Feral Heart

Game & Forum Discussion => Game Discussion => Game Suggestions & Ideas => Topic started by: Hooli on September 19, 2019, 09:24:46 pm

Title: Operation "Revive FeralHeart"
Post by: Hooli on September 19, 2019, 09:24:46 pm
So I know I'm not the only one morbidly depressed watching this game slowly die. Numbers dwindle daily, I see more and more people saying they're considering leaving. I think we could all agree, changes are needed in order to bring this game back to it's former glory. Now I know nothing can be done until the staff have the go ahead from Raz, and I'm sure they're all eager to fix this game as much as the next person, I just thought I'd throw out some ideas that may bring some life back into this old hunk of junk we can't seem to let go of.





- First and foremost, of course we all know this is our main issue; registration. We can't expect to get any new people at all when they can't even make an account. Now I know registration was closed due to trolls on the forums, but even though I think that was completely unneccessary, how long has it been now? Why is it still closed? This huge wall between us and the rest of the internet puts any growth to a SEVERE halt, and each day that passes with it closed is continuing to further damage this game and it's community.

- Now there is a huge doubt in my mind that Raz or even the staff members would go ahead with this, but I know for a fact that a large portion of FeralHeart's community wants to see the return of the old maps. (Fluorite, Ficho, Ascension, etc.) I believe that bringing these maps back and maybe making the current ones we have now addons would maybe bring older members back that left because of the big update. I know that the staff worked hard on the newer maps and were excited to show us and put them in action, but as far as I know there was little to no communication between the staff members and the community about whether or not we even wanted new maps and/or to trash the old ones. If there was a public vote to bring back the old maps I believe it would be a hard yes. 

- Not as important, but the return of general chat. It was widely used by the whole of the community before it was taken out and was excellent in large maps like Fluorite to make new friends, advertise roleplays, etc. I know that this was taken out due to too many people breaking the rules or abusing the chat, but in my opinion, the staff should be able to handle those rulebreakers without having to ruin the fun for everyone else innocently using the chat for what it's for.

- Bring back old events and fun stuff like FeralHeart Roleplay Day, Staff podcasts, FH radios, more frequent movie nights, etc. These kinds of things don't seem so important but they help to keep this community close and helps people know that the staff care, too. (Not saying they don't of course, though staff participation in these events, especially staff podcasts, could help to clear worries from community members) These events were honestly kind of the glue that held our tight-knit community together.






These are just a few ideas and if I have anymore I will update the post, but if anyone has any other ideas that seem like they would help to revive the game, go ahead and share them and I'll add them to the post!

I know I'm only one person but I do feel like I'm speaking for all of us when I say that we don't want to see FeralHeart shrivel up and die. I know some people are confident that it's never going to die, but seeing the numbers dwindle as the weeks go on, realistically, if nothing is to change then this game WILL die and  it will be extremely sad. I care about this game a lot, a little too much, if I'm honest. It's a huge part of my childhood and I literally grew up on it. I wouldn't be here today if I hadn't met the people that I did on this little game. Seeing it die out without giving it a chance to fluorish again so that the younger generation may have the same wonderful experiences I and many other veteran players have had would be extremely disheartening.

So please, Raz and staff, take these suggestions into consideration, and please don't let this be the end of this little place we call home.
Title: Re: Operation "Revive FeralHeart"
Post by: Bloo. on September 19, 2019, 09:29:44 pm
All of your suggestions have been considered and it's not a hard yes or no on any of them. There's a lot still being discussed and a few things on hold, unfortunately :c

What we'd really love to hear from you guys is what you'd like to see or do in the meantime! Games, contests, events, etc. What appeals the most to ya'll to keep your busy minds busy while things are slowed down a bit ^-^
Title: Re: Operation "Revive FeralHeart"
Post by: Oddonelynx on September 19, 2019, 09:29:54 pm
The Feral Heart staff has to see this!
(1+ Nuzzle)
Title: Re: Operation "Revive FeralHeart"
Post by: Caesar on September 19, 2019, 09:30:15 pm
Removed upon request of OP
Title: Re: Operation "Revive FeralHeart"
Post by: Oddonelynx on September 19, 2019, 09:31:11 pm
Removed upon request of OP
What meme? xD
Title: Re: Operation "Revive FeralHeart"
Post by: VioletCyrodiil on September 19, 2019, 09:31:38 pm
A nuzzle and a yes from me!!
Title: Re: Operation "Revive FeralHeart"
Post by: Hooli on September 19, 2019, 09:32:50 pm
All of your suggestions have been considered and it's not a hard yes or no on any of them. There's a lot still being discussed and a few things on hold, unfortunately :c

