing! I really like the pixel theme, it's super creative. <3 I wish you luck in your creation!  ;D

Offline Jango_Fett

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Re: DylanCheetah's Sci-fi Voxel Game
« Reply #3 on: December 11, 2018, 07:20:44 pm »
not bad for a start


just a note - you were probably told you can only make certain types of games with voxel stuff, however with practice you can really make any kind of game environment or game mode with it.
i have seen someone make a completely destructible world that was cell shaded, and also a mech based FPS.

i got hopes 4 u bud.

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Offline DylanCheetah

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Re: DylanCheetah's Sci-fi Voxel Game
« Reply #4 on: December 11, 2018, 08:59:51 pm »
Thanks everyone!

not bad for a start


just a note - you were probably told you can only make certain types of games with voxel stuff, however with practice you can really make any kind of game environment or game mode with it.
i have seen someone make a completely destructible world that was cell shaded, and also a mech based FPS.

i got hopes 4 u bud.

That's exactly what I was thinking! I'm making more of an action/adventure game actually! It still has terrain that can be modified though.

Offline gh0ul

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Re: DylanCheetah's Sci-fi Voxel Game
« Reply #5 on: December 11, 2018, 09:12:51 pm »
Sci Fi you say? I'll check your updates on this <:

<3

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Re: DylanCheetah's Sci-fi Voxel Game
« Reply #6 on: December 12, 2018, 11:45:30 am »
Looking neat as always ! Keep us updated on your progress !

Offline DylanCheetah

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Re: DylanCheetah's Sci-fi Voxel Game
« Reply #7 on: December 12, 2018, 08:57:19 pm »
Looking neat as always ! Keep us updated on your progress !

I will! :)

Please note that it does take quite a bit of time to make progress, especially when I've got irl stuff to do or when I'm playing FH or other games. XD

Offline poofydoggo360

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Re: DylanCheetah's Sci-fi Voxel Game
« Reply #8 on: December 13, 2018, 02:08:55 am »
whoa it looks awesome

Offline DylanCheetah

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Re: DylanCheetah's Sci-fi Voxel Game
« Reply #9 on: December 13, 2018, 08:29:02 pm »
whoa it looks awesome

Thanks poofy!

I've learned more about creating a game server by looking at the old IT source code that KovuLKD released to the public. I never would've guessed that that game used multiple server programs! :O