Feral Heart

Game & Forum Discussion => Game Discussion => Topic started by: Darkx12121 on March 14, 2018, 09:22:23 pm

Title: Is FH Dying?
Post by: Darkx12121 on March 14, 2018, 09:22:23 pm
Honestly...I feel like the game's starting to die. I'm not saying it IS, I'm just saying I FEEL like it is.
And I can kind of see why. Despite it being an awesome game, I feel like it just gets a little dull after a few hours. I feel like new content should be added into it. I'm not saying add PVP or make a story mode or anything, I just feel like the game would thrive from more content. So what do you guys think? Is Feral-Heart dying or is it just suffering from a lack of content? Put your opinion in the comments. And please, no flame wars. I just want to see your guy's opinion on this matter.
Title: Re: Is FH Dying?
Post by: teanovai on March 14, 2018, 09:32:33 pm
the problem with updating the game is that the staff cannot do so without the source code, which has been gone for quite some time now. although it'd be nice to maybe have a bit more features and even updated graphics, with what the staff has that isn't possible.

there is another map update coming, though information about it has been scarce, but seemingly fairly soon!

as for feralheart dying, i haven't been on for a few weeks due to me being busy with school and other things, but from my understanding i don't believe feralheart has had a drop of players active. a lot of players are in mapped roleplays, and therefor in private maps. the public maps, yes, they can be a little barren from time to time, especially around exam season which is now-ish, as it always has been. if you wait until the summer though, folk should be more frequent.

in my opinion, i think feralheart is doing as well as it can. there's many willing roleplayers and friendly people to chat with in the game, and the holiday events the staff holds helps grow our little community here. interesting topic!
Title: Re: Is FH Dying?
Post by: Valar.Morghulis on March 14, 2018, 09:44:46 pm
It's funny how people always say that the game needs new content and new updates, and when they actually happen, everyone talks about how they miss the old FH.(not saying that this is you,of course, this post just reminded me of what people do)
Also,I don't think that the game is dying, people are just busy and actually these few months are pretty hectic. College and school exams are coming up, finals are coming up soon and things are getting busy.
A lot of people are online during the holidays and the weekend though
 
Title: Re: Is FH Dying?
Post by: Kuri on March 14, 2018, 10:21:08 pm
Well, in a way.  Busy people, lack of creativity at this very moment in time is also observable.
Title: Re: Is FH Dying?
Post by: Erhiia on March 15, 2018, 07:10:55 pm
I don't necessarily believe it is dying, I think people are just growing up. Take for example myself; I started playing this game when I was 9, and that was over 7 years ago. I think it has to do with the generations that grew up with this game. Newer generations are nearly as exposed to games such as these primarily due to the newer, action-filled games that are on rise. Those people who played several years ago are mostly all in late highschool - early college, which makes it difficult to come on and play. Also, the interest in role-play games like FeralHeart seems to have taken a decline with the rise of the new action-filled, and amazing graphics filled games which base their models off of humans, rather than animals.

Maybe in the future, there may be a rise in another set of generations who will take interest in this once again, but for now, although we may be a smaller community, it is still doing well for how long its been around!
Title: Re: Is FH Dying?
Post by: Ellen11v on March 15, 2018, 09:15:54 pm
Nobody really knows if it's dying. Yes the population may be slowly decreasing, but what if we're lucky and suddenly some FH video goes viral on YouTube and then then game gets more attention?
Anyone remember "Monster" by Meg and Dia? (you can watch it here (https://www.youtube.com/watch?v=BchQ8fyeLAU)) It has reached approximately half a million views, and I think those views explains the thousands of members there were registrered back in those years.

I hope this makes sense.
sorry I'm pretty sick at the time lol
Title: Re: Is FH Dying?
Post by: Valar.Morghulis on March 15, 2018, 09:45:50 pm
Nobody really knows if it's dying. Yes the population may be slowly decreasing, but what if we're lucky and suddenly some FH video goes viral on YouTube and then then game gets more attention?
Anyone remember "Monster" by Meg and Dia? (you can watch it here (https://www.youtube.com/watch?v=BchQ8fyeLAU)) It has reached approximately half a million views, and I think those views explains the thousands of members there were registrered back in those years.

I hope this makes sense.
sorry I'm pretty sick at the time lol

Also to add onto what you said (Yea I agree with FH videos,
we should have more funny FH videos and not just those 30 second ones that are heavily edited.
Also as I wanted to add, I think that FH is still very popular and people are constantly trying to register,
just that they can't find the registration open.
If the registration was open constantly, the server would break because as I said, FH is VERY popular.
So yea, the game is not going to die anytime soon xD
Title: Re: Is FH Dying?
Post by: JackalBlaze on May 10, 2018, 09:54:52 am
I don't necessarily believe it is dying, I think people are just growing up. Take for example myself; I started playing this game when I was 9, and that was over 7 years ago. I think it has to do with the generations that grew up with this game. Newer generations are nearly as exposed to games such as these primarily due to the newer, action-filled games that are on rise. Those people who played several years ago are mostly all in late highschool - early college, which makes it difficult to come on and play. Also, the interest in role-play games like FeralHeart seems to have taken a decline with the rise of the new action-filled, and amazing graphics filled games which base their models off of humans, rather than animals.

Maybe in the future, there may be a rise in another set of generations who will take interest in this once again, but for now, although we may be a smaller community, it is still doing well for how long its been around!

I've never posted in the fh forums but tonight was the first night I decided to do so because I decided to lurk for the first time. I started playing fh in...I'm..not sure? Maybe 2011? But I'd have to try and get into an old account of mine to check. The problem now is the massive log-in change. I understand that its a massive deal. But unfortunately, I've found many would-be players who just didn't play because they didn't know how to get into the game or it was too much of a hassle. I personally think the mods and admins need to find a better way of handling this or else the player count is just going to keep dropping because people just have no idea how to play. It's not the fault of those games, of course there is a rise in popularity of them. I play them myself. But there will always be a new generation of people to play. But this 'new generation' doesn't know how to log in. It's not like most games where you log in through the game and you're done with it. I just personally feel like there could be a better way of handling this...you know? There has to be another way out there.  I've played for so long, I'm in college now. I major in game design and one thing I've learned is that there is typically but not always more than one way to do things. To me, it just seems like FH decided to go around the mountain instead of using the path that leads straight through it, a much longer path that is costing them players.
Title: Re: Is FH Dying?
Post by: Arandomperson on May 10, 2018, 12:41:56 pm
Ive noticed FH has had its ups and downs with this kinda thing. But most of the time it feels like its dying. Maybe part of the reason is that ppl get scared away from all the jerks in the game. Ya know. The ones that whisper you random falsely accusing you of something you never did CoughcoughShadowNightmareCoughcough. Or the ppl that straight up rude just cause you expressed your option. Or the ppl that report you just for sitting near them and/or talking to them. Frankly. I don't think its the game. Just the rotten eggs that play it.
Title: Re: Is FH Dying?
Post by: Azurain on May 10, 2018, 03:22:39 pm
Well, in a way yes. All things come to an end, and FeralHeart is no different. However, I feel that the new update may reverse that and may even spark it up for quite awhile longer.
Title: Re: Is FH Dying?
Post by: Kuri on May 10, 2018, 07:40:03 pm
The problem now is the massive log-in change. I understand that its a massive deal. But unfortunately, I've found many would-be players who just didn't play because they didn't know how to get into the game or it was too much of a hassle.