What we'd really love to hear from you guys is what you'd like to see or do in the meantime! Games, contests, events, etc. What appeals the most to ya'll to keep your busy minds busy while things are slowed down a bit ^-^
I'd actually edited the post with some of those right after you commented aha! Games and events are a wonderful idea and it would be great to see that kind of stuff brought back again.
Title: Re: Operation "Revive FeralHeart"
Post by: Bloo. on September 19, 2019, 09:34:47 pm
Oh!! I see now haha Awesome C:
Title: Re: Operation "Revive FeralHeart"
Post by: cytofin on September 19, 2019, 09:43:54 pm
I know I'm only one person but I do feel like I'm speaking for all of us when I say that we don't want to see FeralHeart shrivel up and die.

Could not agree more with such a post, well said Hooli.
Title: Re: Operation "Revive FeralHeart"
Post by: Kuri on September 19, 2019, 09:52:02 pm
Open registration i can agree with.
Title: Re: Operation "Revive FeralHeart"
Post by: Rhakorra on September 19, 2019, 09:57:54 pm
I think it's completely unfair. You can't stop registration for a game and you cant just stop trolling. Hoenstly, just suck it up and take it. I really dont know but this not healthy for a community. Please reopen the registration!
Title: Re: Operation "Revive FeralHeart"
Post by: Hooli on September 19, 2019, 10:03:05 pm
I think it's completely unfair. You can't stop registration for a game and you cant just stop trolling. Hoenstly, just suck it up and take it. I really dont this not healthy for a community. Please reopen the registration!

I agree.. I don't completely understand why it was taken down as IP banning is a thing, unless they were using VPNs but still.. it shouldn't be ruined for everyone else. Unfortunately though it's all up to Razmirz to make the final call.
Title: Re: Operation "Revive FeralHeart"
Post by: VioletCyrodiil on September 19, 2019, 10:14:23 pm
I think it's completely unfair. You can't stop registration for a game and you cant just stop trolling. Hoenstly, just suck it up and take it. I really dont this not healthy for a community. Please reopen the registration!

I agree. In order for the community to grow and keep growing, keep registration open 24/7, or at least announce opening times so people know when they can join.

Activities, as hooli mentioned, would help keep interest alive, 'cause the game alone isn't what makes people stick around, it's the experiences and the community as well.
Title: Re: Operation "Revive FeralHeart"
Post by: LordSuragaha on September 19, 2019, 11:51:48 pm
As not just a staff member but a very old user of FH who has seen and misses the better times I can agree to everything you’re saying here Hooli. I truly am sorry that you feel this way and that you’ve had to share in this unfortunate experience of watching a beloved game slowly change into a shadow of its former self. I don’t think anyone here really enjoys how it’s become nor has wanted or intended for things to become this way, however due to a series of reasons here we are.

I’ll start by saying I’m not trying to point fingers at anyone or push off all the blame on any single person or thing done. I don’t like doing that sort of thing and honestly I feel like that’s another reason why things never move on, because this discussion doesn’t go much further from people pointing fingers just to shove off the frustration and responsibility somewhere. Most of the time most haven’t been around long enough to know the full stories before taking sides and or assuming things.

What’s important is that we realize and acknowledge that a majority of people both staff and users alike are expressing the same grievances... and those who hold the weight of responsibility and the ability to make these changes act by them... hopefully sooner than later.

