Feral Heart

FeralHeart Creations => FeralHeart Addons & Mods => Meshes => Topic started by: Vallez on August 05, 2012, 10:41:21 pm

Title: ? ?Val'? Tr?n?e??, 0dd?, and End'? Meshes? ?
Post by: Vallez on August 05, 2012, 10:41:21 pm
 Val introduces 'Move it!' Grass and Trees for those who do not wish to download FH+

I do NOT own these meshes. They are from FH+ and created by the staff.
(Grass NOT coming.)


Trees:

(http://i1168.photobucket.com/albums/r481/Vallezani/ScreenShot2012-08-05at43549PM.png)


(http://i1168.photobucket.com/albums/r481/Vallezani/ScreenShot2012-08-05at43532PM-1.png)


http://www.mediafire.com/?pm02417bq7l0198 (http://www.mediafire.com/?pm02417bq7l0198)
Title: Re: ? ?Val'? Tr?n?e??, 0dd?, and End'? Meshes? ?
Post by: Cecilia~ on August 05, 2012, 10:53:43 pm
What's the problem with your grass..? You just copy the grass folder over, that's it, you're done. The moving script is in the grassmat i think..

material GrassMat
{
   transparency_casts_shadows off
   receive_shadows off
   technique
   {
      pass
      {
         ambient 0.75 0.75 0.75 1
         diffuse 0.05 0.05 0.05 1
         cull_hardware none
         cull_software none

         alpha_rejection greater_equal 128

         texture_unit
         {
            texture grass.png
            wave_xform scroll_x sine 1 .1 0 .1
         }
      }
   }
}

THAT is what you need. that's it. You may also need ambient and diffuse, but that's about it.
Title: Re: ? ?Val'? Tr?n?e??, 0dd?, and End'? Meshes? ?
Post by: Vallez on August 05, 2012, 10:58:26 pm
What's the problem with your grass..? You just copy the grass folder over, that's it, you're done. The moving script is in the grassmat i think..

material GrassMat
{
   transparency_casts_shadows off
   receive_shadows off
   technique
   {
      pass
      {
         ambient 0.75 0.75 0.75 1
         diffuse 0.05 0.05 0.05 1
         cull_hardware none
         cull_software none

         alpha_rejection greater_equal 128

         texture_unit
         {
            texture grass.png
            wave_xform scroll_x sine 1 .1 0 .1
         }
      }
   }
}

THAT is what you need. that's it. You may also need ambient and diffuse, but that's about it.
ahah! :3 that was the problem. I cant get the coding. Thank you!
Title: Re: ? ?Val'? Tr?n?e??, 0dd?, and End'? Meshes? ?
Post by: Cecilia~ on August 05, 2012, 11:08:58 pm
No problem c:!
Title: Re: ? ?Val'? Tr?n?e??, 0dd?, and End'? Meshes? ?
Post by: kavaiwolf on November 20, 2012, 09:05:49 pm
Yay
Title: Re: ? ?Val'? Tr?n?e??, 0dd?, and End'? Meshes? ?
Post by: SoulVenom on November 20, 2012, 09:56:12 pm
One question.... What folder do these go in -.-