This is true, and the log-in page is kind of redundant now isn't it?

Ive noticed FH has had its ups and downs with this kinda thing. But most of the time it feels like its dying. Maybe part of the reason is that ppl get scared away from all the jerks in the game. Ya know. The ones that whisper you random falsely accusing you of something you never did CoughcoughShadowNightmareCoughcough. Or the ppl that straight up rude just cause you expressed your option. Or the ppl that report you just for sitting near them and/or talking to them. Frankly. I don't think its the game. Just the rotten eggs that play it.
It's lol to see someone make a seemingly popular character and when everyone sit near them, they spend half an hour lecturing them on how they block everyone who sits near them because they have "ungziyitiee" or something.  lol what did they think would happen?  Maybe they do it for lack of actual hobbies.
Title: Re: Is FH Dying?
Post by: Kastilla on May 10, 2018, 11:00:53 pm
Like Ellen said, nobody knows/can tell when FeralHeart's flatline is buzzin' for real. Member influxes here and there. Newbies come and go, it's like clockwork. It has been doing that since after Kov vanished into his coded abyss. All we can do is tightly-pack together and make sure this puppy don't sink! FeralHeart has the potential to have a great future, if you're willing to believe it. Then again, there are those IT servers that basically are crafted from a broken shell of a game. Who knows if that will happen to FeralHeart in the future, huh? You can never tell.

Just gotta admit, though, FeralHeart wasn't great as it once was. It can be good to newbies, which are basically "children of the future." Some of them show good traits, but the good ones don't usually stay around...because of the other newbies/members. Heh. It's whatever, though. Just another MMORPG!
Title: Re: Is FH Dying?
Post by: Lucius on May 10, 2018, 11:15:34 pm
The problem now is the massive log-in change. I understand that its a massive deal. But unfortunately, I've found many would-be players who just didn't play because they didn't know how to get into the game or it was too much of a hassle. I personally think the mods and admins need to find a better way of handling this or else the player count is just going to keep dropping because people just have no idea how to play.

That is very true. Few people who weren't around when the whole hacker incident happened would happen to know where to look in order to find information on how to get into the game.

There isn't a pinned topic on the forums that one would immediately see, and there isn't a Readme file that comes with the installation. There is nothing to tell me, as a player, that I have to click on the "Play Game" tab on the forums in order to connect to the front server.

As far as players are concerned, they install the game, launch it, and everything should be fine. When it isn't, they become confused. The traditional "Cannot connect to Front Server" implies that their internet connection might be wrong, but everything's fine on their end, so what is the problem? Of course, we know that the problem is that "Play Game" tab, but they sure don't.

My suggestion would be to use the "Bulletin.cfg" file, which is one of those things that the staff can modify without the source code. Put it right up there in caps, "YOU MUST LOGIN TO THE "PLAY GAME" TAB ON THE FORUMS BEFORE LOGGING INTO THE GAME". At least then, players will have instructions on what to do right from the start.



It's lol to see someone make a seemingly popular character and when everyone sit near them, they spend half an hour lecturing them on how they block everyone who sits near them because they have "ungziyitiee" or something.  lol what did they think would happen?  Maybe they do it for lack of actual hobbies.

Again, very true. I've seen this happen many times, where a person would log on with a popular character, only to then complain about how they were getting attention. If you do have an anxiety disorder, then it seems counter-intuitive to try and draw attention to yourself by not only using a very popular character, but doing it while you are sitting in one of the first maps that people have access to after leaving Lonely Cave.

I find it hard to believe that anyone with an anxiety disorder would spend any time lecturing people before blocking them in an MMORPG. I used to have social anxiety in high school; I didn't hop on WoW and say, "Oh boy, I can't wait to interact with and block all these people!".

Avoiding and minimizing contact with the source of your anxiety is the first logical instinct. If people make you anxious, then what are you doing on a game that's based entirely around social interaction with other people?

Not to mention that this game has a map maker. Don't like other people? Make a map and do your own thing by yourself, or invite the people you're friends with and trust. Pointless drama avoided.



This turned a bit ranty at the end, so I apologize, but my point still stands.
Title: Re: Is FH Dying?
Post by: FlyingGrass on May 11, 2018, 08:00:03 am

That is very true. Few people who weren't around when the whole hacker incident happened would happen to know where to look in order to find information on how to get into the game.

There isn't a pinned topic on the forums that one would immediately see, and there isn't a Readme file that comes with the installation. There is nothing to tell me, as a player, that I have to click on the "Play Game" tab on the forums in order to connect to the front server.

As far as players are concerned, they install the game, launch it, and everything should be fine. When it isn't, they become confused. The traditional "Cannot connect to Front Server" implies that their internet connection might be wrong, but everything's fine on their end, so what is the problem? Of course, we know that the problem is that "Play Game" tab, but they sure don't.

My suggestion would be to use the "Bulletin.cfg" file, which is one of those things that the staff can modify without the source code. Put it right up there in caps, "YOU MUST LOGIN TO THE "PLAY GAME" TAB ON THE FORUMS BEFORE LOGGING INTO THE GAME". At least then, players will have instructions on what to do right from the start.
I completely agree, 100%.

I was turned away from FH in 2016 by not knowing the "Play Game" tab, and not being able to log in on the FH forum to ask for help, I thought FH was broken. I didn't bother attempting to log into the FH forum until a year later when I tried and finally managed to log in to the FH forum. I don't remember how I found the "Play Game" tab, I think I had to click around all the tabs, not many people click around random tabs.

If I had a penny for every time I spotted a "Failed to connect to front server" topic solved by keeping the "Play Game" tab open, I'd have a lot of pennies. The "Play Game" tab needs to be known by more, and the fact that we should keep the tab open should not go unnoticed. Some people, such as me when I was looking to return, aren't reading the past help topics about "Failed to connect to front server" errors, so there had better be something plastered on the main page that tells us how to connect to the front server.

