I have to strongly disagree with both of your statements tbh. This game is not dead as long as there are people still playing. It will take time, but I am confident that things will begin to improve very soon. Don't give up on it this easily.
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In all seriousness I agree. If anything the upgrade and fh are doomed and are in their final moments. I’m sorry to the devs of the upgrade game, but how will you get players to come back to a game that people negatively associate with?
Another thing is the fact there aren’t many rp kids anymore. Kids on playgrounds don’t make believe things much, and instead Play on their phones. The game is 10 years Old at this point. We need to let it go
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In all seriousness I agree. If anything the upgrade and fh are doomed and are in their final moments. I’m sorry to the devs of the upgrade game, but how will you get players to come back to a game that people negatively associate with?
Another thing is the fact there aren’t many rp kids anymore. Kids on playgrounds don’t make believe things much, and instead Play on their phones. The game is 10 years Old at this point. We need to let it go
I have to disagree again tbh. You all need to give the staff a chance to fix what is broken and only time will tell what is in store in the next update. I highly doubt that the staff plan on repeating past mistakes.
When FHU is done, I feel FH needs to be taken off life support. We'd have no use for it, really. I would like FH to stay open for atleast maybe 1 month before shutting down to make way for FHU, so we can remake some of our fave/main characters.
The staff do want to do things with it, but FHU should be the place for that.
When FHU is done, I feel FH needs to be taken off life support. We'd have no use for it, really. I would like FH to stay open for atleast maybe 1 month before shutting down to make way for FHU, so we can remake some of our fave/main characters.
The staff do want to do things with it, but FHU should be the place for that.
just want to step in and say that no to this here specifically, I don't think one should shut down for the sake of the other as they can both equally co-exist (as it should.)
When FHU is done, I feel FH needs to be taken off life support. We'd have no use for it, really. I would like FH to stay open for atleast maybe 1 month before shutting down to make way for FHU, so we can remake some of our fave/main characters.
The staff do want to do things with it, but FHU should be the place for that.
FH is an old game, it's ready to finally be truly dead. Though I love it to bits, I have to agree with you guys (like Cilantro, Dehvina & OP.) that it's past it's death date.
Why not just let it die?
Why not just let it die?
Because of the same reason you’re working on FHU?
Because we care about our community and the game. We want to see it thrive, and we want to preserve a place that still means so much to many. A place that after several years of absence you still see old users return to and look fondly upon.
For those that seem to think we don’t care, aren’t listening, and aren’t trying, do you ever just question then why we are still here? Does it really make sense to think that a staff team that has to deal with constant misinformation, doubt, ridicule, trolling, death threats and so forth would stick around for nothing? You’ve got folks here who have busy personal lives, health struggles, relationships, kids, jobs, etc pouring their time and souls into an absolutely free internet game daily for seemingly no reward.
There’s got to be a reason, and that’s because we care. We want to make you all happy. We value the feelings and desires of total strangers enough to stick around for countless years. We keep trying, and you know what? We don’t always succeed. That’s life. That goes for anything you do. You can’t always make everyone happy, even yourself, but heck we sure will try and if that means we have to keep trying then so be it. That’s why we are still here, and that’s why we will not just let it die.
Because to let it die, is to simply give up! To give up on caring... And honestly I think thats more of a failure then any possible unpopular patch or future decision.
Exactly listen to these guys ^Why not just let it die?
Because of the same reason you’re working on FHU?
Because we care about our community and the game. We want to see it thrive, and we want to preserve a place that still means so much to many. A place that after several years of absence you still see old users return to and look fondly upon.
For those that seem to think we don’t care, aren’t listening, and aren’t trying, do you ever just question then why we are still here? Does it really make sense to think that a staff team that has to deal with constant misinformation, doubt, ridicule, trolling, death threats and so forth would stick around for nothing? You’ve got folks here who have busy personal lives, health struggles, relationships, kids, jobs, etc pouring their time and souls into an absolutely free internet game daily for seemingly no reward.
There’s got to be a reason, and that’s because we care. We want to make you all happy. We value the feelings and desires of total strangers enough to stick around for countless years. We keep trying, and you know what? We don’t always succeed. That’s life. That goes for anything you do. You can’t always make everyone happy, even yourself, but heck we sure will try and if that means we have to keep trying then so be it. That’s why we are still here, and that’s why we will not just let it die.
