Feral Heart

Game & Forum Discussion => Game Discussion => Topic started by: weylin on March 27, 2011, 12:35:56 pm

Title: Roleplay Fights are FAIL
Post by: weylin on March 27, 2011, 12:35:56 pm
I'm sorry, but every time I get dragged into one of these stupid things, it ends up being a clash of overpowered characters, godmoding, ignored attacks, auto-hits, arguments, drama, OORP anger, and it goes on until someone throws their hands up and says "Fine, I die, whatever, I'm tired and need to go to bed"

We need to work out a combat system, or adapt one already in use.

I am so sick of people with their characters as durable as steel plated armored assault machines. What in the hell?
Oh, never mind your intestines that should be dragging all around in the god damned dirt after being clawed 50 times, you bit me on the throat once, I'm instantly dead as far as you're concerned!
Title: Re: Roleplay Fights are FAIL
Post by: BlueLegend on March 27, 2011, 12:49:02 pm
I haven't been around for Feral Heart long enough to experience a godmod fight, though it seems pretty annoying because I have played Wolfquest and experienced these. I remember one player where I tried to bite him and he said "dodge" every time. Do I really have to put "no miss" at every end of the line? It makes me feel like a Godmodder.

When I fight it usually goes something like this:

Me: Snarls
Other guy: Pins to ground
Me:bites his throat
Other: Yelps in pain and bites my ear
Me: roars in pain
Other: claws my belly
Me: I surrender!

Or, I win, but not by using dodge and instantly kill powers.
Title: Re: Roleplay Fights are FAIL
Post by: weylin on March 27, 2011, 01:23:00 pm
All I can say is role play fighting is something that should be avoided at all costs.
I've been remind once again why I should just ignore everything and not get dragged into it.
Title: Re: Roleplay Fights are FAIL
Post by: Zaroque on March 27, 2011, 05:40:41 pm
I understand how these fights aren't very fun, but if the person fighting you agasint your will, I strongly suggest blocking them.
Title: Re: Roleplay Fights are FAIL
Post by: Sylph on March 27, 2011, 05:48:40 pm
I don't roleplay much ingame because the layout of it is just something I'm not used to. I tried once, but I left, because it was just odd. =o But I can see what you mean. Without the actions of fighting of some sort, you have to fight with text.
Honestly, if someone chooses to godmod, etc, I suggest not roleplaying with them anymore. Find someone else who is fair.
Title: Re: Roleplay Fights are FAIL
Post by: ringoluver on March 27, 2011, 05:49:33 pm
I am one of the few, I've noticed, who appreciates a good fight. My character Omaha just loves to pick fights with anyone who approaches him- with a warning first, of course. I try to be rather detailed and always make sure neither my opponent or me god mods or autohits. I make sure he is not invisible- he knows when to give up, too. Sad to see few few know how to rp fight anymore.
Title: Re: Roleplay Fights are FAIL
Post by: GemWolf on March 27, 2011, 05:52:55 pm
 These RP fights are getting on my nerves as well. I mean, seriously? I've gone against people who make their characters freaking invincible. I can't stand it, and I see it happen most in lion, wolf and cat RPs (To be more specific, any canine/feline RP I've seen it in.). Any dragon RP, horse RP, or any other RP that's not canine or feline based, I rarely see godmodders. That's kinda why I restrain from all prides/packs/clans. >w>
But hey, that's me. It happens in all RPs, I just haven't seen it in any off-topic RP. It's annoying as hell seeing it though.
Title: Re: Roleplay Fights are FAIL
Post by: Azure on March 27, 2011, 06:00:40 pm
Godmodders are just getting more and more common.
Today i did it myself. With a mistake. I managed to forget about having my posts long, and for somewhat reason when i post short things while fighting i start the god-modding :U

But i just have to love fair fights.

And after all i think all roleplayers started with god-modding in their first rp fights. And winning is also a part of human nature.
Title: Re: Roleplay Fights are FAIL
Post by: Gargantor on March 27, 2011, 09:52:17 pm
well i had my share of god-modders, on WQ and FH alike. and im sure they will appear on arokai as well.
its human nature as others put in to want to win.
Mostly it starts with "ignoring others actions", then auto-hit... then comes godmodding.
I always make sure to properly react to others actions, but in return i await the other does the same.
Everyone gets tired, everyone obtains wounds during a fight... and is weak after.
But many ignore it. I see many ppl (who wants their char tough) waltz into other packs or prides territory, ignores all the threats, ignores the attacks and walks off... just so.. because he can. Or when someone picks a fight with a WHOLE pack or pride and fights only one of them, ignoring the others attacks.
But its something we have to deal with...nothing can be done.
a duel system wont solve this... the ppl can just ignore the requests...
but a constant pvp system would maybe solve this part, but i can already see lone players being attacked by packs or prides... just because its fun...
Working out a RP combat system is useless... ppl wont use it. and banning ppl for godmodding and not fighting properly is absurd.
so what you can do after the other turns out to godmod, you can
-ignore his godmod attack and announce it
-tell him he is godmodding and when he doesnt stop ignore him altogether
-tell him he is godmodding and when he doesnt stop block him.
-tell him he is godmodding (or not... your choice) and godmod back
-dodge all attacks you think are impossible.
-tell him he is godmodding and you dont play with loosers, then walk off.
I prefer the last.
Ty for reading.
Title: Re: Roleplay Fights are FAIL
Post by: shusuke on March 27, 2011, 09:58:02 pm
Personally it annoyes me :B

I don't want to be jumped by a mob just because I'm out for a leisurely stroll. Should I carry a purse so that they can rob me of it? [ew, I'm a girl and I hate purses > >]

I usually just ignore them because it's just fighting the current. I'm never going to win, the other person isn't going to win, and by the time it's over both or all people are mentally exhausted from exasperation :B

So I prefer to lurk, and watch people from a distance. o3o That way they won't bother me.
Title: Re: Roleplay Fights are FAIL
Post by: weylin on March 27, 2011, 09:58:17 pm
Well, the problem arises when both sides are insistent on being the winner, or people who start the fight thinking they're the superior fighter. So far as I've seen everyone has some sort of ridiculous super power or background history that makes them moody and short fused, somehow justifying being good at everything.

I still see modest role play fighters, but they always end up dying
Title: Re: Roleplay Fights are FAIL
Post by: TealSkeletore on March 27, 2011, 09:58:26 pm
Lol this is why I only RP with close friends.
Title: Re: Roleplay Fights are FAIL
Post by: shusuke on March 27, 2011, 10:03:54 pm
Well, the problem arises when both sides are insistent on being the winner, or people who start the fight thinking they're the superior fighter. So far as I've seen everyone has some sort of ridiculous super power or background history that makes them moody and short fused, somehow justifying being good at everything.

I still see modest role play fighters, but they always end up dying

LOL guilty [modest]

:U Yeas. But I never really got mad and wanted to win. o3o I used to roleplay fight people when they'd like, challenge me. But I would get so annoyed that I just stopped talking altogether to those people.
Title: Re: Roleplay Fights are FAIL
Post by: slycan on March 27, 2011, 10:17:08 pm
Breeds of fail GodMod RPers.. I've encountered then all :/

The Super Cub - when a cub RP suddenly becomes stronger than jebuz.

The Unbeatable Hybrids - Vampire-Werewolf-Dragons with powers of Demons and spells of Angles, most of them fly and have robotic body parts, their blood is made of poison.

The STFUper's - These guys think they are mods and go around harassing people to stop god moding - or godmod back, which is even more annoying for people that do care about either one of your opinions or spam dodges.

The Crybaby - Someone thats randomly p-o'd for what ever reason and starts cursing at you in order to fight. No one really knows 90% of the time why they are mad, but the rest of the 10% that made them mad on purpose really just don't care from their over reaction.

the only cures for these demons .. they can only die by the power of the "Holy Bible of Block Button" and holy water. If you to ever encounter one of these yourself and you don't have any of the above, just hold still for a few moments and they will lose view of you.. their sight is based on movement..

Title: Re: Roleplay Fights are FAIL
Post by: Death_The_Kid on March 27, 2011, 10:19:18 pm
I'm sorry, but every time I get dragged into one of these stupid things, it ends up being a clash of overpowered characters, godmoding, ignored attacks, auto-hits, arguments, drama, OORP anger, and it goes on until someone throws their hands up and says "Fine, I die, whatever, I'm tired and need to go to bed"

We need to work out a combat system, or adapt one already in use.

