Feral Heart

Game & Forum Discussion => Forum Discussion => Forum Suggestions & Ideas => Topic started by: Abnormally on January 17, 2017, 09:33:59 pm

Title: Ways we can make Feral Heart bolder, popularity wise.
Post by: Abnormally on January 17, 2017, 09:33:59 pm
So I have seen this top stirring within different threads and decided to bring it so it's own attention.
Now don't get me wrong feral heart is already decently popular and an amazing fun game to play. But how can we make is even more "popular." The reason I put ("") Is because the word popular could be used in different ways.

Idea #1 :
On my behalf I notice that anything that goes on to Youtube gets a mass of attention. Now what I am thinking that since there is already a mass amount of Youtube videos on Feral Heart, why not give the game it's own youtube. The channel could be run by the Staff Team and there could be help monthly or yearly Feral Heart video competitions. Now youtube has this thing where every video leads to one another. So 13-14+ people would see the game and might be interested. Like I discovered FH through Youtube but mainly my sister. So that idea might work.


Idea #2 :
If you are a member of Feral Heart and know someone around your age that might be interested in joining the Feral Heart family. Show them FH! I have shown multiple of friends FH and they play it to this day. Even through the internet if you know a person who plays maybe any IW/IT game they might be interested in playing Feral Heart.


Idea #3:
Now don't get me wrong. The forum is already amazing. But making it even more amazing with maybe a small little slide show of the in-game experience might be an eye catcher to guest viewing the forum.


That is honestly about what I got for ideas. But if y'all got an idea go ahead and share it.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Bawfle on January 17, 2017, 10:22:42 pm
Personally I think this belongs in one of the imput boxes, but it's a place to begin with at least. In case those are wondering where the YT thing came about, here's a little more info on what the Staff could do with it in terms of professional use.

How about public advertising? Maybe FH could have it's own YouTube Channel? A place where you can post an advertisement of Feral-Heart, maybe update the main FH game advertisement each patch. It would sure grab a lot of gamer attention out there. A lot of games have their own YouTube Channel. This Shouldn't be a palce for sillyness, but a place for professionally made videos. Maybe release teasers of what's to come game wise. No voices, but some sweet music from the game, as well as text. A lot of games have high quality mics and recording stuffs, paid voices etc.. so it'd be wise not to use voice. Could end up sounding trashy. If you even wanted, upload Podcasts that you record. This would allow users to get to know you more, trust you more. Make a playlist on that channel, even, called 'podcasts'. Maybe name each one "Feral Heart Staff Podcast - Staff Member 1, Staff Member 2, Staff Member 3... and so on. Take advantage of other game forums if they permit advertisements for other games. Try to increase the popularity instead of settling with what users you have registered?

I donno. Maybe I went into too much detail, but too much detail is better than none I suppose. I just wanted to give users a more open perspective than just one proved point on game popularity/daily user count.

Quote taken from HERE. (http://feral-heart.com/smf/index.php?topic=59774.msg822001#msg822001)

Other than that, I really encourage this ideas thing. Users should be free and passionate about what they want to do, and Staff (being able to make these things happen) should take this into account, and I'm sure most will. I encourage users to give ideas out here in the open for Staff to lay their eyes upon, so they can tailor your ideas into things that can be made possible and fair on both Member and Staff.

It's great to see an uplift in member's thoughts.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Abnormally on January 17, 2017, 10:55:55 pm
Personally I think this belongs in one of the imput boxes, but it's a place to begin with at least. In case those are wondering where the YT thing came about, here's a little more info on what the Staff could do with it in terms of professional use.

How about public advertising? Maybe FH could have it's own YouTube Channel? A place where you can post an advertisement of Feral-Heart, maybe update the main FH game advertisement each patch. It would sure grab a lot of gamer attention out there. A lot of games have their own YouTube Channel. This Shouldn't be a palce for sillyness, but a place for professionally made videos. Maybe release teasers of what's to come game wise. No voices, but some sweet music from the game, as well as text. A lot of games have high quality mics and recording stuffs, paid voices etc.. so it'd be wise not to use voice. Could end up sounding trashy. If you even wanted, upload Podcasts that you record. This would allow users to get to know you more, trust you more. Make a playlist on that channel, even, called 'podcasts'. Maybe name each one "Feral Heart Staff Podcast - Staff Member 1, Staff Member 2, Staff Member 3... and so on. Take advantage of other game forums if they permit advertisements for other games. Try to increase the popularity instead of settling with what users you have registered?