Because to let it die, is to simply give up! To give up on caring... And honestly I think thats more of a failure then any possible unpopular patch or future decision.
^^^ Full praise to the staff/dev team for dealing with an influx of these kinds of posts. Not everyone wants the game to go away and some of us are looking forward to whatever new content comes our way.
Why not just let it die?
Because of the same reason you’re working on FHU?
Because we care about our community and the game. We want to see it thrive, and we want to preserve a place that still means so much to many. A place that after several years of absence you still see old users return to and look fondly upon.
For those that seem to think we don’t care, aren’t listening, and aren’t trying, do you ever just question then why we are still here? Does it really make sense to think that a staff team that has to deal with constant misinformation, doubt, ridicule, trolling, death threats and so forth would stick around for nothing? You’ve got folks here who have busy personal lives, health struggles, relationships, kids, jobs, etc pouring their time and souls into an absolutely free internet game daily for seemingly no reward.
There’s got to be a reason, and that’s because we care. We want to make you all happy. We value the feelings and desires of total strangers enough to stick around for countless years. We keep trying, and you know what? We don’t always succeed. That’s life. That goes for anything you do. You can’t always make everyone happy, even yourself, but heck we sure will try and if that means we have to keep trying then so be it. That’s why we are still here, and that’s why we will not just let it die.
Because to let it die, is to simply give up! To give up on caring... And honestly I think thats more of a failure then any possible unpopular patch or future decision.
Why not just let it die?
Because of the same reason you’re working on FHU?
Because we care about our community and the game. We want to see it thrive, and we want to preserve a place that still means so much to many. A place that after several years of absence you still see old users return to and look fondly upon.
For those that seem to think we don’t care, aren’t listening, and aren’t trying, do you ever just question then why we are still here? Does it really make sense to think that a staff team that has to deal with constant misinformation, doubt, ridicule, trolling, death threats and so forth would stick around for nothing? You’ve got folks here who have busy personal lives, health struggles, relationships, kids, jobs, etc pouring their time and souls into an absolutely free internet game daily for seemingly no reward.
There’s got to be a reason, and that’s because we care. We want to make you all happy. We value the feelings and desires of total strangers enough to stick around for countless years. We keep trying, and you know what? We don’t always succeed. That’s life. That goes for anything you do. You can’t always make everyone happy, even yourself, but heck we sure will try and if that means we have to keep trying then so be it. That’s why we are still here, and that’s why we will not just let it die.
Because to let it die, is to simply give up! To give up on caring... And honestly I think thats more of a failure then any possible unpopular patch or future decision.
And you shouldn't have to deal with all of these problems? It's... Okay to walk away when things are bad for you. There's a difference between giving up and making a choice to no longer deal with something that drains you. Ever since the hacking incident, activity has been slowly fizzling out. That, and with all the drama as of late, it feels as though this game was cursed.
So yes, there are new registrations, but how many of them stick around? That's the problem, from my perspective. And with the new maps, nobody is really coming back for a nostalgia trip, either.
As for talking about these things I also believe providing better communication within the community between staff and players is especially important. It is a popular belief that surprises are not what the community wants and they do want to see what's coming despite it possibly falling through. However, I can also see why that can be scary/unpopular among the devs when there is already so much backlash around the new maps which are so beautifully done and really incredible.
They assume we are "attacking" them. Or as Sura stated: "giving constant misinformation, doubt, ridicule, trolling, death threats and so forth." Honestly? The doubt is valid considering all the drama in this furry game. The ridicule is actually critique. Trolling? People see this game as a joke. Doesn't justify it, but still. As for Death Threats? You can literally report them to the police. You have IP addresses, use them.
We can calm things down and work it more relaxed if we agree all.
We can calm things down and work it more relaxed if we agree all.
Awww. That is such a nice idea. So short and simple. If only everyone would see it that way. +floof
We can calm things down and work it more relaxed if we agree all.
Awww. That is such a nice idea. So short and simple. If only everyone would see it that way. +floof
We are calm. We want to cooperate. Please stop assuming we are screaming at y’all.
We can calm things down and work it more relaxed if we agree all.
Awww. That is such a nice idea. So short and simple. If only everyone would see it that way. +floof
We are calm. We want to cooperate. Please stop assuming we are screaming at y’all.
I don't think you are "screaming" Cilantro. We just have differing opinions perhaps?
How do I like a post?
