Author Topic: Texture turned white after exporting map and it shouldn't do that  (Read 669 times)

Offline FlyingGrass

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Texture turned white after exporting map and it shouldn't do that
« on: September 17, 2019, 02:48:45 am »
The texture wasn't all white in Map Maker in one install, but the texture is all white in a different install after I exported the map.


I tried putting the Exports files into "FeralHeart/Media/Textures", and putting the affected PNG files into "FeralHeart/Media/Objects/My_Objects", but those didn't work.
The install I used Map Maker in is patch 1.16, while the install that I tested the map in is patch 1.17.

My question is: Is there a way to restore the texture?

That texture shows up fine in Map Maker and Test Drive in the old install, but shows up all white in the new install after I exported it.
I can't test the exported map in the old install since I can't log into the old FH patch, and I can't test the map within Map Maker in the new install because the map crashes the Map Maker of the new install.
« Last Edit: September 17, 2019, 05:44:55 pm by FlyingGrass »

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Offline FlyingGrass

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Re: Texture turned white after exporting map and it shouldn't do that
« Reply #1 on: September 17, 2019, 07:23:02 pm »
Nevermind! I fixed it, the new install of FeralHeart had the same material files in my My_Objects folder that my old install of FeralHeart possessed, and they were conflicting with the map files I think.

It's fixed now, this may now be locked.

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Offline VortexAlive

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Re: Texture turned white after exporting map and it shouldn't do that
« Reply #2 on: September 17, 2019, 08:22:20 pm »
Glad you found a solution! I'll lock this now. c:
For the sake of my own health and interests, I've left FH and I won't be looking back.