As for my personally opinions on the specific points brought here:

I agree the registration needs to be more accessible and actually functional. I’ve already stated this before that the random thing just doesn’t cut it anymore, and I’m not really sure if I ever believed it did. At the time when it was changed by the persons who changed it I understood their reasoning but never really agreed to it. I still don’t agree with how it works but alas it isn’t within my power or choice to “fix” that. Although FH is an endearing experience for us all here it isn’t as much for new comers. For new users in a world of better games of a similar genre that offer better mechanics and substance, and are easier to join FH’s registration system just comes off as a nuisance for an already lack luster old game. (xSpirit is also not to blame for any of this as he has only come abroad recently and is working very hard to not only come up with new ideas but also fix old issues on top of many other things. Just want to throw that note in there.) This registration system really can discourage a lot of new comers if they don’t have the patience or time to be persistently checking for when it’s open. Long and short of it is, to keep the game at a stable population we either need to gain back what we lose in users if not double that... and this current system just doesn’t cut it when combined with all the other issues of the game.

As for old maps, I’m not going to go heavily into this as I don’t want to upset Raz especially after we attempted to do this with the “No Mod October” version of our patch. I don’t want to stir arguments anymore amongst staff. Raz has expressed that he believes the community wants the feeling that the old maps gave and not the old maps themselves. He has his own plans for the game and in the end it’s up to him what he wants us all to do as he is the server master. He believes that perhaps if newer better maps that offer more activities were put in place of the old maps that perhaps the community would like that more, if not come to peace with the removal of the old maps.

The return of general chat... yes another topic I have strong feelings on but don’t want to touch much either for similar reasons. I would love to see it return because I do believe that it’s removal was the beginning to the end with ruining not just the dynamic of general communication but also disturbing the roleplay advertising. I can go on for paragraphs with this topic alone but I’ll leave it as is.

As for staff bringing back some more little events, contests, etc. I don’t have anything objection to this and staff has already been throwing out some new little bits with the Screenshot content:

Check here if you haven’t already btw <3:

https://feral-heart.com/smf/index.php?topic=67086.0

And there are other things being planned for hopefully soon. (Possibly a movie night or two :3) A few staff are a bit away or on a busy spike due to work/school/personal life etc but things are being discussed. You should see some more fun stuff very soon <3

Again thank you for sharing all your opinions here, this goes for all of you. I do hope some more can be made of all this.
Title: Re: Operation "Revive FeralHeart"
Post by: LaughingWolf on September 20, 2019, 12:04:24 am
...

As for old maps, I’m not going to go heavily into this as I don’t want to upset Raz especially after we attempted to do this with the “No Mod October” version of our patch. I don’t want to stir arguments anymore amongst staff. Raz has expressed that he believes the community wants the feeling that the old maps gave and not the old maps themselves. He has his own plans for the game and in the end it’s up to him what he wants us all to do as he is the server master. He believes that perhaps if newer better maps that offer more activities were put in place of the old maps that perhaps the community would like that more, if not come to peace with the removal of the old maps.

...

Sounds great in theory, but just look at the newest/revamped maps. EP has plenty to do but has maybe 3 people in it at most at times. I don't track Kibou, but I doubt that's much better. Just looking at that alone should tell you that 'more stuff to do' isn't working either.

[the following is copied from a post i wrote on FN discord]
I've been saying it from the beginning. It's not the maps, it's the people and the comeraderie that people miss. They miss the big groups that rp'd in local, that would occasionally even rp with eachother. The fights and wars that would occasionally happen, and the ability to literally drop in on a rping group and sometimes rp with them. They miss the big landmarks for what they represent, places people gathered to enjoy the game for what it is. Not complain about what it isn't.
The recent release of "FH Classic," and the fact nobody is even ON fp, let alone using the other maps, should tell you something, too. The maps don't mean anything to anyone other than a point of nostalgia for what once was.
At least that's what their actions are saying more than their words.
Title: Re: Operation "Revive FeralHeart"
Post by: LordSuragaha on September 20, 2019, 12:28:34 am
Sounds great in theory, but just look at the newest/revamped maps. EP has plenty to do but has maybe 3 people in it at most at times. I don't track Kibou, but I doubt that's much better. Just looking at that alone should tell you that 'more stuff to do' isn't working either.

[the following is copied from a post i wrote on FN discord]
I've been saying it from the beginning. It's not the maps, it's the people and the comeraderie that people miss. They miss the big groups that rp'd in local, that would occasionally even rp with eachother. The fights and wars that would occasionally happen, and the ability to literally drop in on a rping group and sometimes rp with them. They miss the big landmarks for what they represent, places people gathered to enjoy the game for what it is. Not complain about what it isn't.
The recent release of "FH Classic," and the fact nobody is even ON fp, let alone using the other maps, should tell you something, too. The maps don't mean anything to anyone other than a point of nostalgia for what once was.
At least that's what their actions are saying more than their words.