I've encountered an advertisement that looks like three tabs with one saying "Play Game" and that advertisement tab(Which is right below the real "Play Game" tab!) could be leading people away from the FH site entirely, someone I know IRL was almost led away from the FH website by that advertisement while I was teaching them how to get to the "Play Game" tab the first time. People are probably clicking on the advertisement's "Play Game" tab and then wondering why FH is still not letting them log in, and then they quit.

And there's proof that the "Play Game" tab is too unknown.

The "Play Game" tab can be tricky to figure out the purpose of until it's clicked on, maybe it should be renamed to the "Keep this tab open" tab.
People asking for help about the front server must be linked to the "Play Game" tab, there are advertisements that say "Play Game".
Title: Re: Is FH Dying?
Post by: Wyldercat on May 11, 2018, 10:35:31 pm
I think it all boils down to users aging out of the game, with fewer younger people coming to the game. While in-game activity doesn't have as huge of a decline as you may think, the forum is... pretty dead. While it's unfair to judge 2018's forum stats as we're only halfway through the year, and 2011 was putting the forum together; there's a sizable difference in forum activity from 2012-17. While we see plenty of fresh faces in the intro boards, it's really just the same small group of rotating users active at any given time. Entire sections have died off, such as off-topic roleplay. It's kind of disheartening given how active it was when I first joined.

Nonetheless, I wouldn't say the game is doomed. Even without suggestions provided by others already, I'd say we have a couple more years left before activity gets... truly dismal.

An interesting topic, I'll +floof you for that!
Title: Re: Is FH Dying?
Post by: A.P.S. on May 15, 2018, 04:57:53 am
I joined FH probably a few years ago. Kovu already left but there were still plenty of people online. It was way before the new login system or the new update, too.

I think something like a readme or on the front page of the game or when you make an account would be helpful to new players. There are a ton of ads that look like part of the actual forum, but that's with a lot of websites.

Maybe people should keep an eye out on the registration and whenever it opens, try to see if people you know will sign up. Even though I tell many people about the game, it seems like because of the registration time, very few get in.
Title: Re: Is FH Dying?
Post by: Morqque on May 15, 2018, 09:38:24 pm
Having grown with FeralHeart since 2012. I can say there has been a major decline in activity in-game. Likely due to
older members finding no interest in the game any longer, being busy, etc. And due to the decline, more people have been shying away after seeing the
barren maps. Perhaps, maybe it is due to the new patch. But I agree it is funny how they beg for updates but leave once they get it.
I personally used to play the game 24/7 but rarely do, due to being a busy person. That doesn't stop me from forum posting however.
Title: Re: Is FH Dying?
Post by: Jango_Fett on May 16, 2018, 08:52:14 pm
Yes.

Not much else to say other than yes.
Title: Re: Is FH Dying?
Post by: Azorukon on May 17, 2018, 10:39:25 pm
As someone who has been with feral heart since late 2011, I've definitely noticed a stark decline. In my own opinion Feral Heart has lost its spark, beginning with the leave of Kovu, I've only ever seen him in game once long ago. He essentially abandoned the game and took the source code with him, no one knows what happened to him. That being said, no updates are possible to improve the game or fix anything. The absence of the old admin team bore a hole as well, and with the limited registration newcomers are unable to join. The hacking issue which now requires people to open a separate login page in their browser has turned people away as well. The big turn off for most (mainly older players like myself) is the patch that was enacted june 2017 which changed the entire game and stripped it of it's old maps, a reset essentially. Back in FH's hayday I used to see around 400-600 people logged on a day at anytime, now I'm seeing 250 players online at MOST at any given time. It's sad, but I can see FH's end in the near future.
Title: Re: Is FH Dying?
Post by: A.P.S. on May 18, 2018, 07:16:20 pm
As someone who has been with feral heart since late 2011, I've definitely noticed a stark decline. In my own opinion Feral Heart has lost its spark, beginning with the leave of Kovu, I've only ever seen him in game once long ago. He essentially abandoned the game and took the source code with him, no one knows what happened to him. That being said, no updates are possible to improve the game or fix anything. The absence of the old admin team bore a hole as well, and with the limited registration newcomers are unable to join. The hacking issue which now requires people to open a separate login page in their browser has turned people away as well. The big turn off for most (mainly older players like myself) is the patch that was enacted june 2017 which changed the entire game and stripped it of it's old maps, a reset essentially. Back in FH's hayday I used to see around 400-600 people logged on a day at anytime, now I'm seeing 250 players online at MOST at any given time. It's sad, but I can see FH's end in the near future.

The old maps really had something special about them. I have nothing really against the new maps, maybe besides feeling like they're a bit harder to remember where you're going and they all (except for the caves) feel very similar. But even though the old maps had some design problems, they had a sort of charm that nowadays can't really be remade.

I've been hoping more people will sign up, so I've been keeping an eye out for registration, but people don't seem very interested and it's sad to see the game end up this way. Being there were hundreds more players originally, unless it had issues back then, they could open it back up until we reached that point again.
Title: Re: Is FH Dying?
Post by: wolfdog01 on May 19, 2018, 07:38:53 am
I joined this game back in 2012, had loads of lag but also made a ton of friends. The rules were pretty simple and everyone was pretty relaxed. I'm not sure how old I was...I'm 19 now and in college...so...I remember having bouts of drama too, and when the game went down like EVERYONE posted it on the forums lol. There were a ton of goofy roleplays and characters. It was nice.
I just recently got a bit back into the game. Couldn't delete my account after all these years because of the memories. I still have some of my OCs and my fursona. I still rp them with a close friend who also used to play this. I know during a high point in my life on the game people began to know my character called Maxwell at Bonfire Island. It was awesome.
I got onto the game last night and I got to admit, it felt a little cold and bland. Not so much the maps, I liked the fresh taste plus I downloaded all the old maps back so...win-win lol.
As for the people in game, they all seemed very serious and quiet. I talked to a few people and made a friend, it was a pretty good time. Was it like it was in 2013? 2014? No, but nothing is ever the same after so many years. I think the staff did what it could and are trying their best to keep the game alive. I remember when I joined, there were the usual 600-700 people online, sometimes 1,000 and hardly anyone could log in lol. Now you have to sign in through the website and keep the tab open, it doesn't bother me too much, I think they said it was for security or something...so I can live with that. I just think that everyone grows up eventually. All of the olderish generations had to move on at some point, the newer generation can be so spoiled that they don't have to dig around for fun games when they have a console with brand new, high tech, gorgeous video games. I think FeralHeart is aging, not dying. And it's aging well. We have survived this long with everything we have been given and if some of us need to let go then we should.
I don't believe FH will ever be as big as it used to be. There is too much technology moving too fast in the world and FH doesn't have the means to keep up...aka SOURCE CODE, ain't that right Kovu? lol
I don't really know what could change about the forum or the game anymore...Maybe a forum app? Logging in through phone on the internet is a little tricky lol. Never imagined getting new maps...I will say, the one thing I wasn't a huge fan of was the new forum layout. Mainly because I liked seeing the banner art and watching it change when you refreshed the page. Plus I got to see who was online and if I went to the right I could see where everyone was at. I still have the original site bookmarked just to see the number of people online but that's about it...I also noticed some of the markings changed on characters from before, had to edit a few OCs to match but no biggie, just caught me off guard.
Maybe create a group where once a week everyone meets up in game to talk about random stuff or do stupid things? Maybe start it on the forum and take it to the game then slowly expand it, so it's like a public party for everyone lol. I dunno, might get more people talking if it was something silly like that. One thing that was fun was store rps, people would pretend to be McDonalds or Burger King and take orders in a funny or crazy way. Another fun sight was when a group of all of the same color, marking, and name would come in and just sit around people in silence before running off. I always liked the mini me groups. Watching the Mate Center was pretty fun too, or making a dance line.
Just some ideas...I guess...
I got a few screenshots from the game if anyone wants to see them. Might give some inspiration for ideas...or something.