I am so sick of people with their characters as durable as steel plated armored assault machines. What in the hell?
Oh, never mind your intestines that should be dragging all around in the god damned dirt after being clawed 50 times, you bit me on the throat once, I'm instantly dead as far as you're concerned!



I totally agree with you on this its time they made a system of some kind maybe a combat system or grid
Title: Re: Roleplay Fights are FAIL
Post by: Wudiin on March 27, 2011, 10:20:49 pm
. I only rp fight with people whom I know well. Never with random people because who know what kinda' crap would happen. XD.
Title: Re: Roleplay Fights are FAIL
Post by: ColonelHamilton on March 27, 2011, 10:21:29 pm
The problem isn't with fighting, per say.  The problem is that no one wants their character to either lose or die.  A good roleplayer will accept that, sometimes, their character can be defeated.  Or they will come up with some kind of draw to make both players happy.  I'd bet if people knew that they could come up with a way that their characters could lose without getting killed, they might be less obsessive about winning fights.

Terrible fights like that are a symptom of Mary Sueism, which is unfortunately rampant.
Title: Re: Roleplay Fights are FAIL
Post by: Death_The_Kid on March 27, 2011, 10:24:09 pm
Lol this is why I only RP with close friends.


I happened to notice your icon and character its very beautiful very unique ^^ i havent seen another like it.  and yes i only rp with my pack and i still lay down strict rules like no god modding
Title: Re: Roleplay Fights are FAIL
Post by: weylin on March 27, 2011, 11:43:02 pm
The only person I've ever had enjoyable RP fights with is a friend on iScribble. There we draw our characters doing an action to the other rather than typing it all out. It allows more flexibility, and ensures that both sides are seeing the same situation.

How do you suppose we could work out a way to make RP fights in FH work? It should be detailed, but not too confusing to be hard to keep track of.
Just having 'hitpoints' doesn't allow for enough tactic.

I'm gonna make another post and try and work out a method of determining fight damage and such, maybe work out something we can all agree on.
Title: Re: Roleplay Fights are FAIL
Post by: TealSkeletore on March 27, 2011, 11:51:42 pm
Lol this is why I only RP with close friends.


I happened to notice your icon and character its very beautiful very unique ^^ i havent seen another like it.  and yes i only rp with my pack and i still lay down strict rules like no god modding

Thankyou =D That's very kind of you to say that. I like your icon too, Soul Eater is one of my favourite series. Too bad the icon isn't symmetrical. D:<

/end offtopicness

I don't really RP that often anymore. I used to be really into it and I always knew how to react to certain circumstances to a fight. I never aimed to kill the person's character, just to dominate and harm as it would happen in the wild xD Unless it was planned.

Except maybe in my noob days lol xD
Title: Re: Roleplay Fights are FAIL
Post by: CadyD16 on March 27, 2011, 11:53:28 pm
Really, in my opinion, you don't need to work out any kind of special system if you have the right people with you who know how to roleplay, and are reasonable enough. Though others already mentioned this on here. Usually only beginner roleplayers think like this, when they need to learn that they themselves are not invincible, so why should their characters be? Especially if they are an ordinary african lion or gray wolf. Though even so, if your character has any kind of special power, they should be hit a couple times out of fairness. You also need to think about what kind of personality your character has. Do they want to be hit? Do they want to die? I suppose that sort of falls into the idea of plot though.
Roleplayers who are more experienced think of it as writing a story, in my mind, anyway.. And not all characters are perfect. While beginner roleplayers take it a tad too seriously and do whatever it takes for their characters to win.
I probably just said what everyone already thinks, but I just felt like spilling my idea on the matter if no one else said the exact same thing.  
Title: Re: Roleplay Fights are FAIL
Post by: AoN64 on March 28, 2011, 12:23:35 am
"a duel system wont solve this... the ppl can just ignore the requests..."

If they want to ignore the requests, why would they want to rp anyway?

I'm convinced a PvP system would solve this. Text fighting can stay on the forums...And better yet, planned.
Title: Re: Roleplay Fights are FAIL
Post by: Death_The_Kid on March 28, 2011, 01:22:43 am
Lol this is why I only RP with close friends.


I happened to notice your icon and character its very beautiful very unique ^^ i havent seen another like it.  and yes i only rp with my pack and i still lay down strict rules like no god modding

Thankyou =D That's very kind of you to say that. I like your icon too, Soul Eater is one of my favourite series. Too bad the icon isn't symmetrical. D:<

/end offtopicness

I don't really RP that often anymore. I used to be really into it and I always knew how to react to certain circumstances to a fight. I never aimed to kill the person's character, just to dominate and harm as it would happen in the wild xD Unless it was planned.

Except maybe in my noob days lol xD



IM GARBAGE ASYMMETRICAL GARBAGE I SHOULD DIE......
Title: Re: Roleplay Fights are FAIL
Post by: alice on March 28, 2011, 01:29:25 am
Well, I allowed my most powerful and beloved character to get beat to the brink of death before ((He is still recovering))

Personally, I enjoy tragedy, thus a number of my characters I plan to have go down fighting. XD
Title: Re: Roleplay Fights are FAIL
Post by: Gargantor on March 28, 2011, 06:42:54 pm
"a duel system wont solve this... the ppl can just ignore the requests..."

If they want to ignore the requests, why would they want to rp anyway?

I'm convinced a PvP system would solve this. Text fighting can stay on the forums...And better yet, planned.

what do you mean not rp? if there would be a duel system (ergo you can send duel requests), this wont solve anything either...
why?
imagine this:
the problem is with godmodders. you have a pack or pride hanging out. comes a lone lion or wolf or anything and starts to mess with you guys. to deal with it... you send a duel request.. but bamm.. he declines. and he continues.
solved? no.
about the PVP system... i said my opinion about that on the 1st page... out of question!
Title: Re: Roleplay Fights are FAIL
Post by: Nala_91 on March 28, 2011, 08:43:03 pm
If you want to RP, do it with friends. Find out who is going to win. if that is not a case, agree on attacks you can use and how many dodges you can allow. That way you can adjust to what attacks you can do.

Or

You can be like me and Weylin, no text or talking, and act realistically and use emotions to convey what your doing. hmmm good times.
Title: Re: Roleplay Fights are FAIL
Post by: weylin on March 28, 2011, 09:13:17 pm
You can be like me and Weylin, no text or talking, and act realistically and use emotions to convey what your doing. hmmm good times.

That was fun, but I don't know if it'll be possible until more expressions and actions are added xD
Title: Re: Roleplay Fights are FAIL
Post by: canadianxbacon on March 29, 2011, 01:44:59 am
I like the idea of a PvP system too. Myself I don't RP fight a lot for fear that the other character is going to kill my lion in 2 bites O.o
Title: Re: Roleplay Fights are FAIL
Post by: Avani on March 29, 2011, 04:20:13 pm
Agree With You All! xD

My friend told me he was roleplaying as Toboe together with another one who was Tsume.
Then Darcia came and wrote *Kills Toboe* very fun .__.
xD
Title: Re: Roleplay Fights are FAIL
Post by: Venku on March 30, 2011, 04:20:38 pm
Godmodding = People who aren't good at anything and want other people to think they're hot -Removed by Moderator- when they're not.

Congradulations you win in something that doesnt matter. How does that make you godmodders feel?
Title: Re: Roleplay Fights are FAIL
Post by: XxKalixX on March 30, 2011, 07:08:02 pm
Personally, I don't mind the odd RP fight.
In fact, mostly my characters are weak and almost always walk away dead or dying. Like, one or two of my characters are strong. They would still be injured.

But, in the /depressing\ part of my life before FH, I've experienced so many God-mods it's actually not funny. At some stages, it can get so bad that I just say: "Wolf2 limps away, snarling at the victor." And if they attack again after that, I say: "Soz, gotta go RP with someone who won't kill me like Darth Vader or Caine Soren." If nothing else, it baffles them long enough for your character to limp away further.

BTW, Darth Vader can kill you with a thought. Ditto Caine Soren.