That is true that it’s not just because of the old maps but it’s like I said, it’s also a number of things that has changed between then and now that has ruined what people loved in the first place. That comeraderie came about because the environment provided it with the right tools to properly nurture that in community. All of that was a culture that formed on the basis of the old game and community. So much has changed between then and now. Things that were are no more, and without all the right conditions in place we may never see that same thing again. This isn’t to say that there’s no hope for FH to get that back, but at least in the state that it’s in now there is none. Even if we could never get back the same type of spirit the game had, at least if we could create a new one that is equally as welcoming and enjoyable we could have something worthwhile. There is some value in what was lost, and seeing that should tell us something. Old FH was doing something right...
Title: Re: Operation "Revive FeralHeart"
Post by: Hooli on September 20, 2019, 12:35:26 am
As not just a staff member but a very old user of FH who has seen and misses the better times I can agree to everything you’re saying here Hooli. I truly am sorry that you feel this way and that you’ve had to share in this unfortunate experience of watching a beloved game slowly change into a shadow of its former self. I don’t think anyone here really enjoys how it’s become nor has wanted or intended for things to become this way, however due to a series of reasons here we are


Thanks so much for the response, Sura <3
The only thing I've to say is about this;

Raz has expressed that he believes the community wants the feeling that the old maps gave and not the old maps themselves. He has his own plans for the game and in the end it’s up to him what he wants us all to do as he is the server master. He believes that perhaps if newer better maps that offer more activities were put in place of the old maps that perhaps the community would like that more, if not come to peace with the removal of the old maps.

This might be what Raz believes but was there ever any polling done about this so he could get an idea of what the community wants? From the community and not just from what he believes? I think Raz needs to try to do more what the community of the game he's trying so hard to fix is asking for. Creating polls for important questions about the future of FeralHeart, asking just that; Would the community prefer the old maps, or newer maps with more activities?
I'm not denying that he's wrong as as I stated in my original post, as I'm only one person and don't speak for the entirety of the community. If there was a poll there's a chance the community would vote for new maps over old ones, and there's a chance they prefer the old. Either way, I think giving the players of the game some sort of voice about the future is really important!

Title: Re: Operation "Revive FeralHeart"
Post by: LaughingWolf on September 20, 2019, 12:42:06 am
Sounds great in theory, but just look at the newest/revamped maps. EP has plenty to do but has maybe 3 people in it at most at times. I don't track Kibou, but I doubt that's much better. Just looking at that alone should tell you that 'more stuff to do' isn't working either.

[the following is copied from a post i wrote on FN discord]
I've been saying it from the beginning. It's not the maps, it's the people and the comeraderie that people miss. They miss the big groups that rp'd in local, that would occasionally even rp with eachother. The fights and wars that would occasionally happen, and the ability to literally drop in on a rping group and sometimes rp with them. They miss the big landmarks for what they represent, places people gathered to enjoy the game for what it is. Not complain about what it isn't.
The recent release of "FH Classic," and the fact nobody is even ON fp, let alone using the other maps, should tell you something, too. The maps don't mean anything to anyone other than a point of nostalgia for what once was.
At least that's what their actions are saying more than their words.

That is true that it’s not just because of the old maps but it’s like I said, it’s also a number of things that has changed between then and now that has ruined what people loved in the first place. That comeraderie came about because the environment provided it with the right tools to properly nurture that in community. All of that was a culture that formed on the basis of the old game and community. So much has changed between then and now. Things that were are no more, and without all the right conditions in place we may never see that same thing again. This isn’t to say that there’s no hope for FH to get that back, but at least in the state that it’s in now there is none. Even if we could never get back the same type of spirit the game had, at least if we could create a new one that is equally as welcoming and enjoyable we could have something worthwhile. There is some value in what was lost, and seeing that should tell us something. Old FH was doing something right...
That's fair and i agree on the last bit, especially.
Title: Re: Operation "Revive FeralHeart"
Post by: Oddonelynx on September 20, 2019, 01:22:26 am
I think the old maps should be re-added, they look pretty cool
Title: Re: Operation "Revive FeralHeart"
Post by: Astraea on September 20, 2019, 01:29:48 am
I'm going to keep this rather short as what I feel has been said in past posts. I agree with all that has been said here from a lot of others. I feel the same way about the game personally and the aspects about all of it as a whole. To see something from my childhood, 2011 until now is very heartbreaking. Going in game and seeing almost no one, local being dry, etc. It all breaks my heart, all of it. Even the forum makes me sad in regards to activity, since it has gone down just as much.