Sorry for rambling, it's been a while since I've been on the forums
Title: Re: Is FH Dying?
Post by: Crowtesque on June 06, 2018, 06:54:50 pm
I'll add to this, I've been playing FH since early 2014? I believe took a 2 year break because of tech and certain issues within the game and friends. But I recently returned. I believe personally that it's due to the registration being closed, I love this game and have been playing it forever and would hate to see it die. If the registration was open i'm sure the game would be a lot more active with a bunch more players, most of them new perhaps but regardless the community would grow and have a large spark in new people and old users returning due to the fact new people have come on to FH.

Then a update would also spark old users to come and join back, I would love if the team got the source code again but KovuLDK has been very quiet about it and reluctant to give it to the team which is understandable, but you never know the good ol' boy might come around one day, so lets just enjoy FH for now and hope he does come around.

Having a registration open would put stress on the servers but I remember when the game got 1,000 users online during somedays, and honestly it would be amazing to see that again, it would make the community more alive and a lot more vibrant. So I do hope and wish the staff team would open registration all the time rather than have it pretty much ever 6 hours.

Just a suggestion thooooo
Title: Re: Is FH Dying?
Post by: Valrin on June 06, 2018, 08:27:02 pm
Been playing since 2011. I think it's natural FH has lost steam. A lot of the old players grew out of this game, and there isn't a whole lot of advertisement or talk about FH outside FH anymore.
There are a lot of new alternatives and games out there for people. Like Roblox. I've never played it, but I hear a lot of FH players and kids go on it to RP kinda like FH. I never would have thought you could do that on Roblox.

Also FH is stuck behind. The game's mechanics/models/everything will be a decade old and still unchanged. Which I personally, think is cool and might be useful. If FH's server stays alive till we hit the 10 year mark, it'll become a relic?? And it'll have more nostalgic value.
(Also it would be cool if we had a big celebration for the 10 year anniversary. Not just a small ingame thing no one would care about, but maybe stretching outside FH and throwing out advertisements, maybe even opening the floodgates for new players and bringing back the old maps for a year.)

I dunno, I just wrote what immediately came to mind. Maybe this post can be useful LOL
Title: Re: Is FH Dying?
Post by: SpazPaint on July 02, 2018, 11:48:19 pm
I think that this is a problem with most animal roleplaying games. They used to be the new big thing, since no one had really done an MMORPG based on wildlife before. Back in 2010, stuff like Impressive Title was unheard of. But after a while, people moved on to other games & trends. People started to lose interest---IT and FH just weren't new and exciting to people anymore.

I do think that the amount of players peaked around 2012-2013 and sorta dropped and flatlined since then. Especially after the update, the hacking, lack of updates/content (which I completely understand, especially without the source code), and drama leading to a mass exodus of players. And the irregular registration makes it hard for new players to come in to replace the old ones.

 I want to stay hopeful that FH can become as popular as it used to be. Maybe if the registration was opened and someone were to make a viral YT video, who knows what might happen?
Title: Re: Is FH Dying?
Post by: Scottishy on July 03, 2018, 11:57:55 am
feralheart had its run back then.
it's only natural that after all this time it's slowly coming to a stop, or is really going to remain static.
of course, there are still active members, the game is still running surprisingly well and the community is still lively.

maybe one day this games inactivity will spice up.
maybe if the fh registration was opened more, it would gain more opportunity. i've known people who've waited months and/or years to catch the registration open and still haven't managed.
bringing back general? fh has matured the last couple of years and i doubt this'll be a problem with a few moderators watching over the chat.
making public advertisements about fh. i swear, i haven't seen one advertisement about fh around on other sites lol
* removing the black screen login. i understand that there were hackers but that was YEARS ago.

if feralheart admin/mods considered the feralheart's communities suggestions that they have been asking about for years (like again, adding back general and opening registration for longer periods of time) i believe feralheart could slowly start to form back how it was years ago. this community.. still wonderful as it is, has become so much 'stricter' and 'serious'. i simply miss the old days when there were neon sparkle dogs running around everywhere, the occasional trolls wearing the 'troll face' mask, mate centers, adoption centers, dance lines, the multiple variations of simbas in bonfire. it's just gone..

thats just my opinion though >u<
Title: Re: Is FH Dying?
Post by: Jixmix on July 03, 2018, 01:20:09 pm
Feralheart might. Back when FeralHeart in 2011 was a new site, so many people loved it and the good memories of those years back. Sometimes I do miss the Impressive title back in 2008 and when I joined it in 2009. IT was a great community where everyone was friendly. I have heard some people want to bring it back but its just never going to happen, and if you look at the page with a screenshot website you cannot register because the site has been offline for over 6 years. Back when FH started it was like a brand new thing, but now its about almost 7 years old and just not brand new anymore.. But If FH one days just shuts down, it will make everybody kinda nostalgic from the good memories of when IT was out, and the start of FH in 2011. The old maps were fun, And in 2011 people talked and did roleplays and nobody just sat around doing nothing, which happens in maps today with the doing nothing. I mean sometimes I see people talking and roleplaying but most people are not talking and having fun. I do think this game was meant for people like roleplayers to socialize and have fun. It does make me sad because this game back then just made me so happy when I am having a bad day. And sometimes the registration, people dont feel like they will ever get an account. And the hacker issue was causing some leaving,  People also miss the old maps, Animations, And so much more. As for the old animations were fun but were removed because of people using it innapropiately. Thats what I say.
Title: Re: Is FH Dying?
Post by: spicy on July 04, 2018, 12:43:08 am
After seeing thousands of members during the year of 2012 which was when I first joined the community, I myself have noticed a change. A good sized chunk has been taken out of the current players online. Going from a whopping 600 to 100-200 is.. A little worrying. I've thought fh was going to die LONG ago yet the active members of the community have proved me wrong.