In all seriousness I agree. If anything the upgrade and fh are doomed and are in their final moments. I’m sorry to the devs of the upgrade game, but how will you get players to come back to a game that people negatively associate with?
Another thing is the fact there aren’t many rp kids anymore. Kids on playgrounds don’t make believe things much, and instead Play on their phones. The game is 10 years Old at this point. We need to let it go
I have to disagree again tbh. You all need to give the staff a chance to fix what is broken and only time will tell what is in store in the next update. I highly doubt that the staff plan on repeating past mistakes.
They assume we are "attacking" them. Or as Sura stated: "giving constant misinformation, doubt, ridicule, trolling, death threats and so forth."
The ridicule is actually critique.
The thing is, staff are already so defensive about communication.
I’m sorry a lot to read but it may as well be said.
I think the “issue” with communication is that some folks are assuming things about the staff or how they might respond rather than just communicating.
The last time someone critiqued the staff while they were on MOTS, if I recall correctly, some of you called that person 'disgusting'. And yes, it was an actual critique. So take that as you may.
I will say, however, that these answers seem to be bouncing back and forth. One person says there's a surprise waiting to happen because you want to keep it a surprise, and then the next party says "the reason we can't share is because of x and x" and nothing really regarding a personal decision. It's a bit conflicting, don't you agree?
Staff: I hope you hear me when I say this. You have not taken well to positive discussions before, nor have you taken well to critiques. This I can prove.QuoteI think the “issue” with communication is that some folks are assuming things about the staff or how they might respond rather than just communicating.
I'm quoting this because this is important. People might be scared of you, and for good reason. I myself, was even scared of you lot while I was on the staff team. I'm going to be open and honest, but when the admins told the staff team we could approach them with any problem they had, I did not expect the kind of negative responses I got from you all at the time when I actually took your word for it. I still hold this fear to this day, despite the apologies given. People may feel the same way about approaching you. Please take this into account. Some of these may not be assumptions, but genuine fears based on previous experiences.
Please figure out a way to properly structure the team without the need for waiting on a single voice. Perhaps a majority vote would do well in cases when the head honcho isn't present or can't be present. Come up with some sort of collaborative decision that allows you to get things done without having to escalate every project upwards.
And from then on, if you find that solution. Have community votes, have them pick what they want to see, what projects they want to have. Do not pick yourself, but instead, give the community a variety of projects at their disposal and vote them into existence if possible. This is the best route for community interaction and feedback.
The last time someone critiqued the staff while they were on MOTS, if I recall correctly, some of you called that person 'disgusting'. And yes, it was an actual critique. So take that as you may.
Because we care about our community and the game. We want to see it thrive, and we want to preserve a place that still means so much to many. A place that after several years of absence you still see old users return to and look fondly upon.
For those that seem to think we don’t care, aren’t listening, and aren’t trying, do you ever just question then why we are still here? Does it really make sense to think that a staff team that has to deal with constant misinformation, doubt, ridicule, trolling, death threats and so forth would stick around for nothing? You’ve got folks here who have busy personal lives, health struggles, relationships, kids, jobs, etc pouring their time and souls into an absolutely free internet game daily for seemingly no reward.
There’s got to be a reason, and that’s because we care. We want to make you all happy. We value the feelings and desires of total strangers enough to stick around for countless years. We keep trying, and you know what? We don’t always succeed. That’s life. That goes for anything you do. You can’t always make everyone happy, even yourself, but heck we sure will try and if that means we have to keep trying then so be it. That’s why we are still here, and that’s why we will not just let it die.
Because to let it die, is to simply give up! To give up on caring... And honestly I think thats more of a failure then any possible unpopular patch or future decision.
I will say, however, that these answers seem to be bouncing back and forth. One person says there's a surprise waiting to happen because you want to keep it a surprise, and then the next party says "the reason we can't share is because of x and x" and nothing really regarding a personal decision. It's a bit conflicting, don't you agree?
I agree as I’ve seen it myself occasionally. Even when there is direct clear communication between people the messages get scrambled between person to person passing of info and so forth. It’s a reason why when you were on the staff team staff had these talks of all agreeing on things before going out and talking publicly about it. Unfortunately there is the matter of the teams being split now and communication varying between individuals or just their own interpretations of things. There’s also people not even on the staff discussing certain things and those things being misinterpreted and further confusing matters. This is a reason why being so open with communication is a double edged sword, and why there’s no universal correct approach within gaming communities. Once something is out there it spreads fast and people will warp the information just by sharing it over and over again. Unless there’s specific people or places appointed to discuss specific things you’ll run into this issue, and even still with that you will. We have the newsletters for that.