One thing I think is important to remember and take concern of is Impressive Title games are ultimately dying as well. A lot of big servers and games are slowly becoming inactive as well, I've seen it happening around me and it also makes me very sad. These types of games are one of a kind and many around here grew up with them. Another reason is likely many have moved on and grown up at the same time.

Regardless, Hooli thank you much for creating this. It's nice to see others input and be able to give mine and hopefully it sheds some light on the matter, maybe pushing things to move a bit more for the future. <3
Title: Re: Operation "Revive FeralHeart"
Post by: Ellen11v on September 20, 2019, 05:23:23 am
What does Raz need to have in order for all of this to move on?
Does he need more support? I’m all in for that. Does he have a ‘buy me a coffee’ link somewhere? I’ll give $20. If he needs help big time with the job, then let’s do it!!

If that’s not the case, then why is he doing this to all of us, honestly?! I simply don’t understand what he’s going through AT ALL.
True, he’s holding the game up and have been doing so for almost a decade, right?
What is going on, Raz? You know you aren’t alone, we all want to help you out if you let us.

I’m screaming it out that I don’t want this game to die. Staffers and Rhakorra probably knows, because of my drama thread earlier that occured because I wanted to defend the game so bad. I cried that night but luckily Bloo and Rhakorra was there for me to cheer me up.
Title: Re: Operation "Revive FeralHeart"
Post by: Rhakorra on September 20, 2019, 08:18:00 am
I don't think it's a money problem, and if it was then Raz would have organized fund raising or announced it on the theead. Eitherway I dont think its money...Personally someone just need to take a few mental notes and start opening stuff.

You're welcome, Ellen ;3 <3
Title: Re: Operation "Revive FeralHeart"
Post by: VortexAlive on September 20, 2019, 10:54:40 am
I agree that the registration needs to be opened. That's a given to have any chance.

As for the old maps? Guys, it wasn't the maps... I was there right before the new maps were released and I can tell you that the old bonfire and old ficho felt pretty empty at times too, maybe not nearly as much as the grounds does now but the point is that things weren't exactly better just because of the old maps. I noticed a huge drop from 2014-2016, the hacking was in the middle of that and caused a fair number of problems too. I guess what I'm trying to say here is that constantly hearing about how 'bad' the new maps are/were and wanting the barren older and far less detailed maps back, even from a player's perspective, just seems/seemed very silly. That's how nostalgia works really, you don't just miss any 1 thing about something old, you miss everything about it and getting only one thing, or a different version of the same thing, only to realize that that alone wont solve any desire would leave you with a "It just doesn't feel the same." feeling, you know?

It's not the fault of any one thing and if we hope to move forward, we all need to come to terms with that and create not the 'old' spark, but a new spark with new life.
Title: Re: Operation "Revive FeralHeart"
Post by: Bloo. on September 20, 2019, 01:00:36 pm
Registration has been opened. Please do not take this as an opportunity to start making a whole bunch of new accounts. Instead, use it to recruit new members off-site and bring our numbers up!
Title: Re: Operation "Revive FeralHeart"
Post by: Rhakorra on September 20, 2019, 01:36:44 pm
Registration has been opened. Please do not take this as an opportunity to start making a whole bunch of new accounts. Instead, use it to recruit new members off-site and bring our numbers up!
This is wonderful news!
Title: Re: Operation "Revive FeralHeart"
Post by: LordSuragaha on September 20, 2019, 01:43:42 pm
I agree that the registration needs to be opened. That's a given to have any chance.

