material preset_2_bodyMatL
{
technique
{
pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.050000 0.050000 0.050000 1.000000 12.500000
emissive 0.000000 0.000000 0.000000 1.000000
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
scene_blend alpha_blend
texture_unit
{
texture preset_2body.jpg
tex_address_mode wrap
filtering trilinear
}
}
pass
{
lighting on
scene_blend alpha_blend
specular 0.9 0.9 0.9 1 128
texture_unit
{
texture bones.png
}
lighting on
scene_blend alpha_blend
specular 0.9 0.9 0.9 1 128
texture_unit
{
env_map spherical
texture skinny.png
}
}
}
}
(https://media.tenor.com/images/795aa5ebfa7da1bb8acfdb611453bb22/tenor.gif)