As of right now a lot of the mixed messages are in regards to the same thing: the future of the game’s development. Community wants to know what’s going on if anything and staff can’t say much to deny or confirm yet because it’s not up to us and some of us don’t even know for sure what’s planned. The surprise aspect was mentioned, likely to keep the answer neutral while there is no concrete roadmap or answer of yes or no yet. It keeps people anticipating something and interested in the meantime while the details of the specifics are worked out upon.
One of my favorite YouTubers always said "Seek to understand before being understood" and that has resonated with me ever since I first heard it.
I am doing my best to try to listen to what you all have to say. I know we are all hurting because of the state of this game.
I appreciate the rest of what you had to say in this most recent post, Cal. Even though we have had our differences in the past.
There is a game series that has been running on computers for over 30 years at this point. It goes back maybe 40 years.
It's been 'finished, cancelled, remade, cancelled again, ect ect' many many times. Both by game companies and fans. So many title releases.
It had a small dedicated fan base. They remade it several times.
They made it in secondlife.
They made it from crysis mods. And had something that was better than any of the genuine games.
They made it in cryengine a couple of times.
They have a new sequel, finally, that some fans find questionable but it's finally here and modern.
If something has a dedicated enough fan base... never say never.
This might become one of those titles that never truly dies.
I do want to mention though, the server is on a steady decline. I know many in this post have mentioned or denied this because there are still 'over 100 people playing the game,' this is false and incorrect information.
Why?
https://gyazo.com/9d510780a26fb1169924b62ee56c1a35
This counter is not accurate by any means. It has never been accurate, but maybe a long time ago it used to. You ever noticed how even when the server was fully shut down, it still said there were around 40 people online? The counter is inaccurate, and has been inaccurate. To give you a proper estimate, I guarantee the game itself gets a little over 40-50 players. I do strongly believe it never gets above 100, and hasn't for a long, long time.
Kudos to Kuri for his previous post. +floofI know, you're admin on their forum (: (tell me If not). I've never played this game, but I can imagine how much people play that in one hour. It's good example for people who says FH "dead". Other IT servers are not popular as Feral Heart (unfortunately). But they have people who loves these games. And they don't give up. So why WE have to give up?
I would like to add something here. I don't know how many of you know this, but I work for a small IT game run by Tigg. And there are times when we have absolutely zero players online. And there are times when the servers are down for a few days. But we never give up. And we never say the game is "dead". Doing so would be like surrendering without even seeing the "battlefield" . And we have steadily been getting more players due to our hard work and dedication. So why should anyone give up on a game that in fact has more players and less downtime?
Still, realistically, why do people join games such as these? Do people typically join a gaming community after evaluating how much the administration has personally sacrificed to keep a game orderly? People join for content and the experience of playing the game, not for how emotionally invested staff members—not even developers—are in the game.
I will argue that not everyone in-game even knows who the staff are because they do not care to know if they do not directly affect their experience. When I joined FH, I had no idea who the staff were, how they worked, how active they were, etc. Once I became more involved in the forum, I dedicated a lot of my time and regarded the staff very highly for their work, although looking back now, sometimes I wasn’t really sure what that work was (in regard to promised forum work, anyways). After my experience with staff head-on and my experience with administrating the community’s largest Discord server, I can now form my own opinions on the game’s administration through various interactions with the community, current staff, and former staff.
Suggesting people that have also worked their asses off to voluntarily assist staff with reports in the past as now “giving constant misinformation, doubt, [and] ridicule” only breeds more tension.
Does it really make sense to think that a staff team that has to deal with constant misinformation, doubt, ridicule, trolling, death threats and so forth would stick around for nothing?
Yes, this game continued for a reason, so we can all still enjoy it, but really i dont think we are with all of this drama so we should just find a solution to stopping this drama and with that i dont mean shutting down the game, i want a real solution
I think that its time this thread was locked. It wasn't meant to spark as much of a rift as it did, and now that my flaming hot take has sparked some genuine discussion (ie; the reveal of the online counter being inaccurate by addition of 50 or so, as well as the thoughts and feelings of staff) I would say it's served it's purpose, and continuing to argue here is pointless. People have stated their opinions on this, and people will hardly every change their mind. Especially now that both sides feel the need to dig their heels in.