As for the old maps? Guys, it wasn't the maps... I was there right before the new maps were released and I can tell you that the old bonfire and old ficho felt pretty empty at times too, maybe not nearly as much as the grounds does now but the point is that things weren't exactly better just because of the old maps. I noticed a huge drop from 2014-2016, the hacking was in the middle of that and caused a fair number of problems too. I guess what I'm trying to say here is that constantly hearing about how 'bad' the new maps are/were and wanting the barren older and far less detailed maps back, even from a player's perspective, just seems/seemed very silly. That's how nostalgia works really, you don't just miss any 1 thing about something old, you miss everything about it and getting only one thing, or a different version of the same thing, only to realize that that alone wont solve any desire would leave you with a "It just doesn't feel the same." feeling, you know?

It's not the fault of any one thing and if we hope to move forward, we all need to come to terms with that and create not the 'old' spark, but a new spark with new life.

Indeed it isn’t just the old maps but a combination of factors that lead to the decline. I was their as well and saw when numbers started to fall. It’s never been the fault of one thing ever as LaughingWolf and I were saying, but rather a series of events. And again I’m just sharing my experience and personal opinion here, I’m not trying to upset anyone who was involved or criticize anyone personally. I don’t think this is an issue of blaming anyone but rather reflecting on what was done that may have lead to our current circumstances. Throughout these years staff have always had nothing but the best intentions even if things didn’t go as planned or weren’t received well by the community. But yeah, the downfall in my eyes began with the general chat removal. Personally I always thought that it wasn’t worth removing until we had a solution for it, since removing it cold turkey just caused more issues and upset in an already limited community. I do acknowledge that there were problems with it, it was flawed but also valuable to role players especially. Using video clips to advertise for rolepays never really worked as effectively as quickly seeing a roleplay right in the chats. As time passed and the game got older of course older uses left as well, some left out of growing disinterest, some left due to changes etc... but then more things happened to an already limited game with a small population which only added to its eventual decline. These things being the whole random registration, the hacking, the sudden unexpected 2016 patch that overhauled the old maps, the hacking and the addition of the log in screen, no source code updates etc.

Now do I believe that adding all these things back as they were would fix things? No. Why? Simply because times have changed and the “gaming culture” has changed since those times. FH needs to be fixed and a number of those old features would only set the game back more. However, I do believe that if some of those old features could be reworked, refined, and or updated would could get things to get better again. The features I mean most being the registration, a general/global like chat, a log in integrated into and only in the game itself, plus source updates... then we can get somewhere. I do have faith especially as we have xSpirit now that a lot of these old issues could be fixed. Staff throughout the years were only trying to do their best with what they had.

Happy to hear that registration was opened back up at least <3
Title: Re: Operation "Revive FeralHeart"
Post by: Rhakorra on September 20, 2019, 01:48:01 pm
Well, I think it's great XSpirit is our coder, but coding does take time and lots of energy. Should the Feral Heart Staff open a discussion to have another coder slot? I meant no disrespect as I just don't want anyone to be stressed out
Title: Re: Operation "Revive FeralHeart"
Post by: VortexAlive on September 20, 2019, 02:05:35 pm
Staff throughout the years were only trying to do their best with what they had.

Aye, something I acknowledge fully. c:
Also happy to hear that registration has been opened again!
Title: Re: Operation "Revive FeralHeart"
Post by: A.P.S. on September 20, 2019, 03:56:08 pm
I was so happy to read it was back up eeeeee! ;w;

My thoughts on it though- I'm glad someone said something. I logged in today and was just saddened over not really having any new messages to read. Used to I'd come back maybe after sleeping or being out and have plenty to read and do, I've actually probably spent more time on the forums than in-game, but now it just feels... Well, dead.

As far as the maps are concerned? I actually like the new ones a lot, though I don't think they're perfect, no map is. I think they all just feel similar? I couldn't tell you by a screenshot in a random location which map is which, with a few exceptions. With the old maps, it was usually pretty clear where was where, regardless of where in the map you were. They were also a heck ton easier to navigate through.

There's also a sense of imagination with the old maps. For those who couldn't or didn't like to download custom maps, people would take what was given and turn it into anything. Maybe I'm wrong and it was just what maps attracted what kinds of roleplayers, but it seemed like Ficho Tunnels was Freddy's Pizzeria, Bonfire Island was Beach City, that random bush in Fluorite Plains was a warrior cat's den, and that's I think another thing that made it special.