I donno. Maybe I went into too much detail, but too much detail is better than none I suppose. I just wanted to give users a more open perspective than just one proved point on game popularity/daily user count.

Quote taken from HERE. (http://feral-heart.com/smf/index.php?topic=59774.msg822001#msg822001)

Other than that, I really encourage this ideas thing. Users should be free and passionate about what they want to do, and Staff (being able to make these things happen) should take this into account, and I'm sure most will. I encourage users to give ideas out here in the open for Staff to lay their eyes upon, so they can tailor your ideas into things that can be made possible and fair on both Member and Staff.

It's great to see an uplift in member's thoughts.

Thank you for reply and slight apology for making this thread. I've been reading the recent threads and thought personally members and staff should come together and help Feral Heart thrive more.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Vwang on January 17, 2017, 11:32:22 pm
This might actually be a good idea.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Kerriki on January 18, 2017, 12:44:50 am
Moving this to the inputbox board

And you have some interesting ideas! I'm curious as to what others might suggest ^^
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Abnormally on January 18, 2017, 12:56:46 am
Moving this to the inputbox board

And you have some interesting ideas! I'm curious as to what others might suggest ^^
Thank you for moving this. I noticed it was the correct sub-board for it.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Abnormally on January 18, 2017, 12:57:42 am
This might actually be a good idea.
I've been sitting on it but thank you for the feedback. I have always adored Feral heart and wish to see it thrive more and more.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Edolicious on January 18, 2017, 01:56:44 am
This was a really lovely thread to make, hopefully everyone's suggestions offers some help!

One thing I don't go a day without hearing is how users miss the old maps. Specifically, Flourite Plains. The way I heard it described was "Too much change in too little an amount of time". Now I'm not saying trash the update, because honestly, it's downright gorgeous, all these new maps, but maybe bring one or two of the old maps back, redecorated, but with the same heightmaps and such, so it's still the same land but better decorated. I'm convinced that bringing one of the most popular maps back, and perhaps removing one of the least-used maps in the meantime would bring a lot more people online. The majority of the stuff around them would still be new, but they could also have that sense of familiarity and home. I know it would take some work to do, but I think it would be beneficial to the community's numbers in the end.

Another thing I really think would help is Buffy's YouTube suggestion. Maybe not in the super near future, because it definitely takes time to set something like that in the professional sense, but having a YT channel wouldn't only keep current users interested, it would bring in a lot of newer users too. Teaser trailers and such give people thinking about joining a sneak peak at what the game is like, and an official channel is bound to get attention.

Those are just my two cents. Being repetitive again, but this was really a helpful topic to make!
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Abnormally on January 18, 2017, 02:03:35 am
This was a really lovely thread to make, hopefully everyone's suggestions offers some help!

One thing I don't go a day without hearing is how users miss the old maps. Specifically, Flourite Plains. The way I heard it described was "Too much change in too little an amount of time". Now I'm not saying trash the update, because honestly, it's downright gorgeous, all these new maps, but maybe bring one or two of the old maps back, redecorated, but with the same heightmaps and such, so it's still the same land but better decorated. I'm convinced that bringing one of the most popular maps back, and perhaps removing one of the least-used maps in the meantime would bring a lot more people online. The majority of the stuff around them would still be new, but they could also have that sense of familiarity and home. I know it would take some work to do, but I think it would be beneficial to the community's numbers in the end.

Another thing I really think would help is Buffy's YouTube suggestion. Maybe not in the super near future, because it definitely takes time to set something like that in the professional sense, but having a YT channel wouldn't only keep current users interested, it would bring in a lot of newer users too. Teaser trailers and such give people thinking about joining a sneak peak at what the game is like, and an official channel is bound to get attention.

Those are just my two cents. Being repetitive again, but this was really a helpful topic to make!