As many of said, it could. Things that could help regain more members is indeed having the registration open longer and have more contests than just one running. For example, not everyone can make FH AMV's. It'd give others a chance to participate in a contest instead of waiting for the next one to pop up if they are unable to attend the one currently running.  Another thing would be to get rid of that sign in page. Not everyone's internet runs so smoothly. Even keeping a tab open can causes the game to not connect. I understand that it's for hacking, but really.. Why the heck are people hacking fh? They aren't gonna get anything out of it.

Also, they say the source code is required to 'update' the game... But wouldn't completely changing the game itself aka adding new maps completely be considered an update sort of? Yeah, you can't edit the models but it is a major change.
Title: Re: Is FH Dying?
Post by: DancingWithDeath on July 09, 2018, 02:48:08 am
I'm worried as well. I remember being an idiotic little 9-10 year old in 2012-13, playing this game. I wish I was more mature back then, maybe a lot of people wouldn't have blocked me from powerplaying and I would know better, but, I also miss powerplayers as well, as much as I hate to admit it.
Title: Re: Is FH Dying?
Post by: Siarczek on July 09, 2018, 08:16:35 pm
I second what others are saying about removing the black log-in page. It's a nuisance for a lot of people, and many players probably left when it was implemented because they didn't check the website and never figured out why they could no longer get into FH. The hacking issue was a long time ago and stemmed from the drama-filled cesspool that was Tumblr's FH community, which no longer exists- I think it's time for the login page to be removed.
Title: Re: Is FH Dying?
Post by: KayKay on July 15, 2018, 06:10:52 pm
People are still playing, you just need to be on at certain times.
I think its probably the fact its really difficult to get an account now - that and most players have probably moved on and a lot of old regulars have grown out of it.

But maybe, just maybe the next patch will bring people back. That's all we can hope for now.
Title: Re: Is FH Dying?
Post by: alexterri on July 25, 2018, 06:03:12 pm
its def not as active as it used to be but imo that's kind of inevitable, esp since updates are sparse and registration and logging in is such a hassle nowadays. I don't think it being less active means its going to die though. I've seen games with even less players per day that didn't seem the show any sign of stopping.

personally speaking I agree that the black login page should be removed. the drama that caused the hacking is long over, I don't even rlly remember what the circumstances were anymore
Title: Re: Is FH Dying?
Post by: Nephrite on August 20, 2018, 02:06:28 am
I've been a member of FH for seven years (?) and since the registration was closed off I honestly haven't seen it open since then. I also don't actively check, but I haven't even actually seen registration open.

Perhaps when we get new content or a map, I'd love to see a big new registration event? Like keep registration open for as long as the server can handle it anyways, then we could see a lot more new faces!! In the past year and a half or so the active population has declined; the average was about 750 users online and now I see around 300.
Title: Re: Is FH Dying?
Post by: Cruel_Tide228 on August 20, 2018, 03:14:16 am
i dont think so!
if players still on it mean its not.  :)
Title: Re: Is FH Dying?
Post by: Kuri on August 20, 2018, 08:45:38 am
Open registration already.
Title: Re: Is FH Dying?
Post by: Jango_Fett on August 20, 2018, 06:31:21 pm
i dont think so!
if players still on it mean its not.  :)

It isn't dead, no, but it is dying.

A dwindling playerbase is a massive sign of this. Just because people still play, doesn't mean it isn't in a state of decay.
Look at Lawbreakers. 40 player average. Plug was pulled on it recently because of that.

Title: Re: Is FH Dying?
Post by: Morgra on August 20, 2018, 06:38:02 pm
Figured I'd speak up on this since I've been really thinking about this.

Yes the game is at a standstill in activity. Staff have been considering ways to improve this, such as opening registration. We have had several calls concerning the subject. LordSuragaha and Nynx both discussed this in » this « (https://feral-heart.com/smf/index.php?topic=64266.0) thread. The new update will also hopefully bring in an influx of people, new and old alike. We've been building the next patch around making it so the number of players that stick around increase. We've been trying our very best.

However, when the game still has roughly 200-300 people online daily for being almost 8 years old, it's a stretch to say that the game is dying. There's too much negativity and jumping to conclusions in this thread. If the game was truly on its deathbed, those numbers would be a lot smaller, there'd be little to no activity in the staff team and the forums would be quiet. 200 people is a lot of people. It may not feel like it is, but it really is. Think about that many people logging into this game to spend their time on it every day and then think of the statement "FeralHeart is dying". Population isn't the only factor here. It's also the way members communicate. There has been less public conversation and more private conversation leading to that desolate feeling in the maps. We have also addressed that issue in our staff calls.

I can get that the decrease in players has been a concern. We're glad you're voicing those concerns as they're important to discuss with one another and make sure they are heard and understood. But what I can't understand is instead of a thread addressing that issue alone, the thread is centered around the end of the game. It's a pessimistic approach to a temporary problem the game is facing. It sounds very final. For me, it's disheartening to see, because I care so much about FH. There aren't as many people online as when there was in the beginning but as we have stated before, we are looking into solving that problem and bringing the population count back up. Just hang in there and try to have a more positive outlook on this game. You guys obviously care deeply--staff care deeply. We are working to solve the problem. That doesn't sound like a dying game to me.

Hope this clears the air a bit :)
Title: Re: Is FH Dying?
Post by: Ame88 on August 20, 2018, 08:32:41 pm
Figured I'd speak up on this since I've been really thinking about this.

Yes the game is at a standstill in activity. Staff have been considering ways to improve this, such as opening registration. We have had several calls concerning the subject. LordSuragaha and Nynx both discussed this in » this « (https://feral-heart.com/smf/index.php?topic=64266.0) thread. The new update will also hopefully bring in an influx of people, new and old alike. We've been building the next patch around making it so the number of players that stick around increase. We've been trying our very best.

However, when the game still has roughly 200-300 people online daily for being almost 8 years old, it's a stretch to say that the game is dying. There's too much negativity and jumping to conclusions in this thread. If the game was truly on its deathbed, those numbers would be a lot smaller, there'd be little to no activity in the staff team and the forums would be quiet. 200 people is a lot of people. It may not feel like it is, but it really is. Think about that many people logging into this game to spend their time on it every day and then think of the statement "FeralHeart is dying". Population isn't the only factor here. It's also the way members communicate. There has been less public conversation and more private conversation leading to that desolate feeling in the maps. We have also addressed that issue in our staff calls.