/lol spot-the-fail. XD/

("Walk away dead or dying")
Title: Re: Roleplay Fights are FAIL
Post by: Babe on March 30, 2011, 09:55:47 pm
I only roleplay with very few people, and those who i know are worth my time. Those who aren't or don't appear to be.. well, oh well to them. xP
Title: Re: Roleplay Fights are FAIL
Post by: Dussana on April 26, 2011, 12:40:17 pm
yeah you're right  :-\
Title: Re: Roleplay Fights are FAIL
Post by: Kreapaer on June 23, 2011, 06:11:11 pm
Agreed.
Title: Re: Roleplay Fights are FAIL
Post by: Kyugima on June 23, 2011, 11:52:03 pm
  Please don't necro, the last post was 2 months ago.
Title: Re: Roleplay Fights are FAIL
Post by: Fath on June 23, 2011, 11:52:39 pm
I noticed this as well, not so much here but TONS in wolfquest O.e so i have been thinking about a way to salve this (at least in a pack im doing) Is sort of a point system. *please dont use this idea without PMing me first, i have been thinking about this for a while*

here are what you can put your points into

Attack-  (how hard, and deadly, the attack is, higher the number, the harder)
Agility- (how good they are at dodging, getting out of pins, and stuff like that)
Defense- (making it so the hit does not hit somewhere vital injuring, can also be called fortitude)
Health- (there basic health, they may hit hard but if you actually hit them, they have a higher/lower chance of a serous injury or even a fatal one)

How the point system works is kinda based on your rank in your pack/pride/herd/WHATEVER 8'D

Alpha-25 points (strongest wolf is leader xDD)
beta-20 points (second strongest duh)
delta-15 points (weaker then fighters O.e)
Fighters-18 points (they are more "battle attuned" so they have higher points)
Healers-10 (fttt there is a reason they HEAL xDD)
Apprentices- 7-14 (depends on what they are apprentice OF xD)
Pups- 4-6 (lol a pup is a pup xDD that way a killer pup cant go off killing whole packs like i sometimes see O.e)

Also, depending on the wolf (or dog, cat, lion, unicorn, my little pony ect.) are basic advantages and disadvantages, like-

Lead ___ gets +2 points (example, lead fighter, or lead healer)

Pregnant females vary depending on how pregnant they are barely pregnant(0-2 weeks), -0, three weeks -0 or 1, six weeks -2, nine weeks -3 and labor is a freaking -10  (based on a nine week gestation period of wolfies =D)

also illness and injury can effect how many points a wolf has.

And, this weird thing i call "rage points" that gives a wolf +1-7 TEMPORARY points. Rage points ONLY come into effect if the wolf receiving them is emotionally unstable from something the other wolf (or his pack) has done. Like if they killed his mother, mate, leader, stole his pups, trespasses or stuff like that. NOT "OH HE STEPPED ON MY TAIL, +7 ATTACK!"

How a clash works with this system is in a wolfs bio they wrote down there points, and depending on what the stats of the wolf is who "wins" and stuff like that

Example

Wolf one "moon" is a pregnant (4 weeks) Lead fighter, so she has 19 points that she spread out like this

Attack-6
Agility-5
Defense-2
Health-6


Wolf two, "Claw" is a beta, but has a -2 injury to his back right leg from a recent fight, so he has 18 points

Attack-9
Agility-1
Defense-5
Health-3


Now, its clear that Moon has more points, but that DOES NOT MEAN SHE WINS, there is a higher chance of her winning, yes, but no gerentee. This is where the RPers do there magic, they RP.

Claw can hit harder, and more deadly, but Moon can dodge quite a bit of hits, though if she does not dodge its more likely to do more damage, but shes tough and can take more. Claw cant dodge worth crap, but is good at deflecting hits, but if he doesn't, hes history


Now keep in mind this is a WIP, and not NEAR done, there are still lots of bugs, and wholes, and flaws, i know xDDD I might add some more bonus points for some players, like if there wolf has been fighting all there life, they might get a boost or something =\ IDK

again, if you plan to use this idea, or basic idea, ASK ME VIA PM FIRST and give me some credit 8'D Dont worry, ill most likely say yes ^^ i dont bite

if i find out you stole this without asking (and receiving a yes xD), i will gat a mod on your tail so fast your tail will spin >:D

Im free for suggestions! =D

EDIT---------
WOA that was long O.e sorry xDD lol
Title: Re: Roleplay Fights are FAIL
Post by: Kyugima on June 23, 2011, 11:55:08 pm
  I'm going to say the same to you as I did to the last freaking person, DON'T NECRO! The last post was 2 months ago!
Title: Re: Roleplay Fights are FAIL
Post by: Toxik on June 23, 2011, 11:58:13 pm
It really depends on who your fighting with, Of course if its people that think their just so pro to god mod, Then avoid it. A combat system would be completely perfect for a feline/canine game.

But with a group of friends, usually it doesnt get bad into god modding.
Title: Re: Roleplay Fights are FAIL
Post by: Kyugima on June 24, 2011, 12:01:19 am
  Oh for goodness sake, I give up with you people. Go on, necro all you freaking want.
Title: Re: Roleplay Fights are FAIL
Post by: QueenMalkia on June 24, 2011, 12:05:05 am
Pff you guys really think the players of FH will ever get into an actual battle system? Maybe if it was part of the game, as in, FH turns into an actual MMORPG, but trying to spread a battle system with only a handful of people who even bother to read this forum to people who don't even write complete sentences? Futile.
Title: Re: Roleplay Fights are FAIL
Post by: Kyugima on June 24, 2011, 12:07:21 am
Pff you guys really think the players of FH will ever get into an actual battle system? Maybe if it was part of the game, as in, FH turns into an actual MMORPG, but trying to spread a battle system with only a handful of people who even bother to read this forum to people who don't even write complete sentences? Futile.

Spot the troll XD

Seriously though... 1. Necro 2. Don't have a go at them for saying ideas or things they do when fighting, they're not forcing it on anyone and you have no right to throw a fit about it.
Title: Re: Roleplay Fights are FAIL
Post by: Fath on June 24, 2011, 12:11:28 am
O-O i didnt realize i was necroing xDDD sorrys O.e

And two, im not going to have everyone adapt to the system =\ just people in like my pack or whatever lol
Title: Re: Roleplay Fights are FAIL
Post by: Kyugima on June 24, 2011, 12:13:34 am
O-O i didnt realize i was necroing xDDD sorrys O.e

I posted that the thread was necro'd right above yours, wasn't hard to miss XD
Title: Re: Roleplay Fights are FAIL
Post by: Fath on June 24, 2011, 12:24:18 am
lol I iz blind i guess, see i started typing BEFORE you posted (so i didnt see your post xD) and then i posted it after you posted and didnt notice the message saying someone posted, do you want to read it? cus i had to let my puppy out to go potty xDDDD *epic failz*
Title: Re: Roleplay Fights are FAIL
Post by: Gargantor on June 24, 2011, 01:39:34 pm
 I'm going to say the same to you as I did to the last freaking person, DON'T NECRO! The last post was 2 months ago!
hmm this thread was just revivied, and i guess a pretty useful thread as well, so dont warn them. let them discuss, plus it would be quite useless to open another topic about this if its there. The ppl would direct the ppl to this thread... (and you arent a mod to do so as well. If the mods think its old and useless then they will lock it) >.< sorry if offended, didnt want to put that way

anyway back on topic.
i really like the point system, but knowing the ppl on FH, and how they are godmodding and autohitting, when they are about to loose they will ignore all the points altogether, and do as they please.
This is the problem... and they can do what they want in fighting. there is no rule sadly how you are supposed to fight. and if there was, ppl would just ignore it.
Title: Re: Roleplay Fights are FAIL
Post by: Bad Luck on June 24, 2011, 02:00:47 pm
^ Agreed with the post above. No one would like it if the thread was duplicated either (seeing as how duplicate threads actually do go against the rules, there's more of a reason to be irked by that); necroing isn't always an awful thing, especially if it's a useful topic.

ANYWAY, I actually agree with Malkia for the most part. Unless something was fully implemented, then the majority of members would probably ignore it. I also agree with Gargantor on the point that they'd just ignore the points.