The most important thing about the old maps though? The general crowds they attracted. Bonfire was fun to hangout in because of it's silliness and chaotic chat, Ficho was cool to talk in and meet people from various fandoms, and Fluorite felt very... Wholesome? That's the closest word I can think of. It gave a true feeling of what Feral-Heart was in a sense.

Though taking away these beautiful maps might not bring these people back entirely, if it made new folks who joined do the same thing? I think I'd have to be for that. The fact there was no vote kinda makes it worse too. The community had absolutely no say in anything about how the new maps would be handled, though that's the main reason I'd give the update any sort of backlash.



As far as donating to Raz goes, I believe he requested we don't. This post here, though not stating why, would lead me to believe the idea of donations is out of the question: https://feral-heart.com/smf/index.php?topic=1188.0

But, if it meant supporting, keeping up, or improving the server, me and I believe many others would be willing to donate if they could. Though, it doesn't exactly say donations, I don't know how well such would be taken.



About a new coder and xSpirit, xSpirit is on break, right? With the possibility of not coming back, too? https://feral-heart.com/smf/index.php?topic=67044.0 I know it says things like break, at the moment, etc, but the "That said, I might return later." sounds much less certain.

I'd be up for a second coder though, maybe just to even things out. Not only would things get done faster, but there would be less stress on just one person. I don't know how well it could actually work though, I've seen Impressive Title's source code and I'm not sure how two people editing it at once would work, though if it was possible, I'd be up for it even more. But, only given xSpirit is good with it, he may prefer to work by himself on this.



I think I'm done, that was longer than I thought it would be. >.<
Title: Re: Operation "Revive FeralHeart"
Post by: lolzcupcake on September 20, 2019, 04:35:07 pm
As someone who stopped playing really due to the map change I hate to pop some bubbles. I know I'm just one person right now but I can at least give my fees back to help share both sides.

I'd like to start off with that its not that the new maps are bad, they are lovely, well thought out and have great little gems.
What I hate though is how full of meshes they are. I can't find a spot the doesn't have something in my cameras view blocking my oc or others. The amount of meshes just takes over and I can't think out a good story. Its too busy. While others may love that, I and I'm sure others do not. There isn't a single map to really run away to. Another this is that the amount of details over heat my old laptop, which me and 4 others friends have the same issue. We can't be on more than an hour or our laptops start to heat up. Which sucks cause we aren't in a good place to buy new ones.

I also like to point out these new maps felt very forced upon me. There was no pool that I saw, nothing but "hey new update you have to get or you can't play the game you love ever" so it felt very forced upon me. Now this is just how I feel sorry if that upsets you in anyway. I think dismissing anything about the old maps not being why people left is a little bit of a slap to the face, for me at least.

Again no one is saying the new maps are bad or should be gone, but they should of been given as an add on to the maps already in FH
Title: Re: Operation "Revive FeralHeart"
Post by: Rhakorra on September 20, 2019, 05:51:17 pm
Honestly, I think we should have a second coder, it would be a easier for the staff. Like, why not? XSpirit wants to see FH grow and of course, being on hiatus takes us nowhere since he is stepping down for a certain amount of months...or never. The word "might" tells alot.  Honestly, now the mission to "revive FH" is to open applications. With the code in the staff hands, why wait? I don't want to sound harsh, but I would continue on rather than wait.

I think staff should start to begin opening developer applications.
Title: Re: Operation "Revive FeralHeart"
Post by: A.P.S. on September 20, 2019, 06:10:42 pm
I second opening a new spot for a coder soon. Sorry, but we'd be getting nowhere if we didn't. Wait a week or so if staff wants, that's fair, but a second coder is a good idea eventually.
Title: Re: Operation "Revive FeralHeart"
Post by: Rhakorra on September 20, 2019, 06:12:50 pm
I second opening a new spot for a coder soon. Sorry, but we'd be getting nowhere if we didn't. Wait a week or so if staff wants, that's fair, but a second coder is a good idea eventually.