I can get that the decrease in players has been a concern. We're glad you're voicing those concerns as they're important to discuss with one another and make sure they are heard and understood. But what I can't understand is instead of a thread addressing that issue alone, the thread is centered around the end of the game. It's a pessimistic approach to a temporary problem the game is facing. It sounds very final. For me, it's disheartening to see, because I care so much about FH. There aren't as many people online as when there was in the beginning but as we have stated before, we are looking into solving that problem and bringing the population count back up. Just hang in there and try to have a more positive outlook on this game. You guys obviously care deeply--staff care deeply. We are working to solve the problem. That doesn't sound like a dying game to me.

Hope this clears the air a bit :)

I just wanna add to what Morgra said. I've noticed that if people speak about something as if it's the end, more and more people will start to believe that it is and give up trying completely and let it fall, apposed to when people talk about trying hard to keep it alive and bring it back, the better outcome is more likely to happen, hypothetically.

Basically, when people talk negatively, it's going to cause a chain reaction, and others will be upset as well. When people are happy and cheery, then you are more likely to feel happy, being in a happier atmosphere. What we say and do affects a lot, depending on the situation. FeralHeart is not dying, more so going through a slow phase as I like to see it. We still have active members and friendly faces roaming around, granted not as many, but we're still there. We just, as mentioned before in Morgra's post, need to not be so private with conversations depending on the topic. If there's more open talk, then more people will join in, leading it to feel like a full house. A few times while sitting in The Grounds, I've seen a hand full of members just sitting around doing nothing. Some will say they were talking in group chat or whisper, sometimes a party. Once someone does start a topic in local, it usually brings everyone out to talk.

As Morgra said, they're working as hard as they can to make this update as suitable as possible for drawing in new members. We need to give it time and see what happens. We all care for FH and we don't want to see it die, heavens no. So, instead of putting all the blame and pressure on the staff to fix it, try going out yourself and tell people about the game. Yes registration has some flaws on it's availability, but the staff have been thinking on how they can make it better. Personally I feel like we should trust the staff with this update and what they may do to better FH, as well as going out ourselves and trying to gather people. There's more members then there is staff, and boy if we all just flood the internet and try to draw people in, I can see a possible good amount of players circling the registration like a hawk. It's like sharing something on FaceBook. A person will post something, someone will share it because they liked it. Well, two of their friends think it's cool and share it as well. So on and so forth happens, and before you know it, it's everywhere.

But that's just me pff.
Title: Re: Is FH Dying?
Post by: zRichtofen on August 20, 2018, 10:40:57 pm
It most certainly is dead in my opinion. It wasn't even an update. (meaning doing something to the games core, like updating graphics, making file size smaller, bug fixes)

The community feels so different, probably because most people grew up, newer children are playing the game, and it's just not the same.

If the original maps were there side by side with the maps of today, I think it would may bring people back. (I realize there is a map pack with the maps, but people aren't very techy with downloading maps, even if there are clear instructions.)
Title: Re: Is FH Dying?
Post by: Flurr on August 20, 2018, 11:47:30 pm
Again, another topic that is grabbing attention and I would be happy to post. Well, FeralHeart has good memories in the good old year, 2011. I personally wasn't around in 2011, but I joined in 2014. But I think the thing that made people left, is the update. We all have different opinions, and not all of us will agree with the 1.15 update, but I think they should stay, it's almost like they are leaving a game, and they could have a great adventure still to be continued. I have had a great adventure on FeralHeart, so I hate when people leave, they are quitting a great adventure ahead of them. You can disagree with me if you want. But sometimes we just have to deal with it and be happy with what we have. It is better than nothing! And we cannot keep everything, including the fun old dance animations, maps, etc. I inspire you, to inspire others they have a great adventure ahead of them, and inspire others to come back, even if they feel like they don't. :) Im hoping this can help some of you, and possibly help the community. Im sure the update coming in the future will bring back players. I'm giving you guys all a nuzzle, and hopefully you can help others come back. I feel a bit nervous posting this, because I feel like nobody will agree with me.
Title: Re: Is FH Dying?
Post by: StormyKnight on August 21, 2018, 03:01:55 am
Again, another topic that is grabbing attention and I would be happy to post. Well, FeralHeart has good memories in the good old year, 2011. I personally wasn't around in 2011, but I joined in 2014. But I think the thing that made people left, is the update. We all have different opinions, and not all of us will agree with the 1.15 update, but I think they should stay, it's almost like they are leaving a game, and they could have a great adventure still to be continued. I have had a great adventure on FeralHeart, so I hate when people leave, they are quitting a great adventure ahead of them. You can disagree with me if you want. But sometimes we just have to deal with it and be happy with what we have. It is better than nothing! And we cannot keep everything, including the fun old dance animations, maps, etc. I inspire you, to inspire others they have a great adventure ahead of them, and inspire others to come back, even if they feel like they don't. :) Im hoping this can help some of you, and possibly help the community. Im sure the update coming in the future will bring back players. I'm giving you guys all a nuzzle, and hopefully you can help others come back. I feel a bit nervous posting this, because I feel like nobody will agree with me.

"I agree with you Flurr" I joined FH in 2014 too. I came in just before the update, and I was surprised with it,
as were many other players. I hate it too, when people leave, But people come in and people go, "that is Life"
and the game kinda simulated that I guess. But I saw potential with the update, and it's not so bad (in my opinion)
Yes, we can't keep everything, and we just have to be happy with what we have... "a Great game and Great Community for examples"
I think I've had a pretty good adventure here so far, and actually quite happy with how far I've come. (in-game, forum, and YT)
I remember someone commeted on my "Daylight AMV" asking if FH was Back? Unfortunately I could not answer that question...
but I do believe that maybe I could... (Idk) But as I said, I'm happy with what I've got, I've been happy with the current update,
and can't wait to see what the next one brings... New Adventures? New players? Old players? We just have to wait and see with that,
The game is changing but growing too and "There's always room for improvements," the staff are working hard to improve the game
I'm sure, and we should appreciate their work and dedication to making the game better for us. even if we disagree.
We are all free to have our own opinions and ideas and we are free to decide weather to share them or not.
I know I can inspire others and I have. I've shown you all what I can do, and I hope that I can inspire you too, (if I haven't already)
and I encourage you to inspire and help others as well.
Idc if anybody agrees with me on anything, but I've thought about it for a bit and was reluctant to even make a post here.

*Nuzzles for Everyone!* ^^


Title: Re: Is FH Dying?
Post by: Lucius on August 21, 2018, 04:06:29 am
Not dying. At least, not yet. More so, it's continuing to stagnate, like it’s been doing for a while now.