Title: Re: Roleplay Fights are FAIL
Post by: SILVERFANG154 on June 24, 2011, 02:45:06 pm
I've been in one of those fights T_T I broke this guys leg and you know whut his comeback was
jumps back lands on all fours then jumps onto Sin (my charrie) and pin to the ground
how stupid is that We seriously need a combat system or the arguments are gonna get worse
Title: Re: Roleplay Fights are FAIL
Post by: Fath on June 24, 2011, 07:49:34 pm
Lol i know people wont adopt the point system overall, BUT its only for my pack, where they would be good (and fair) rpers, not  people that are like I BITE YOUR NECK BREAKING IT, YOU DIE A PANFULL DEATH! And when i reply "uhhh nooo.... thats god fighting.."  "NO ITS NOT, IM A DEMON GOD OVERLORD!!!" "....Really? >.>"

So, i dont expect everyone in FH to use points, and EVEN if they did, they would probably give themselves extra points becouse they think that sence they are all that, they need more

But, on the plus side, some people are acually pretty good RPers, but need a reminder here and there. =D
Title: Re: Roleplay Fights are FAIL
Post by: Motoko on June 24, 2011, 08:25:40 pm
I've known my share of godmodders, and beat them with logic and a tad bit of whiteknighting.

Simple, warrior cat-wolf RPer family, who decided to stick up for a cat clan that crossed me, got a broken jaw and amputated hind right leg.
The rest of their family came along for revenge and was screwed. badly. My charater is simply normal, but does not mindlessly go for the throat, since that is tooe asy to counter and i've been roleplaying for over ten years.


I remember someone in the Silver Blood Pack had eye-lazors. Talk about failure.
Title: Re: Roleplay Fights are FAIL
Post by: Fath on June 24, 2011, 08:32:34 pm
LAWL eye-lazers???? xDDDDD that made my day e u e
Title: Re: Roleplay Fights are FAIL
Post by: SILVERFANG154 on June 25, 2011, 01:10:01 am
We should make a attack system on FH and when your charrie dies it goes back to bonfire or it can escape and heal. I think that would be cool so there would be a attack button down the bottom where group and friends are and you have heaps of choices like biting,scratching,dodging but you can like only dodge twice or something XD
Title: Re: Roleplay Fights are FAIL
Post by: Wolved on June 25, 2011, 01:54:51 am
I know what you mean, when I hang out with my friend on FH, this user named Onai randomly comes up and starts killing me. So I make fun of her and yet she ignores me. :/ Oh well, to bad for her... not having a life.
Title: Re: Roleplay Fights are FAIL
Post by: SILVERFANG154 on June 25, 2011, 02:05:48 am
XD Nai does that she can get easily bored when her friends aren't on. She's usually by N tree with para(paradise) or Doggers just ignore her and she'll go away
Title: Re: Roleplay Fights are FAIL
Post by: Motoko on June 25, 2011, 04:44:43 am
XD Nai does that she can get easily bored when her friends aren't on. She's usually by N tree with para(paradise) or Doggers just ignore her and she'll go away

People like this are hopeless. They don't realize how retarded they look.
Title: Re: Roleplay Fights are FAIL
Post by: Kyugima on June 25, 2011, 05:16:03 am
  Isn't Onai the one who got banned and had a go at the mods, or was the one having a go at the mods because her friend got banned? I can't remember the exact details, but I do know someone called Onai came on the forum and caused a ruckus a while ago.
Title: Re: Roleplay Fights are FAIL
Post by: Motoko on June 25, 2011, 05:32:20 am
  Isn't Onai the one who got banned and had a go at the mods, or was the one having a go at the mods because her friend got banned? I can't remember the exact details, but I do know someone called Onai came on the forum and caused a ruckus a while ago.

I can see why she'd get banned, so it was probably her that was banned. just a guess though.
Title: Re: Roleplay Fights are FAIL
Post by: Raz. on June 25, 2011, 02:11:45 pm
  Isn't Onai the one who got banned and had a go at the mods, or was the one having a go at the mods because her friend got banned? I can't remember the exact details, but I do know someone called Onai came on the forum and caused a ruckus a while ago.

Yeeeeep it was.
I think what happened was, one of her cohorts got banned, she spoke up against the mod, possibly got banned herself and then started having a go at the mods on here for the "injustice".



And I agree, randomly picking on strangers because you're bored? That's low :\
Title: Re: Roleplay Fights are FAIL
Post by: Motoko on June 25, 2011, 07:18:19 pm
  Isn't Onai the one who got banned and had a go at the mods, or was the one having a go at the mods because her friend got banned? I can't remember the exact details, but I do know someone called Onai came on the forum and caused a ruckus a while ago.

Yeeeeep it was.
I think what happened was, one of her cohorts got banned, she spoke up against the mod, possibly got banned herself and then started having a go at the mods on here for the "injustice".



And I agree, randomly picking on strangers because you're bored? That's low :\

I was apparently close?
Title: Re: Roleplay Fights are FAIL
Post by: Raz. on June 26, 2011, 02:46:19 am
Possibly yeah, considering I haven't seen any Onai clones.
Title: Re: Roleplay Fights are FAIL
Post by: SILVERFANG154 on June 26, 2011, 04:55:57 am
XD I got banned for 3 hours because a mod banned my friend for saying "-Removed by Moderator-" on general chat and I had a go at him\her about it cause that wasn't very fair
Title: Re: Roleplay Fights are FAIL
Post by: Kyugima on June 26, 2011, 05:20:48 am
XD I got banned for 3 hours because a mod banned my friend for saying "-Removed by Moderator-" on general chat and I had a go at him\her about it cause that wasn't very fair

  Swearing is against the rules. Go read them, it says that you can't swear. The banning was fair unless it was done for a ridficulous amount of time like 3 months or something.
Title: Re: Roleplay Fights are FAIL
Post by: SILVERFANG154 on June 26, 2011, 05:52:18 am
yeah but heaps of other pple were saying words that are badder then that they were saying the C word and dropping the F bomb O.O But the only person who said "-Removed by Moderator-" got banned Doesnt that seem just a bit unfair
Title: Re: Roleplay Fights are FAIL
Post by: Kieva on June 26, 2011, 06:14:44 am
Roleplay fights can be pretty cool, just before-hand agree with one another on which character wins. Or if it's a draw.
Also- you can always choose to stop roleplaying because they are disobeying the rules.
Although- sometimes I forget to put an attempted in there. Sometimes When people put for Ex., "Kitiro jumps on Liroar and bites his neck." You can always choose to A. Dodge it or B. Counterattack. Even if they don't put an attempted in it.
...But some people take advantage of that too. xD;
I think it just depends on who you roleplay with- and put down some rules beforehand. c:
Title: Re: Roleplay Fights are FAIL
Post by: Raz. on June 26, 2011, 09:31:33 am
yeah but heaps of other pple were saying words that are badder then that they were saying the C word and dropping the F bomb O.O But the only person who said "-Removed by Moderator-" got banned Doesnt that seem just a bit unfair
It's still a swear word, regardless if it's not as bad as some of the other cusses.


Although- sometimes I forget to put an attempted in there. Sometimes When people put for Ex., "Kitiro jumps on Liroar and bites his neck." You can always choose to A. Dodge it or B. Counterattack. Even if they don't put an attempted in it.
...But some people take advantage of that too. xD;
I think it just depends on who you roleplay with- and put down some rules beforehand. c:

I worry about this so much, I've probably only rped a true fight once XD; (I'm also not counting Endless Forest fights that happen ingame, since you don't actually type during it.). I'm way too paranoid if I'll accidentally godmode or rp it wrong x_X.

Another thing I always worry about is dodging. I find it really hard to figure out what is too much with certain characters, and to avoid annoying the person you're rping with.
For example one of my OCs is a werewolf, so he's naturally fast and strong. He'd be able to dodge and take quite a few hits with ease. I always worry that people will think he's overkill, but on the other hand it's like "HE'S A WEREWOLF PEOPLE >8|". I think I'm permanently conflicted inside when it comes to confrontations.

