Feral Heart

Help & Guidance => Game Help => Topic started by: FlyingGrass on April 10, 2020, 03:24:26 am

Title: Blender Ogre plugin won't export objects, works fine exporting animations
Post by: FlyingGrass on April 10, 2020, 03:24:26 am
This is with the Ogre Meshes Exporter in Blender, not FeralHeart.
The Ogre Meshes Exporter plugin in Blender works fine for animations and exports the FBody.mesh.xml properly, but whenever I try to export something other than FBody.mesh or CBody.mesh it outputs an xml file containing
Code: [Select]
<mesh>
</mesh>
That can't convert, it's needs bounds defined according to the Ogre Converter program.
I remember it being fixed once before, but I can't remember how I fixed it.
I'm not sure how to post an image using Imgur anymore, but I have a screenshot of the Ogre plugin's configuration.