Feral Heart

FeralHeart Creations => FeralHeart Addons & Mods => Presets & Markings => Topic started by: Akril on February 04, 2011, 07:33:41 am

Title: My first FH preset!
Post by: Akril on February 04, 2011, 07:33:41 am
Hello,

Some of you may remember me from Impressive Title. I was one of the first people to start tinkering around with existing textures to make new ones, so when I finally got on Feralheart, I made a new character with a preset, with a design "quirk" that I had to try many times in order to get it to work, but it's finally working all right now.

Meet Scintilla.
(http://i154.photobucket.com/albums/s249/Akril15/FHpreset.png)

Here's her file - http://www.mediafire.com/?hr3dqu08vww875o (http://www.mediafire.com/?hr3dqu08vww875o)
EDIT (1-5-13): I know it's been a really long time, but when I realized that FH's preset file extension changed, I decided to upload a version of Scintilla using the new format: http://www.mediafire.com/?17egtgn0v912p9d (http://www.mediafire.com/?17egtgn0v912p9d)

If you pay close attention, you may notice something special happen to her in certain kinds of light...
Title: Re: My first FH preset!
Post by: Avani on February 04, 2011, 04:22:13 pm
Its awesome! ^^
Title: Re: My first FH preset!
Post by: Nala_91 on February 05, 2011, 01:39:13 am
Oh welcome back Akril
Title: Re: My first FH preset!
Post by: Sylph on February 05, 2011, 01:42:46 am
That's so cool!! : D It's really good. ^^
Title: Re: My first FH preset!
Post by: Akril on February 05, 2011, 07:37:46 am
Thanks, guys!

In retrospect, I think I was too vague in describing the "special" quality of this character, so I figured I might as well come clean:

In poorly-lit environments, the pale spots on Scintilla's body (plus her tail tip and parts of her eyes) glow in the dark.
(http://i154.photobucket.com/albums/s249/Akril15/FHpreset2.png)

The effect isn't as spectacular as I'd hoped, but I'm really satisfied that I finally got it to work.
Title: Re: My first FH preset!
Post by: Kieva on February 05, 2011, 07:48:18 am
That's Absolutely amazing! Great work!
Title: Re: My first FH preset!
Post by: M0N0KR0MAE on February 06, 2011, 12:41:05 pm
Hmm...

Is it just an optical ilusion thanks to the spots being alot brighter than the body or did you really find something in the coding?

Nevertheless, it' really cool <3
Title: Re: My first FH preset!
Post by: Akril on February 06, 2011, 08:36:49 pm
It's not an illusion -- the spots are on a different texture layer which isn't affected by shadows and has various other edits so that it always remains brighter than the rest of the body. I first encountered the glowing effect when I was playing around with the textures of items in IT. I was hoping I could fix the textures so that the spots were only visible in poor light, but I couldn't get them to work like that.

Here's Scintilla's code, if anyone's interested:

Code: [Select]
material preset_2_bodyMatL
{
receive_shadows on
technique
{
pass
{
texture_unit
{
texture preset_2body.png
}
}

pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
lighting off
scene_blend add
texture_unit
{
texture preset_2bodyalpha.png
tex_address_mode wrap
filtering trilinear
            }
         }
      }
   }
}

material preset_2_bodyMatR
{
receive_shadows on
technique
{
pass
{
texture_unit
{
texture preset_2body.png
}
}

pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
lighting off
scene_blend add
texture_unit
{
texture preset_2bodyalpha.png
tex_address_mode wrap
filtering trilinear
            }
         }
      }
   }
}

material preset_2_headMatR
{
receive_shadows on
technique
{
pass
{
texture_unit
{
texture preset_2head.png
}
}

pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
lighting off
scene_blend add
texture_unit
{
texture preset_2headalpha.png
tex_address_mode wrap
filtering trilinear
            }
         }
      }
   }
}


material preset_2_headMatL
{
receive_shadows on
technique
{
pass
{
texture_unit
{
texture preset_2head.png
}
}

pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
lighting off
scene_blend add
texture_unit
{
texture preset_2headalpha.png
tex_address_mode wrap
filtering trilinear
            }
         }
      }
   }
}

material preset_2_eyeMatL
{
receive_shadows on
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_2eye.png
}
}

pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
lighting off
scene_blend add
texture_unit
{
texture preset_2eyealpha.png
tex_address_mode wrap
filtering trilinear
            }
         }
      }
   }
}


material preset_2_eyeMatR
{
receive_shadows on
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_2eye.png
}
}

pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
lighting off
scene_blend add
texture_unit
{
texture preset_2eyealpha.png
tex_address_mode wrap
filtering trilinear
            }
         }
      }
   }
}


material preset_2_tailMat
{
receive_shadows on
technique
{
pass
{
texture_unit
{
texture preset_2tail.png
}
}

pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
lighting off
scene_blend add
texture_unit
{
texture preset_2tailalpha.png
tex_address_mode wrap
filtering trilinear
            }
         }
      }
   }
}

material preset_2_maneMat
{
receive_shadows on
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
texture_unit
{
texture preset_2mane.png
}
}
}
}
The textures with "alpha" in their name are the glowing parts.
Title: Re: My first FH preset!
Post by: Halopromise on February 06, 2011, 09:07:31 pm
It's great, I love the color scheme too.
Title: Re: My first FH preset!
Post by: Lurina on February 06, 2011, 09:08:49 pm
Thats really lovely. :'D Well done. ^^
Title: Re: My first FH preset!
Post by: duck890 on February 06, 2011, 09:13:47 pm
I LOVE IT! It's soo pretty :)