Feral Heart
Help & Guidance => Game Help => Topic started by: GeekyScout on January 12, 2019, 02:45:27 pm
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Im just wondering. What's a script that you wait for few second then change the image on preset?
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(https://i.imgur.com/JIRluo1.png)
After I found the script but then is show up a white.
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It looks like the head code isn’t matching. Can you share the code for the head? In the .material file, if you want the other side of the head to look the same, the code needs to match. So make sure everything fits
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Hiya there fren
If you want to make an asymmetrical head, you need to export your preset .jpg or .png file as "preset_#headR" or "preset_#headL". It really depends on what side of the head you're using. In your materials file, the head code should look something like this:
material preset_#_headMatR
{
technique
{
pass
{
texture_unit
{
texture preset_#headR.jpg
}
}
}
}
Change the "#" to the preset number you're using for that character. If you're not using the right side of its head, you can simply change the R's to a L. I hope this helps and if you need further assist with your problem, feel free to PM me about it anytime! c:
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(https://i.imgur.com/s1cjEv4.png)
I want to make a animation-
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Think I found the issue! For your animation code, you have:
anim_texture preset1Heada.png preset1Headb.png preset1Headc.png preset1Headb.png, right?
Well, assuming it's going in alphabetical order, it's supposed to be this:
anim_texture preset1Heada.png preset1Headb.png preset1Headc.png preset1Headd.png
The changes that need to be made is in bright red. Change your "b" to a "d" in the fourth section of the script. After trying this, tell me if it worked or not!
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You have an extra closing brace (}) at the end of your material preset_1_headMatR section.
You only have 4 opening braces ({), so you should only have 4 closing ones (}) as well. Remove the last closing brace from that section and see if it works.
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Doesnt work. It's show black and yellow to me.
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I got it work!