Title: Re: Roleplay Fights are FAIL
Post by: Kyugima on June 26, 2011, 10:26:39 am
  When I do RP fights if I dodge or something I always make sure they never come out of it unharmed. Say I'm versing someone who swings at me with large claws repeatitevly or something, I'll have my character dodge some, have some they barely dodge so they have a few scratches. Even in counter attacks my character gets a little hurt. After all, everyone in a fight gets hurt, whether they're on top and winning or not. Unless one character is ridiculously over powered...
Title: Re: Roleplay Fights are FAIL
Post by: littlefoxchild on June 28, 2011, 08:16:02 pm
I find that RP fight are more of determination then it is about who attack were, and how they attacked you. Godmod are everywhere, in fact we're all godmods it human nature. RP fights to me is the frist one to give lost, plain and simple. Giving up because they have you pinned down by the throat and calling it godmodding, is a waste of time just because you want a fair chance at winnning. It's also not godmoding if your a slow typer and they beat you to the punch. Another thing just because your animals does NOT mean you fight to the death!!!!
A good RP fight can have alot of clawing, biting,and stuff untill someone gives.
Also when RP fighting you are accountable for yourself only!!!!!
(Example of the wrong way)

Player1:-Bites down hard on her neck making her bleed profusely-
Player2:-Grabing her throat I began to choked her untill she died-

(Example of the right way)

Player1:-Bites down hard on her neck drawing blood-
Player2:-Grabing her throat I began to choke her-
Title: Re: Roleplay Fights are FAIL
Post by: Motoko on June 28, 2011, 08:38:55 pm
I find that RP fight are more of determination then it is about who attack were, and how they attacked you. Godmod are everywhere, in fact we're all godmods it human nature. RP fights to me is the frist one to give lost, plain and simple. Giving up because they have you pinned down by the throat and calling it godmodding, is a waste of time just because you want a fair chance at winnning. It's also not godmoding if your a slow typer and they beat you to the punch. Another thing just because your animals does NOT mean you fight to the death!!!!
A good RP fight can have alot of clawing, biting,and stuff untill someone gives.
Also when RP fighting you are accountable for yourself only!!!!!
(Example of the wrong way)

Player1:-Bites down hard on her neck making her bleed profusely-
Player2:-Grabing her throat I began to choked her untill she died-

(Example of the right way)

Player1:-Bites down hard on her neck drawing blood-
Player2:-Grabing her throat I began to choke her-

No, you forget, autohitting, in most cases depending on who you RP with, is godmodding, you usually must attempt, try, etc. to bite/slash someone and kill them or they have every right to call you a godmodder.
Title: Re: Roleplay Fights are FAIL
Post by: littlefoxchild on June 29, 2011, 05:48:29 am
What? I don't get it. I have to try and kill them or I'm godmodding? why?
Normaly in a fight you get hit, weather you like it or not, but how you deal with it  up to you. Calling it autohitting is not needed.

You can accept it, block it, or just ignore it. pick one.
Title: Re: Roleplay Fights are FAIL
Post by: Kyugima on June 29, 2011, 06:09:47 am
What? I don't get it. I have to try and kill them or I'm godmodding? why?

It's not that you have to try and kill them, it's that if you say "Grabbing her throat I began to choke her" You are controlling their character, aka, god modding. It would be better to say "I snapped at her neck, in the hope of grabbing her and choking her." Or even a simple "I went to grab her neck and choke her." This leaves their character open to dodge or counter your attack.

What you said above is autohitting as Motoko said, a form of god moding.
Title: Re: Roleplay Fights are FAIL
Post by: littlefoxchild on June 29, 2011, 06:24:05 am
ok, i see what your saying but it all the same thing you just put it diff.
Guess i'n not that kind of RPer, I'm more of an make it happ. RPer then a let se what happ. if Rper
and to me that not godmodding.
Godmodding is someone who take full control of the rp leaving no room or a comeback.

I said the samething only my way I guess, if you leave room for a comeback and not bitting peoples heads off it all cool.
Title: Re: Roleplay Fights are FAIL
Post by: Sand storm on June 29, 2011, 06:33:20 am

 >:( ugh I hate those ego heded little turd's they always auto hit a crap franky it's annoying, almost as annoying as mary sue charecter's :-X
(http://www.photos0.com/wp-content/uploads/2011/03/Funny-monkey-pictures.jpg)
Title: Re: Roleplay Fights are FAIL
Post by: Roaring Stone on June 29, 2011, 02:22:47 pm
I am getting sick of the role play fighting as well. Somebody does need to make a PVP thing or something. I tried role play fighting one time and It took forever and the guy kept dodging my role play attacks and making it impossible to end.
Title: Re: Roleplay Fights are FAIL
Post by: Kyugima on June 29, 2011, 02:27:18 pm
I am getting sick of the role play fighting as well. Somebody does need to make a PVP thing or something. I tried role play fighting one time and It took forever and the guy kept dodging my role play attacks and making it impossible to end.

Basically, he was god modding? All you had to do then was... end it. Just leave. Don't reply. Or god mod back. Pick your poison. Roleplay fights CAN be good IF you have the right partner for it. It doesn't normally take forever, a good fight is short, sweet, and even. It can draw out a bit if you want it too, but it doesn't normally take too long to finsih a fight.
Title: Re: Roleplay Fights are FAIL
Post by: Feisu on June 30, 2011, 01:51:31 am
i agree with this. >.<
i was in a warriors RP, and we generally ATTEMPT hits. someone could choose to take it or dodge. When everyone wants to GO ALONG WITH THE RP, everything turns out fine.

When dealing with invinsibles, just have your character run away, or simply leave the rp.
or just make your own rp with your friends and a map :/
Title: Re: Roleplay Fights are FAIL
Post by: Gargantor on June 30, 2011, 04:09:56 pm
yep, godmodders can be annoying.
basically i avoid fighting to the fullest fearing the same thing.
i only fight once or twice with my teen lion as its natural for them, but kinda always walk away wounded and beaten... and with my demon wolf i simply dont fight. all demons are godmodders in a way, and they wont give up no matter what.. the fights could last till eternity. So i avoid it no matter what.
As for fights:
did you guys notice the huge amount of dogs and wolves "scratching" with claws? When i hear such, i always tell them: dude... youre a dog/wolf... dont scratch or claw... thats something felines do.
Canines dont even have sharp claws to fight with.
Title: Re: Roleplay Fights are FAIL
Post by: Raz. on July 01, 2011, 02:45:35 am
I've seen people rp Hyenas and keep "SLASHING" and "STOMPING" and doing everything under the sun other than biting. Now that's fail, considering Hyena's have a huge biteforce and it's their best weapon.
Title: Re: Roleplay Fights are FAIL
Post by: SILVERFANG154 on July 02, 2011, 07:04:56 am
I've seen a wolf pup breath fire before and that aint right espeacily since the full grown wolf it was fighting had broken its jaw
Title: Re: Roleplay Fights are FAIL
Post by: StormNight on July 02, 2011, 11:37:55 am
i just don't do fighting RP, too many "invisible" characters, most of the time i was the only one who was acting normal and fair, must of the people were just like "oh im too powerful" and all those stuff so yeah i just gave up participating in those RP's xD
Title: Re: Roleplay Fights are FAIL
Post by: Motoko on July 02, 2011, 10:16:47 pm
yep, godmodders can be annoying.
basically i avoid fighting to the fullest fearing the same thing.
i only fight once or twice with my teen lion as its natural for them, but kinda always walk away wounded and beaten... and with my demon wolf i simply dont fight. all demons are godmodders in a way, and they wont give up no matter what.. the fights could last till eternity. So i avoid it no matter what.
As for fights:
did you guys notice the huge amount of dogs and wolves "scratching" with claws? When i hear such, i always tell them: dude... youre a dog/wolf... dont scratch or claw... thats something felines do.
Canines dont even have sharp claws to fight with.

no, trust me, they can scratch, their claws aren't blunt at all. It shouldn't be a main weapon, but it HURTS.
Title: Re: Roleplay Fights are FAIL
Post by: Kyugima on July 03, 2011, 12:37:33 am
yep, godmodders can be annoying.
basically i avoid fighting to the fullest fearing the same thing.
i only fight once or twice with my teen lion as its natural for them, but kinda always walk away wounded and beaten... and with my demon wolf i simply dont fight. all demons are godmodders in a way, and they wont give up no matter what.. the fights could last till eternity. So i avoid it no matter what.
As for fights:
did you guys notice the huge amount of dogs and wolves "scratching" with claws? When i hear such, i always tell them: dude... youre a dog/wolf... dont scratch or claw... thats something felines do.
Canines dont even have sharp claws to fight with.

no, trust me, they can scratch, their claws aren't blunt at all. It shouldn't be a main weapon, but it HURTS.