I went on the Wayback Machine (https://web.archive.org/web/*/feral-heart.com) and painstakingly revised every snapshot of the main page in order to calculate the average amount of online users playing the game. For every month since February 2011 up to May 2018.

This was the result


Monthly Average for 2011:
Feb: 292
Mar: 407
Apr: 270
May: 338
Jun: 444
Jul: 253
Aug: 498
Sep: 332
Oct: 478
Nov: 457
Dec: 180

2011 Total Average: 359


Monthly Average for 2012:
Jan: 266
Feb: 325
Mar: (NO DATA)
Apr: 859
May: 273
Jun: 809
Jul: 459
Aug: 411
Sep: 323
Oct: 511
Nov: 547
Dec: 769

2012 Total Average: 505


Monthly Average for 2013:
Jan: 395
Feb: (NO DATA)
Mar: 554
Apr: 221
May: 425
Jun: 462
Jul: 480
Aug: 459
Sep: 426
Oct: (NO DATA)
Nov: (NO DATA)
Dec: (NO DATA)

2013 Total Average: 428


Monthly Average for 2014:
Jan: 692
Feb: 580
Mar: (NO DATA)
Apr: 491
May: 393
Jun: (NO DATA)
Jul: 496
Aug: 640
Sep: 298
Oct: 267
Nov: 301
Dec: 345

2014 Total Average: 450


Monthly Average for 2015:
Jan: 411
Feb: 521
Mar: 419
Apr: 378
May: 380
Jun: 423
Jul: 492
Aug: 391
Sep: 221
Oct: 436
Nov: 487
Dec: 236

2015 Total Average: 399


Monthly Average for 2016:
Jan: 316
Feb: 298
Mar: 259
Apr: 261
May: 360
Jun: 379
Jul: (NO DATA)
Aug: (NO DATA)
Sep: (NO DATA)
Oct: (NO DATA)
Nov: (NO DATA)
Dec: (NO DATA)

2016 Total Average: 312
I'm sure this number's higher, considering that the unofficial patch came out June of this year, but I don't have the numbers for it.


Monthly Average for 2017:
Jan: (NO DATA)
Feb: 286
Mar: (NO DATA)
Apr: (NO DATA)
May: (NO DATA)
Jun: 628
Jul: (NO DATA)
Aug: (NO DATA)
Sep: (NO DATA)
Oct: 236
Nov: (NO DATA)
Dec: 231
2017 Total Average: 345


Monthly Average for 2018:
Jan: 409
Feb: 311
Mar: 268
Apr: (NO DATA)
May: 114
Jun: (NO DATA)
Jul: (NO DATA)

2018 Total Average: 276



Unfortunately, you can see that not every single month had a snapshot, making the estimation for some years somewhat inaccurate, not to mention that 2018 isn't over yet, so there's that.

On average I guess you can expect around 384 online users daily, according to these numbers. Let me know if you want me to send you the list where I copied each snapshot's number of online users... you know, for science!



At best, I guess you could say that there's a trickling loss in players since 2014-2015. This also depends on what you mean by 'dying', since that definition varies on who you ask.

A lot of traditional MMO players say that an MMO is dead when the developer leaves or content release slows to a halt, others say that that the population must hemorrhage continually in order for a game to be considered 'dying', and some people believe that a game 'dies' when the population plateaus.

Do I think FH is dying? Well, comparing it to 2012, then yes; but comparing it to an older MMO that now has less than 120-130 users online, then no. In fact, in the latter case, FH is doing quite well considering its current state.



But I think the thing that made people left, is the update. We all have different opinions, and not all of us will agree with the 1.15 update, but I think they should stay, it's almost like they are leaving a game, and they could have a great adventure still to be continued. I have had a great adventure on FeralHeart, so I hate when people leave, they are quitting a great adventure ahead of them. You can disagree with me if you want. But sometimes we just have to deal with it and be happy with what we have.

Fair enough, but you also have to consider that some people played this game for 4-5 years before the patch was released. They were used to the maps, had memories and sentiments attached to certain locations, and felt comfortable navigating them.

Then all of a sudden, this brand new update replaces everything they've known with stuff that's unfamiliar and doesn't have the same sentimentality. They've lost the places where they made memories and friends and now they have to recreate that all over in these new maps.

It's like if you woke up one day, only to find your room completely redecorated—gone are your old belongings and baubles, now you have all these new and modern items. For some people, it will be the greatest thing ever, but for others, it will be quite disappointing.

Obviously this analogy is a bit exaggerated, but you get my point. I think quite a few people who left tried giving the update a chance, but just didn't feel at home anymore, and so they left. There's nothing wrong with that either; it's better to leave for greener pastures than to stay where you aren't happy.

Personally, I don't really feel strongly attached to any one map or area, so I was rather unaffected by the patch (except for getting lost a couple of times in the new maps).

+Floof for you though, for being refreshingly optimistic and open-minded.

Edit: I done goofed and added 2015 and 2016 to the list twice. Oops... fixed it now.
Title: Re: Is FH Dying?
Post by: wolfdog01 on August 21, 2018, 04:34:08 am
Thank you for the stats Lucius! I also agree with what you said. I personally have never played other MMOs (I'm an exciting person, right? lol) so I don't really know how those types of games go about when they are "dying." If what you say is true then I still stand by my first post: FH is aging well. It's old and cranky and wrinkly but it looks good for it's age.
Title: Re: Is FH Dying?
Post by: Jango_Fett on August 21, 2018, 05:30:03 am
the stats may be similar[and you can safely assume that 2018's number will double to flow with the others], the main reason it still feels emptier is because no one talks to each other anymore.

and the few times people do, it almost always seemed hostile.
which is why i don't play, at all.

if i wanted to talk to someone only for them to be passive aggressive to me, i'd just go on a garry's mod server or second life. at least there i'd be hearing a squeaky voice.
Title: Re: Is FH Dying?
Post by: Ame88 on August 21, 2018, 08:55:26 pm
It most certainly is dead in my opinion. It wasn't even an update. (meaning doing something to the games core, like updating graphics, making file size smaller, bug fixes)

The community feels so different, probably because most people grew up, newer children are playing the game, and it's just not the same.

If the original maps were there side by side with the maps of today, I think it would may bring people back. (I realize there is a map pack with the maps, but people aren't very techy with downloading maps, even if there are clear instructions.)