I full on agree with you and the map idea. I feel like old Feral Heart players might come back if we at least add the most used maps. But don't get me wrong I honestly love how amazing the new maps are. Breathtakingly beautiful. Also thank you for reply and saying some of your ideas.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Bawfle on January 18, 2017, 02:19:15 am
One thing I don't go a day without hearing is how users miss the old maps. Specifically, Flourite Plains. The way I heard it described was "Too much change in too little an amount of time". Now I'm not saying trash the update, because honestly, it's downright gorgeous, all these new maps, but maybe bring one or two of the old maps back, redecorated, but with the same heightmaps and such, so it's still the same land but better decorated. I'm convinced that bringing one of the most popular maps back, and perhaps removing one of the least-used maps in the meantime would bring a lot more people online. The majority of the stuff around them would still be new, but they could also have that sense of familiarity and home. I know it would take some work to do, but I think it would be beneficial to the community's numbers in the end.

Another thing I really think would help is Buffy's YouTube suggestion. Maybe not in the super near future, because it definitely takes time to set something like that in the professional sense, but having a YT channel wouldn't only keep current users interested, it would bring in a lot of newer users too. Teaser trailers and such give people thinking about joining a sneak peak at what the game is like, and an official channel is bound to get attention.

I cannot agree more. The maps people want back are Flourite and South pole, but all that needs doing is some re-vamping or more decorating to exceed user expectations and to create a better and more fun environment in those maps. The old maps that have been replaced are gorgeous (Bonfire Islands, Cape, Ficho, Lonely cave), so why not bring back Flourite plains and South pole? Keep the hightmaps and give people their happy places back?

All people are asking for are Flourite Plains and South Pole, and they were (other than Bonfire and Ficho) the most favoured places. People want the stone bridge back, the same one as before, as well as the N/Z, and the N/Z lake. L Island, even. If you need to change the hightmap, change it around, but as long as those spots are the same, people will come FLOODING back. I guarantee.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Abnormally on January 18, 2017, 02:24:54 am
One thing I don't go a day without hearing is how users miss the old maps. Specifically, Flourite Plains. The way I heard it described was "Too much change in too little an amount of time". Now I'm not saying trash the update, because honestly, it's downright gorgeous, all these new maps, but maybe bring one or two of the old maps back, redecorated, but with the same heightmaps and such, so it's still the same land but better decorated. I'm convinced that bringing one of the most popular maps back, and perhaps removing one of the least-used maps in the meantime would bring a lot more people online. The majority of the stuff around them would still be new, but they could also have that sense of familiarity and home. I know it would take some work to do, but I think it would be beneficial to the community's numbers in the end.

Another thing I really think would help is Buffy's YouTube suggestion. Maybe not in the super near future, because it definitely takes time to set something like that in the professional sense, but having a YT channel wouldn't only keep current users interested, it would bring in a lot of newer users too. Teaser trailers and such give people thinking about joining a sneak peak at what the game is like, and an official channel is bound to get attention.

I cannot agree more. The maps people want back are Flourite and South pole, but all that needs doing is some re-vamping or more decorating to exceed user expectations and to create a better and more fun environment in those maps. The old maps that have been replaced are gorgeous (Bonfire Islands, Cape, Ficho, Lonely cave), so why not bring back Flourite plains and South pole? Keep the hightmaps and give people their happy places back?

All people are asking for are Flourite Plains and South Pole, and they were (other than Bonfire and Ficho) the most favoured places. People want the stone bridge back, the same one as befor, as well as the N/Z, and the N/Z lake. L Island, even. If you need to change the hightmap, change it around, but as long as those spots are the same, people will come FLOODING back. I guarantee.
Agreed. Maybe adding a few more things ; more vegetation to spice of the maps might give it that extra zing. But wouldn't add too much because I know that mainly people have somewhat "abandoned" FH because they miss the two major maps: South pole and Flourite. Honestly I miss those two maps as well.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Whisperingwaves on January 18, 2017, 02:55:45 am
As well as fixing up the maps etc, maybe we could incorporate some staff made items to the main edition of FH?
There are plenty of tutorials out there for converting things for FH, and surely the position isn't that hard(off of personal experience of course). This could help some of the users get a small basic item pack to expand off of with the additions available today.