  As Motoko said, dogs claws aren't blunt... I've had enough scratches from MY dog to know that, and how much it hurts... It wouldn't kill you, and it doesn't really draw blood, but GOD does it hurt.
Title: Re: Roleplay Fights are FAIL
Post by: aelitastar on July 03, 2011, 12:42:32 am
yep, godmodders can be annoying.
basically i avoid fighting to the fullest fearing the same thing.
i only fight once or twice with my teen lion as its natural for them, but kinda always walk away wounded and beaten... and with my demon wolf i simply dont fight. all demons are godmodders in a way, and they wont give up no matter what.. the fights could last till eternity. So i avoid it no matter what.
As for fights:
did you guys notice the huge amount of dogs and wolves "scratching" with claws? When i hear such, i always tell them: dude... youre a dog/wolf... dont scratch or claw... thats something felines do.
Canines dont even have sharp claws to fight with.

no, trust me, they can scratch, their claws aren't blunt at all. It shouldn't be a main weapon, but it HURTS.

  As Motoko said, dogs claws aren't blunt... I've had enough scratches from MY dog to know that, and how much it hurts... It wouldn't kill you, and it doesn't really draw blood, but GOD does it hurt.
I still got a scar on my knee from my dog drawing a lot of blood >.> i never tried to dress him up again when i was 7
Title: Re: Roleplay Fights are FAIL
Post by: Motoko on July 03, 2011, 12:43:23 am
yep, godmodders can be annoying.
basically i avoid fighting to the fullest fearing the same thing.
i only fight once or twice with my teen lion as its natural for them, but kinda always walk away wounded and beaten... and with my demon wolf i simply dont fight. all demons are godmodders in a way, and they wont give up no matter what.. the fights could last till eternity. So i avoid it no matter what.
As for fights:
did you guys notice the huge amount of dogs and wolves "scratching" with claws? When i hear such, i always tell them: dude... youre a dog/wolf... dont scratch or claw... thats something felines do.
Canines dont even have sharp claws to fight with.

no, trust me, they can scratch, their claws aren't blunt at all. It shouldn't be a main weapon, but it HURTS.

  As Motoko said, dogs claws aren't blunt... I've had enough scratches from MY dog to know that, and how much it hurts... It wouldn't kill you, and it doesn't really draw blood, but GOD does it hurt.

ASDF EXACTLY. oh god.
dog is liek
*jump on sdfghjkl;foij omgiloveyou*
THE ONLY THING YOU GET FROM THAT IS /PAIN/
Title: Re: Roleplay Fights are FAIL
Post by: SILVERFANG154 on July 03, 2011, 06:37:53 am
XD haha I've got loads of scratches and scars from my dogs but the worst ones are from my cousins Pitch black German Shepard puppy WOW does he like to play XD he jumps and bites and scratches and it kills lawls You get used to it after some time though
Title: Re: Roleplay Fights are FAIL
Post by: Foreverwolf98 on July 03, 2011, 06:59:47 am
Yes i fully agree its annoying VERY annoying i was drug into one one time on another site all moves where dodged by BOTH people it was annoying. I just acted like i was away and stood there still so they would think im gone or something.
Title: Re: Roleplay Fights are FAIL
Post by: Frostpaw860 on July 04, 2011, 05:43:14 pm
I find this very annoying at times to. If there happens to be a rp fight I mostly stay out of it. I usually just watch, or just go away. I do see why no one likes the godmodding and such. Like some said, a grid or some sort would help.
Title: Re: Roleplay Fights are FAIL
Post by: Kenta Uzumaki on July 05, 2011, 05:01:20 am
I try to stay out of RP fights unless its with my friends. Rp fighting to me it pointless. I like actually doing the damage and seeing it, like in PvP. I saw one today, seeing I was a Poison Dragon agenced a shark. The dumb shark was like "immune to poison" and "cant die" Let me just say, that person need to go back to school and get something Smart in his empty head.
Title: Re: Roleplay Fights are FAIL
Post by: SILVERFANG154 on July 09, 2011, 03:45:03 am
XD haha I'm usually in the fight or I watch it and advertise it on general and loooads of people come and watch the fight lawls they have no sense of shame and neither do i XD
Title: Re: Roleplay Fights are FAIL
Post by: Gargantor on July 09, 2011, 09:29:00 pm
yep, godmodders can be annoying.
basically i avoid fighting to the fullest fearing the same thing.
i only fight once or twice with my teen lion as its natural for them, but kinda always walk away wounded and beaten... and with my demon wolf i simply dont fight. all demons are godmodders in a way, and they wont give up no matter what.. the fights could last till eternity. So i avoid it no matter what.
As for fights:
did you guys notice the huge amount of dogs and wolves "scratching" with claws? When i hear such, i always tell them: dude... youre a dog/wolf... dont scratch or claw... thats something felines do.
Canines dont even have sharp claws to fight with.

no, trust me, they can scratch, their claws aren't blunt at all. It shouldn't be a main weapon, but it HURTS.
sorry for answering this late, but i got laptop problems.
Anyway.
If youre not interested in educational stuff, dont bother reading...

dog/wolf claws dont really hurt. Their claws arent weapons at all. never seen a dog or wolf fight with its claws, or trying to scratch the opponent. they only bite, and use their bodyweight to pull down the opponent. The claws arent made for fight. its sole purpose is to help speed up the running (digging in the earth, helping to push the body forward) and to dig stuff.
Of course at puppies its still sharp, they didnt really use it yet, but how they get older, their claws do get blunt. all of the adult dogs i seen didnt have sharp claws.
and even if the dog accidentally scratches you, think about it that the animals have fur. fur which protects them from such small scratches. so they dont even feel it.

Just my 2 cents.
ty for reading.
Title: Re: Roleplay Fights are FAIL
Post by: Motoko on July 10, 2011, 10:11:08 pm
yep, godmodders can be annoying.
basically i avoid fighting to the fullest fearing the same thing.
i only fight once or twice with my teen lion as its natural for them, but kinda always walk away wounded and beaten... and with my demon wolf i simply dont fight. all demons are godmodders in a way, and they wont give up no matter what.. the fights could last till eternity. So i avoid it no matter what.
As for fights:
did you guys notice the huge amount of dogs and wolves "scratching" with claws? When i hear such, i always tell them: dude... youre a dog/wolf... dont scratch or claw... thats something felines do.
Canines dont even have sharp claws to fight with.

no, trust me, they can scratch, their claws aren't blunt at all. It shouldn't be a main weapon, but it HURTS.
sorry for answering this late, but i got laptop problems.
Anyway.
If youre not interested in educational stuff, dont bother reading...

dog/wolf claws dont really hurt. Their claws arent weapons at all. never seen a dog or wolf fight with its claws, or trying to scratch the opponent. they only bite, and use their bodyweight to pull down the opponent. The claws arent made for fight. its sole purpose is to help speed up the running (digging in the earth, helping to push the body forward) and to dig stuff.
Of course at puppies its still sharp, they didnt really use it yet, but how they get older, their claws do get blunt. all of the adult dogs i seen didnt have sharp claws.
and even if the dog accidentally scratches you, think about it that the animals have fur. fur which protects them from such small scratches. so they dont even feel it.

Just my 2 cents.
ty for reading.

Exactly, BUT no doubt they still use claws in RP fights as weapons, why? I don't know.
Title: Re: Roleplay Fights are FAIL
Post by: Falconwing on July 11, 2011, 06:07:34 am
I have only read to page 2 ... but want to weigh in here with my own thoughts and opinions.


The #1 thing that should be fixed (so that all of this can be solved reasonably) is that every player joining FeralHeart should have to agree to abide by a certain set of consistent, proven, roleplay guidelines.  I saw another post on here somewhere about RP Etiquette and the fact is that many folks here in FH don't have it.  

The Plains for example ... many folks can't/won't download maps so have found a nice spot in the plains to use as a base 'territory'.  When a stranger comes into their territory they are naturally (RP wise) going to question them.  Sometimes fights break out and it rps smoothly ... most the time the person that invaded a currently running RP is a jerk and brings in their friends and begins to RP on top of you, making reading posts very difficult and RPing all but impossible.  

I've seen some folks (when asked nicely) saunter off .... and many many more folks get offended and pissy that you asked them to move elsewhere on a public map! (How dare I be so mean as to ask the random group of strangers that jumped into the middle of my rp move???)  Generally accepted RP Etiquette would suggest you find another spot to RP or wait until the current rp group is done/gone.