The reason why they don't update anything in FeralHeart's core, is because they physically can't. They do not posses the source code to do so! If they did, they surely would. =)

Again, another topic that is grabbing attention and I would be happy to post. Well, FeralHeart has good memories in the good old year, 2011. I personally wasn't around in 2011, but I joined in 2014. But I think the thing that made people left, is the update. We all have different opinions, and not all of us will agree with the 1.15 update, but I think they should stay, it's almost like they are leaving a game, and they could have a great adventure still to be continued. I have had a great adventure on FeralHeart, so I hate when people leave, they are quitting a great adventure ahead of them. You can disagree with me if you want. But sometimes we just have to deal with it and be happy with what we have. It is better than nothing! And we cannot keep everything, including the fun old dance animations, maps, etc. I inspire you, to inspire others they have a great adventure ahead of them, and inspire others to come back, even if they feel like they don't. :) Im hoping this can help some of you, and possibly help the community. Im sure the update coming in the future will bring back players. I'm giving you guys all a nuzzle, and hopefully you can help others come back. I feel a bit nervous posting this, because I feel like nobody will agree with me.

Yup I agree! At first I didn't like the update, but it grew on me. Once reading through posts I've found on why they removed the old maps, I understood why they did it. But as Flurr has already suggested, I've always been happy to have FH as it is rather than not at all. I love FH just as much as any of you, and if anything, it's a blessing really that FH is still here for everyone to enjoy! cx
Title: Re: Is FH Dying?
Post by: Dylanfox on September 08, 2018, 10:54:53 am
I'm never going to just let it die because if its dead dead then 0 people would be playing it right??? and if I still play it then that means its not entirely dead I love this game its better than roblox roleplayers I'm never giving feral heart up and it will never die as long as I keep playing itthis game is too good to get rid of look at the picture below that's why I love feral heart =P
Title: Re: Is FH Dying?
Post by: HellHound on September 08, 2018, 11:07:54 pm
Honestly I think FH IS dying. I want to prove my point by especially referring to the lack of pursue for actual development.

A game that at most may have 50 players daily (when FH may have 300+) started asking for money to launch a new update for their game and they raised (copied this from their website) € 40494 EUR by 891 backers, reaching 101% of their goal. Imagine if FH started such initiative, they could get so far dude.

When FH pursues new things for their game it's through new maps (which old players don't really like) or new emotes or so like you get my point here? They waste their time and effort on useless things. I'm glad they want to renovate but what they're doing is turning out counterproductive.
Title: Re: Is FH Dying?
Post by: Ame88 on September 09, 2018, 01:45:54 am
Honestly I think FH IS dying. I want to prove my point by especially referring to the lack of pursue for actual development.

A game that at most may have 50 players daily (when FH may have 300+) started asking for money to launch a new update for their game and they raised (copied this from their website) € 40494 EUR by 891 backers, reaching 101% of their goal. Imagine if FH started such initiative, they could get so far dude.

When FH pursues new things for their game it's through new maps (which old players don't really like) or new emotes or so like you get my point here? They waste their time and effort on useless things. I'm glad they want to renovate but what they're doing is turning out counterproductive.

The reason why they're only doing updates with the maps (as far as he know) is because they literally can't update anything major within the game. The staff do not have the source code, and because they don't have it, updates and changing certain things are very limited. I do know that if they had the source code, they'd be trying their best to come up with very fun and cool updates for everyone, as well as asking all of us for fun and interesting ideas to implement into the game~
Title: Re: Is FH Dying?
Post by: Dylanfox on September 09, 2018, 02:04:14 am
I'm thinking about something about inspect element or a code box to put in could reveal it I have no idea but last time I looked at inspect element to access something it has the
"if_code ( 212615765 )  not entered
do 'invalid'
else
proceed"

but yea idk it is still better than roblox and other wolf rpg games
also I have no idea if that would be stealing work unless if you give credit to owner
???
Title: Re: Is FH Dying?
Post by: HellHound on September 09, 2018, 04:47:49 am
Honestly I think FH IS dying. I want to prove my point by especially referring to the lack of pursue for actual development.

A game that at most may have 50 players daily (when FH may have 300+) started asking for money to launch a new update for their game and they raised (copied this from their website) € 40494 EUR by 891 backers, reaching 101% of their goal. Imagine if FH started such initiative, they could get so far dude.

When FH pursues new things for their game it's through new maps (which old players don't really like) or new emotes or so like you get my point here? They waste their time and effort on useless things. I'm glad they want to renovate but what they're doing is turning out counterproductive.

The reason why they're only doing updates with the maps (as far as he know) is because they literally can't update anything major within the game. The staff do not have the source code, and because they don't have it, updates and changing certain things are very limited. I do know that if they had the source code, they'd be trying their best to come up with very fun and cool updates for everyone, as well as asking all of us for fun and interesting ideas to implement into the game~

Sure deal, but if you had such huge amount of money having or not having the source code shouldn't be a big deal.
Title: Re: Is FH Dying?
Post by: Flurr on September 09, 2018, 08:23:32 am
I'm thinking about something about inspect element or a code box to put in could reveal it I have no idea but last time I looked at inspect element to access something it has the
"if_code ( 212615765 )  not entered
do 'invalid'
else
proceed"

but yea idk it is still better than roblox and other wolf rpg games
also I have no idea if that would be stealing work unless if you give credit to owner
???


Hey there Dylanfox! I just wanted to let you know if you are talking about finding the games source code, it's against the rules. I just want to let you know! Here is a quote from the official game rules.

Quote
Altering Game Files
Do NOT alter any of the decrypted files or codes for the game that might affect the maps and/or gameplay. Whether it gives you an advantage or not, the files should remain intact, unless you are given a permission to change them. If you are caught doing this, you will most likely face a longer ban.

I just would like you to know that Altering game files could end you up in a ban. Apologies if you were maybe talking about something else? But if it is FeralHeart related, that is a thing that ends you up with a ban. Just wanted to let you know!
Title: Re: Is FH Dying?
Post by: Dylanfox on September 09, 2018, 08:42:02 am
o I aint talking about finding source code (kinda does sound like it but i didn't really mean it that way oof) and encrypting files because that would be stealing others and against FH rules,
 I don't like stealing just saying some how inspect element can be used for such a thing sometimes , who knows I could be wrong flurr
but yes encrypting files and finding source codes is against the rules which I will never do  because id rather play the game then encrypt and find((plus like I'm too stupid to do such a thing, also it would be pretty dumb to do for many reasons))
just wanted to clear things up with ya idk if what i said made any sense :o

i have a feeling this might start conflict so ima stop XD, ima go roleplay =3))
Title: Re: Is FH Dying?
Post by: WolfQueen on September 09, 2018, 07:08:04 pm
it's dying, but it's not dead and won't be anytime soon.

this happens to every game or website on the internet. a large community grows at the start and lasts for a few years before the hype slowly diminishes. people then start saying that the game/site is dying because it's not the same as before. it's nothing unique to feralheart.