Not only items, but markings. I know some of the markings were redone for the patch, but what about adding on? Some users can't download the mass markings/legendary marking packs due to parents/space/not wishing so etc. But maybe we could add some official FH markings that were designed for the game? I know there are plenty of packs of additional markings out there, but, it would be nice to have a basis of extra marks before you go to download more, y'know?
As well as markings, some updates to the in-game fur textures might give a fresh feel to the game. ^^

As for contests, I think we should bring back the art contest and writing contests that were held in FH's wee infancy. These contests may not have been that popular then(even though some were!), but with the newbies coming in and many older users hunting around for new contests, it's worth a try. I know the staff have a lot on their shoulders, but, contests are always a fun addition.

And lastly, I still agree on the YouTube thing. That could also be incorporated into a contest in a way. User made teasers/trailers could be submitted on personal channels and the winner gets their's showcased on the official channel and so on. This could be a seasonal or yearly contest etc. Not only would this influence users to use their creativity (that this community heavily carries), it would show off features in the game and draw newer people in. This of course is just an idea I had, not sure if it'd work or not.

But basically, I agree with other things said in this thread. Buffy did mention users getting 'bored' which I sorta back. I've seen users attending parties for years and then stopping all together etc. Maybe something fresh would bring this enthusiasm back?

~ Whisper
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Abnormally on January 18, 2017, 03:08:45 am
As well as fixing up the maps etc, maybe we could incorporate some staff made items to the main edition of FH?
There are plenty of tutorials out there for converting things for FH, and surely the position isn't that hard(off of personal experience of course). This could help some of the users get a small basic item pack to expand off of with the additions available today.

Not only items, but markings. I know some of the markings were redone for the patch, but what about adding on? Some users can't download the mass markings/legendary marking packs due to parents/space/not wishing so etc. But maybe we could add some official FH markings that were designed for the game? I know there are plenty of packs of additional markings out there, but, it would be nice to have a basis of extra marks before you go to download more, y'know?
As well as markings, some updates to the in-game fur textures might give a fresh feel to the game. ^^

As for contests, I think we should bring back the art contest and writing contests that were held in FH's wee infancy. These contests may not have been that popular then(even though some were!), but with the newbies coming in and many older users hunting around for new contests, it's worth a try. I know the staff have a lot on their shoulders, but, contests are always a fun addition.

And lastly, I still agree on the YouTube thing. That could also be incorporated into a contest in a way. User made teasers/trailers could be submitted on personal channels and the winner gets their's showcased on the official channel and so on. This could be a seasonal or yearly contest etc. Not only would this influence users to use their creativity (that this community heavily carries), it would show off features in the game and draw newer people in. This of course is just an idea I had, not sure if it'd work or not.

But basically, I agree with other things said in this thread. Buffy did mention users getting 'bored' which I sorta back. I've seen users attending parties for years and then stopping all together etc. Maybe something fresh would bring this enthusiasm back?

~ Whisper
Thank you for your ideas! MAMASLAIN. I have to agree with you on the Marking portion as well because I remember on my old PC I had a hard time download markings people made themselves.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Bloo. on January 18, 2017, 03:16:07 am
I heavily agree with everything Edo, Buffy, and WhisperingWaves have suggested. Though just to sum things up while adding my own ideas in at the end:

  • Bringing back revamped old maps (particularly Fluorite Plains and South Pole) while removing some of the less used maps included in the update.
  • Creating an official FeralHeart youtube channel for the purpose of advertising, community based videos, podcasts, entertainment for members, etc.
  • Updating marking packs/adding more meshes in default folders
  • Adding new contests/bringing back old ones (writing, art, map making, etc.)
  • Bringing back monthly news updates
  • Make up more in-game events for members to participate in

That's what's been said, summed up, the last two bullets being my ideas. Hopefully these get us somewhere, I'd love to not only see the community flourish, but grow! c:
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: turtlies on January 18, 2017, 03:16:30 am
I pretty much agree with everything that's been said. I especially like Bawfle's idea of a podcast, it'd give us more of an insight into the staff members' true personalities and thoughts that usually can't be expressed over text on a forum. Plus, I personally feel like a lot of things regarding updates and the forum tend to be quite... vague and confusing. It'd be nice for a staff member to actually explain what the plans are for FH with an actual voice, at least in my opinion.

As for bringing maps back, I agree. Heck, I'd even like to see revamped versions of less popular maps like Last Cave (so many opportunities for adding in little secrets or easter eggs!) or Atlantis, and I know I've seen plenty of people asking for the old parkour maps back (Sky's Rim, Ascension), too. I'd like to see some smaller maps too, since the new maps are just so large and people are more spread out. I doubt the old Bonfire would have as many of its antics it's famous for if it were as large as some of the new maps. I'd just like to see more of a variety in map sizes, I guess.