Now how this applies to RP Fighting .... if everyone knows what is ok and not ok and actually understands, fights become easy as there is a set of guidelines already in place to help everyone get along and everything should flow smoothly.  On this note .... OLDER RPERS!!!  Make it your responsibility to take the new folks under your wing.  TEACH them the proper ways for RPing out fights and RPing in general!  Many folks appreciate having a mentor and are MORE than willing to learn how to do things properly or to improve themselves as RPers.  I know, it's a drag to teach folks over and over again, but think about how much good you would do for FH for starters ... and then RP environments in the broad spectrum.  

Obviously this is going to get flamed by many other folks, but it is my own opinion.  Every pack I've been in I've made sure to take in the new RPers and teach them what I know of roleplaying, garnered through six years of various forums and websites (though I have MUCH to learn myself ....)  



NOW on to my own flame piece that just drives me up the wall about RP Fights <.<

Speed RP ... what is up with THAT.  How can someone justify a fight when you just posted 3 times in a row and killed your opponent?  What happened to a 'turn-based' fight system where first one person posts, then the next, so things are done fairly?  Should I, or anyone else, always be on the receiving end of 'killing' attacks because their computer can't keep up with A) The posts and B) My typing?   And what's wrong with adding details to your post so it becomes more fun to interact with?  This is just something that keeps bothering me time and again ....

Now I've heard several times from ... less than kind? ... players that "You should just get a new computer then........"  Wow?  Really?  Because we all have a thousand dollars from Mommy and Daddy to go out and buy a nice, roaring gaming computer??  Yup ... that's the answer right there, thank you so much for giving such great advice -_-    Now since that isn't feasible for the majority of us out there in the World Wide Web .... perhaps we can find new means to support fun and interactive RP for all?
Title: Re: Roleplay Fights are FAIL
Post by: SILVERFANG154 on July 11, 2011, 08:53:24 am
Yup thats right usually they throw words at you and they think they know everything I actually got told that my Chara looked gay and I probably was in real life -_- I mean really they need to get better come backs because 1# that makes no sense and 2# its just stupid to start verbaly fighting some one just because they are sitting in their "territory" Hey you want some territory make your own map and dont start fights about it with people.
Title: Re: Roleplay Fights are FAIL
Post by: Black Thunder on December 30, 2011, 05:53:24 am
Sheesh.  I would have to agree with these ridiculous battles.  I think Feral Heart should have something that allows you to physically "attack" the opponent.  Such as a new action.  It would be much more useful to have "Bite" over "Butt-Swing."  I personally like to pick fights with my outlaw character Onyx, but when 5 German Shepherds come up to me attacking me it gets a little out of hand.  Example:

Me:  "Hm, A couple of mutts trying to stop crime, eh?" Onyx grins darkly at the mangy furballs discussing how to stop the outlaws.
Shepherd #1:  hey its a outlaw get him
Shepherd #2: -growls-
Shepherd #3: bites the onyxs neck
Shepherd #4: kills the outlaw

That is a example of what happens frequently when I am trying to have fun.  Sometimes I feel like I can be the only good RolePlayer when it comes to a fight.  What the hell! >:(
Title: Re: Roleplay Fights are FAIL
Post by: Windance on December 30, 2011, 07:38:45 am
That is a example of what happens frequently when I am trying to have fun.  Sometimes I feel like I can be the only good RolePlayer when it comes to a fight.  What the hell! >:(
Old thread is old. x.x It's from July. I suggest looking at the last posts before posting. :S
Title: Re: Roleplay Fights are FAIL
Post by: whitewolf223 on December 30, 2011, 08:45:20 am
Yeah most fights are a fail... my thing is: If you cheat i will too.
I hate it when people say: I bit your neck your dead!
I just tell them: I'm still standing.
But yeah godmodding is getting way too common if kovu ever decides to put the old attacks like in IT in here but adapts them for character fights too it would pretty much solve this.
I know it would take a while but it's just a suggestion.
Title: Re: Roleplay Fights are FAIL
Post by: nightgaze123 on December 30, 2011, 08:59:51 pm
i think they should make freaking attacks on actions (or emotions idk) it freaking ANNOYS ME how people GODMOD like those HORSES ALWAYS GOT TO GODMOD THEY ARE BIG POWERPLAYERS i like fair people like i once beat a horse he  (she i forgot) was fair they REALLY should make attacks on actions (or emotions sorry idk)  >:( yes it annoys MANY others that people freaking GODMOD well yes if you agree with me please reply cuz I VOTE ATTACKS ON ACTIONS (ok seriously lol idk emotions?) >:(
Title: Re: Roleplay Fights are FAIL
Post by: nightgaze123 on December 30, 2011, 09:05:18 pm
yes, they should make the actions like attack scratch,bite, and all stuff like im IMPRESSIVE TITLE (i heard rumors its returning and i tried it said its returning)(i also watched videos of how they fight but never played it sadly) i mean seriously its bullshit im TIRED of it ugh
Title: Re: Roleplay Fights are FAIL
Post by: Zarago on December 30, 2011, 09:48:43 pm
I can't say I'd be excellent on commenting on situations like these, because in general, these sorts of fights are created by n00bs, in illiterate, short-term role-plays. I've seen the fights, but I've never been involved in one, unless you count the time where this fool came up to my out-of-character, character and started saying "snarls and bites (my) neck", then continues "pins and tears throat". I wasn't used to this sort of thing happening, so I just started using a couple of words that they had obviously never even heard of, and they eventually became bored and went to bug someone else.
Title: Re: Roleplay Fights are FAIL
Post by: Kunai on December 30, 2011, 11:05:47 pm
.

Title: Re: Roleplay Fights are FAIL
Post by: Lady Massacre on December 30, 2011, 11:14:22 pm
I understand where you are coming from. I despise it when I'm trying to have a good roleplay and someone decides to come up and start a fight. This would not bother me as much if the one trying to start a fight didn't god-mod. Recently it has come to my attention that there are more god-modders then before, or so it seems. I do like a good role play fight, but not if the one I'm fighting is "invinsible."
Title: Re: Roleplay Fights are FAIL
Post by: whitewolf223 on January 01, 2012, 11:10:58 pm
yes, they should make the actions like attack scratch,bite, and all stuff like im IMPRESSIVE TITLE (i heard rumors its returning and i tried it said its returning)(i also watched videos of how they fight but never played it sadly) i mean seriously its bullshit im TIRED of it ugh

In IT they had attacks but you couldn't attack other players. I was just saying if kovu ever put them back and fixed it like that.
Title: Re: Roleplay Fights are FAIL
Post by: pantherbleu on January 02, 2012, 12:22:29 pm
I totally agree!
I mean, all characters have to die one day. The other day i made a new char that was pretty evil, and two or three days later he got attacked by two female lion (lion pride rp) one has bite his shoulder (he can survive that) but the other one pined him to the ground and bite his neck pretty hard. After the fight was done, he got up walked away a bit and fell on a bridge over a river. The wounds were bleeding hard and he finally fell in the water and drowned.
Making a char die can be really interesting and it's not funny when anyone dies!
Title: Re: Roleplay Fights are FAIL
Post by: Silvertail12 on January 02, 2012, 06:58:06 pm
i did godmod once on accident when i was annoyed at this person ruining my rp with my friend. i kinda regret it...
what i do is just stay away from a fight. if im actually in one and im godmodded then i ignore that person and go to another. if they continue trying to fight me and i killed then in rp i block them.
all im saying is that if you killed then in battle and they're still fighting you, block them. fighting unfairly is a bad rper that should be blocked
Title: Re: Roleplay Fights are FAIL
Post by: catwarrior on January 02, 2012, 07:09:26 pm
I hate when god-modding happens. Never been in a god-mod fight, but I've seen one..
It totally ticks me of how ppl can find a new way to god-mod everyday..
Title: Re: Roleplay Fights are FAIL
Post by: Windance on January 02, 2012, 10:08:14 pm
But yeah godmodding is getting way too common if kovu ever decides to put the old attacks like in IT in here but adapts them for character fights too it would pretty much solve this.
I know it would take a while but it's just a suggestion.
     My only concern with that would be people going around killing everyone for no reason, like a full pvp server on some of those MMO games. Either the person would have to accept the duel, or there would have to be safe zones so we don't have greifing. Even on IT and the inability to "kill people," this happened. I think that's actually one of the main reasons Kovu never implemented the ability for users to kill each other. Only Npcs could kill you.
Title: Re: Roleplay Fights are FAIL
Post by: Viinca on January 03, 2012, 03:39:50 pm
To be fair, this often happens in the short term mapless RPs, when players mix with people they don't really know. This rarely/never happens in RPs you are familiar with because you more or less have a plot to follow and you expect to fight people or that people would want to fight you. I do enjoy a good fight, to be fair, it can be fun and not necessarily creates drama. It's a matter of taste and preferences, but you are right about the godmodding fights. I don't see how that can be fixed though, maybe bringing in a 'fight mode' like there was on IT? It's up to Kovu, and for now I don't think they are planning to do it, but why not? It could be fun C:
Title: Re: Roleplay Fights are FAIL
Post by: CrystalSprint on January 03, 2012, 04:22:35 pm
It seems very similar to dumb children playing their little games, and should be treated with as much merit here as there.
Title: Re: Roleplay Fights are FAIL
Post by: Jesicat on February 06, 2012, 07:20:39 am
haha, your just not fighting with the right people. There are those out there who do not want to loose no matter what and this results in god-modding. There is a point in fighting rp when you have to realize that your opponent obviously has better 'skills' than you and you must allow yourself to fall, and vise versa. I will not continue a fight if I correct someone on their GM and they persist. Its no fun for anyone when people do that sort of thing.
Title: Re: Roleplay Fights are FAIL
Post by: TrollFace123 on February 06, 2012, 09:04:35 am
Yeah I remember when some good RPers were around games, now its just flooded with n00bs that try to auto-hit and god mod and won't let anyone other then themselves win. At this point when someone asks me to RP,  ::)
Title: Re: Roleplay Fights are FAIL
Post by: L0ner on February 06, 2012, 09:38:17 am
exactly! and in warriors rps, theres bound to be fights, but everyone keeps dodging every attack, fights I roleplay in go like this:

L0ner(my in-game username): tries to bite foot
Person: dodges
L0ner: tries again
Person: dodges
L0ner: swipes paw at -whatever name-
Person: dodges, and kills -character I play as.

it does go on far longer, but I never get to hit them, and then they would suddenly type 'kills' I think there should be a thing in actions, where, two people's characters would have to be facing eachother, and if both of them click a thing saying 'fight' there is like a little battle arena where you can use special moves from different buttons(keyboard keys)

that'd probably be hard to do though, but if people would just fight fair.
Title: Re: Roleplay Fights are FAIL
Post by: dazzy on February 06, 2012, 07:33:09 pm
I am still learning the proper skills at RP fighting.  I did have someone randomly try to kill my character because I wouldn't leave a cave.  He came in and said "leave or die?"  I said something like "live free or die" and this is what happened.

attacker - pulls out knife.
me - eats knife
attacker - pulls out gun
me - eats gun
attacker - pulls out hand grenade, ha ha
me - eats hand grenade
attacker - pulls out poison that will kill anybody instantly
me - makes "attacker's name" eat it
attacker - your cool you can stay
me - thanks!  But I was just leaving.

I know this isn't an example of a good rp fight but it was pretty funny.  The guy was more or less trolling and trying to get a rise out of me.  We were actually friends after that!
Title: Re: Roleplay Fights are FAIL
Post by: L0ner on February 07, 2012, 07:20:54 am
Dazzy, you found a good battle rp partner, good job! :)
Title: Re: Roleplay Fights are FAIL
Post by: LunaWolfen on February 07, 2012, 07:49:52 am
I don't mind RP fights just as long as people fight fairly and don't god mod.  :)
Title: Re: Roleplay Fights are FAIL
Post by: Crin on February 07, 2012, 08:27:52 am
Ah, RP fights. I find that in the RPs I've been joining lately have been pretty good with the RP fights. But yes, they can be rather annoying. When you're just randomly approached in FP with "Bights Crin*, my block button gets a workout >.<
Title: Re: Roleplay Fights are FAIL
Post by: Peter on February 07, 2012, 04:50:55 pm
FINALLY, I'm not the only one who hates text-brawling.

At the OP, my thoughts excactly. I once had a text fight with another character and I kept attacking, but she keeps saying she dodges.

And to be fair a few days ago I had a fight with a wolf, and at the end he said that he cannot die. Yeah! He can't die after I snapped his jaws, ripped open his belly and rip out his heart.

So I really do feel we need a physical fighting system, like the one in IT. Besides, if hunting is going to be added, how else are you going to kill prey? Just stand near it and say "*claws at and kills*"?
Title: Re: Roleplay Fights are FAIL
Post by: L0ner on February 08, 2012, 09:05:15 am
(IT has a battle system in it? cool!)
I've seen a lot of people with 'immortal' characters too, I thought even immortals would die if they got their head chopped off?
Title: Re: Roleplay Fights are FAIL
Post by: Peter on February 08, 2012, 12:50:10 pm
(IT has a battle system in it? cool!)
I've seen a lot of people with 'immortal' characters too, I thought even immortals would die if they got their head chopped off?

In IT you could actually attack. Like swiping your claws and such, but I don't think there was a battle system. There was prey, so yeah...
Title: Re: Roleplay Fights are FAIL
Post by: L0ner on February 09, 2012, 07:58:31 am
to bad IT is no longer playable XC I have played Impressive World, it had a great battle system! maybe FH's creator could try something like that?
Title: Re: Roleplay Fights are FAIL
Post by: LunaWolfen on February 09, 2012, 08:05:23 am
That would be interesting. Maybe it might happen in the forseeable future.  :)
Title: Re: Roleplay Fights are FAIL
Post by: L0ner on February 09, 2012, 08:07:22 am
maybe...I also think it'd be cool for Fh to have a kind of storyline? I've been dying for a great MMORPG with one(thats free, and epic like Feralheart)
Title: Re: Roleplay Fights are FAIL
Post by: Crin on February 09, 2012, 09:11:16 am
I think that they're strongly considering adding prey and such into FH. Though I may be mistaken. I just foresee lag with that. And lots of it. Not to mention massive fights and arguments.
Title: Re: Roleplay Fights are FAIL
Post by: L0ner on February 09, 2012, 09:17:45 am
I'm not sure about prey though, but I would agree fights would be cool.

I'm not sure about prey, vecause I know a lot of people who like pretending to be squirrel prey and rabbits to be hunted XD
Title: Re: Roleplay Fights are FAIL
Post by: Crin on February 09, 2012, 09:21:27 am
True xD It would make some RPs easier, having something out running about for your chars to hunt.

I just fear prey in places like Fluorite or something of the sort. I can see people fighting over it now. Like den-claimers. Only prey-claimers. And with the UI to be able to fight, that could end badly... Hmm. Interesting none the less.
Title: Re: Roleplay Fights are FAIL
Post by: L0ner on February 10, 2012, 07:52:45 am
yeah, and the prey would probably make Flourite really laggy aswell.
Title: Re: Roleplay Fights are FAIL
Post by: Crin on February 10, 2012, 08:24:12 am
Oi. Fluorite would... lag. So. So badly. Unless they did so master coding. Could you imagine the state that Bonfire would be in?
Title: Re: Roleplay Fights are FAIL
Post by: L0ner on February 10, 2012, 08:29:17 am
*nods* yep. *shudders* playing the game, scary music, scary place O.O
Title: Re: Roleplay Fights are FAIL
Post by: Crin on February 10, 2012, 08:35:39 am
Perhaps if they were to create a map for it. Just a hunting map. A massive, forest biome map. With prey there and only there. And available for private maps, of course.
Title: Re: Roleplay Fights are FAIL
Post by: L0ner on February 10, 2012, 09:09:19 am
hey! good idea Crin!
Title: Re: Roleplay Fights are FAIL
Post by: catwarrior on February 11, 2012, 11:34:27 pm
I like that idea Crin. I agree with you all. the. way. Also, I know it offtopic but, I thought I saw you in Temple in January....? I was Sapphire.... Remember? Nah you probably don't. Meh well!
Title: Re: Roleplay Fights are FAIL
Post by: Ouuka on February 12, 2012, 08:57:13 am
At times they fail yea, everyone has the urge to win a fight rather then at times lose XD i can admit to this. Legit RP fights are always nice XD