I'm not sure how difficult it is to admin social media pages like the Feralheart Tumblr and Deviantart, but I would like to see more of those as well. Maybe Twitter or Facebook? I know there was an official Facebook page for FH at some point, not sure what's up with that, I'm just guessing none of the new staff have access. But Youtube is definitely something that would work much better than Twitter or Facebook for gaining new members.

Overall, just gonna agree with mostly everything that's been said already on this thread. Lots of good ideas going on here.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Bawfle on January 18, 2017, 07:48:04 pm
As well as fixing up the maps etc, maybe we could incorporate some staff made items to the main edition of FH?
There are plenty of tutorials out there for converting things for FH, and surely the position isn't that hard(off of personal experience of course). This could help some of the users get a small basic item pack to expand off of with the additions available today.

I think this is a good idea. Of course, if Staff were to do this, then it would have to be appropriate items and items that could potentially come as a natural thing to what you see. For example; a car item isn't so natural, however, collars are (for canines). I was actually taught by Bloo. on how to convert meshes to objects. I was taught and picked things up in.. what.. a few hours? I haven't learned or bothered to learn object to item yet but it's not really on my priority list right now lol.

I also learned how to create animations for Feline and Canine models within a matter of 6-7 hours? Of practising, as I was personally taught by Skywheel? I think? Or others who contributed to the tutorial on DeviantArt. So is staff were willing to learn new things, if they feel they want to make the necessary effort to, then I see this happening. They don't have to, and if they feel someone with better experience should do it, then that's okay too! It's also not shameful to ask experienced users to do that certain thing for them, or even other things they Staff are not experienced in or willing to learn themselves. You may have seen none-staff had contributed to the patch, such as xRuby1234x/Plox, as she worked on the new animation replacements.

I know some of the markings were redone for the patch, but what about adding on? Some users can't download the mass markings/legendary marking packs due to parents/space/not wishing so etc. But maybe we could add some official FH markings that were designed for the game? I know there are plenty of packs of additional markings out there, but, it would be nice to have a basis of extra marks before you go to download more, y'know?

All the same things go for Markings. Though, it does get a little tricky as the markings could get flooded. When you try to choose your markings the box, it will skip a few as you scroll, as the box is quite small. The patch that was released in Summer 2016 was mainly to fix-up things and make markings that Staff made so that users could use them in presets. Reason being, Nala_91 (the creator of the old markings of FH) didn't really permit that. Plus what's the point in adding other markings when Staff need to ask what markings you want to see? Whether it's tribal, patternful, hybrid markings, maybe complicated designs.. it's all future stuff really! There wouldn't even have to be a hoard of markings, maybe 8 new markings per patch or something, and then people can install other people's markings if they so wish.

As for bringing maps back, I agree. Heck, I'd even like to see revamped versions of less popular maps like Last Cave (so many opportunities for adding in little secrets or easter eggs!) or Atlantis, and I know I've seen plenty of people asking for the old parkour maps back (Sky's Rim, Ascension), too. I'd like to see some smaller maps too, since the new maps are just so large and people are more spread out. I doubt the old Bonfire would have as many of its antics it's famous for if it were as large as some of the new maps. I'd just like to see more of a variety in map sizes, I guess.

Personally, I don't feel all maps should be brought back, but mainly the maps such as; Flourite, South Pole, Atlantis and Ascension, but all "re-vamped/re-decorated/object improved". The maps that have already been re-done are; Bonfire, Ficho and Cape. In my opinion, they're absolutely breath taking and far better than the previous versions. Even a few maps such as Kiwimbi, Eastern pass and Zama grotto are just as breath taking and gorgeous. I just feel users are missing their favourite maps (Flourite, South Pole and Ascension) and their favourite locations. I'm sure users wouldn't mind if areas were re-created, but so long as the certain areas such as; the Stone bridge, N/Z, N/Z lake and L Island go un touched?

Thus tailoring things to please both Staff and general members.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Abnormally on January 18, 2017, 10:46:31 pm
I feel like these are really good ideas but thing theses should be held or thought of for maybe a future Feral Heart update. Since the new update is still decently new. Because we don't want to rush staff members in any sort of way. But I  feel like some of these idea's could be created.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Bawfle on January 18, 2017, 11:00:56 pm
I feel like these are really good ideas but thing theses should be held or thought of for maybe a future Feral Heart update. Since the new update is still decently new. Because we don't want to rush staff members in any sort of way. But I  feel like some of these idea's could be created.

Oh, of course, but it's best to layout and give them something to go by/base off sooner rather than later, yis?
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Abnormally on January 18, 2017, 11:26:47 pm
I feel like these are really good ideas but thing theses should be held or thought of for maybe a future Feral Heart update. Since the new update is still decently new. Because we don't want to rush staff members in any sort of way. But I  feel like some of these idea's could be created.

Oh, of course, but it's best to layout and give them something to go by/base off sooner rather than later, yis?
Yes indeed. I think it would be unique if maybe just to kinda brainstorm is maybe some of us sketches out things we could add to maps that were most commonly used. Just to kinda give the staff and members an idea and maybe more ideas would pop up.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Bawfle on January 18, 2017, 11:43:13 pm
Yes indeed. I think it would be unique if maybe just to kinda brainstorm is maybe some of us sketches out things we could add to maps that were most commonly used. Just to kinda give the staff and members an idea and maybe more ideas would pop up.

Gotcha!

Well I can tell you surely that Staff are very open minded and are very creative when it comes to environments. They especially take thought into account about areas in the game. For example; places like Kiwimbi Beach, Zama Grotto, Bonfire, Eastern Pass, Cherika... all maps really, have PLENTY of role-play spots to prevent users from 'Spot' claiming. Old maps didn't really have many places, as they were all very open environments. But with the new ones, roleplays have plenty of locations to go to and enjoy, which is fantastic!

I personally see no issue in the ways the maps would be decorated/created as many were built from the finest map makers on the Staff Team (Red, Ally and Sura [with SeasideGrove]). The Staff are perfectly capable of doing that, though I guess it doesn't throw any harm in requests of areas? I think they'd only be accepted if it was a popular request.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Abnormally on January 19, 2017, 12:13:56 am
Yes indeed. I think it would be unique if maybe just to kinda brainstorm is maybe some of us sketches out things we could add to maps that were most commonly used. Just to kinda give the staff and members an idea and maybe more ideas would pop up.

Gotcha!

Well I can tell you surely that Staff are very open minded and are very creative when it comes to environments. They especially take thought into account about areas in the game. For example; places like Kiwimbi Beach, Zama Grotto, Bonfire, Eastern Pass, Cherika... all maps really, have PLENTY of role-play spots to prevent users from 'Spot' claiming. Old maps didn't really have many places, as they were all very open environments. But with the new ones, roleplays have plenty of locations to go to and enjoy, which is fantastic!

I personally see no issue in the ways the maps would be decorated/created as many were built from the finest map makers on the Staff Team (Red, Ally and Sura [with SeasideGrove]). The Staff are perfectly capable of doing that, though I guess it doesn't throw any harm in requests of areas? I think they'd only be accepted if it was a popular request.
Oh of course! I actually love the fact that there are so many amazing spots and terrains for multiple role play groups. I would definitely love to see Flourite Plains somewhat similar to those maps but keeping L island, Stone bridge and N/Z. A lot of people miss those three things.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Kuri on January 19, 2017, 02:29:56 am
The new maps are great.  If you wanted to bring back an old one, i was thinking southpole, but as a snowy mountain top, above where the caves are now as it would work with the flow.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Abnormally on January 20, 2017, 04:10:27 am
The new maps are great.  If you wanted to bring back an old one, i was thinking southpole, but as a snowy mountain top, above where the caves are now as it would work with the flow.
Yeah South pole would be a good map to bring back along with Flourite Planes.
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Vwang on January 22, 2017, 12:04:39 am
We've reached 557 online, hmm it really is getting popular again
Title: Re: Ways we can make Feral Heart bolder, popularity wise.
Post by: Skorpylu on February 15, 2017, 05:21:05 pm
I agree with you ^^
FeralHeart is a truly amazing game that definitely deserves just a teensy bit more attention. Despite the fact we already have so many awesome floofs hangin' around, it would be even greater to see a lot of little chuby newbies :333333