*tips hat* Thank you. Staff should consider it and start making applications.
Title: Re: Operation "Revive FeralHeart"
Post by: Ratel on September 20, 2019, 07:08:41 pm
FeralHeart registration has been open for months, I'm sure that was common knowledge by now.
Title: Re: Operation "Revive FeralHeart"
Post by: A.P.S. on September 20, 2019, 07:09:58 pm
FeralHeart registration has been open for months, I'm sure that was common knowledge by now.

No, it was recently closed since mid July I believe due to trolls from what I've gathered.
Title: Re: Operation "Revive FeralHeart"
Post by: Rhakorra on September 20, 2019, 07:12:07 pm
FeralHeart registration has been open for months, I'm sure that was common knowledge by now.

Sadly, no. Alot has happened.
Title: Re: Operation "Revive FeralHeart"
Post by: lolzcupcake on September 20, 2019, 07:38:56 pm
I don't think getting a new coder is that easy, its more of Raz would have to trust them. Which he has stated why he hasn't really gone forward with getting one. The fact we have one is hard to believe. But having something for people to fill out and to be looked at by Raz when he isn't busy could help with finding one. Maybe a limited helper for the one we have would be easier? I'm not sure what all goes into it but just throwing out an idea.
Title: Re: Operation "Revive FeralHeart"
Post by: VortexAlive on September 20, 2019, 10:46:48 pm
We can't be on more than an hour or our laptops start to heat up. Which sucks cause we aren't in a good place to buy new ones.

I've had to deal with low quality pc's as well, I understand the frustration of not being able to play a game simply because there is too much detail in it. I also understand where you're coming from when you say there should have been a poll or community interaction of some kind back when the new maps were originally being made, for which I think is partly why the "content creator" section exists. I'm sorry to hear things have affected you in this way. =/

On that note, you can as always create/find private maps possibly shared publicly with the amount of detail you'd prefer and invite your friends to said maps, like how roleplay groups do. Maybe even make a roleplay to go with the map? Just an age old idea. Kind of reversed from before where people would make more detailed maps because... yeah. It definitely goes both ways. xD

I'm personally mixed when it comes to map detail, I like seeing a quality environment around me but I wouldn't want it to overheat my system either.
Title: Re: Operation "Revive FeralHeart"
Post by: Morgra on September 20, 2019, 11:28:14 pm
I don't think getting a new coder is that easy, its more of Raz would have to trust them. Which he has stated why he hasn't really gone forward with getting one.
This is exactly right. With a position of this importance, we need people who we can trust completely. And not only that but someone who xSpirit feels comfortable working with.
Title: Re: Operation "Revive FeralHeart"
Post by: lolzcupcake on September 20, 2019, 11:49:24 pm



On that note, you can as always create/find private maps possibly shared publicly with the amount of detail you'd prefer and invite your friends to said maps, like how roleplay groups do. Maybe even make a roleplay to go with the map? Just an age old idea. Kind of reversed from before where people would make more detailed maps because... yeah. It definitely goes both ways. xD


I've maps before, but you kinda miss out on those fun public map things, I enjoyed the random people that would jump into the RP or chat. Its kinda how I found my friends to start with. With making a map or using a map you run into the issue of no one else being in there. Even publicly made maps by users. Everyone can agree even those are empty, even before FH ran slow. Not a lot of people can download maps or know how to. While the maps are great for private RPs, you really miss out on those great random meetings. 
Title: Re: Operation "Revive FeralHeart"
Post by: LaughingWolf on September 21, 2019, 01:39:26 am
We can't be on more than an hour or our laptops start to heat up. Which sucks cause we aren't in a good place to buy new ones.

I've had to deal with low quality pc's as well, I understand the frustration of not being able to play a game simply because there is too much detail in it. I also understand where you're coming from when you say there should have been a poll or community interaction of some kind back when the new maps were originally being made, for which I think is partly why the "content creator" section exists. I'm sorry to hear things have affected you in this way. =/

On that note, you can as always create/find private maps possibly shared publicly with the amount of detail you'd prefer and invite your friends to said maps, like how roleplay groups do. Maybe even make a roleplay to go with the map? Just an age old idea. Kind of reversed from before where people would make more detailed maps because... yeah. It definitely goes both ways. xD

I'm personally mixed when it comes to map detail, I like seeing a quality environment around me but I wouldn't want it to overheat my system either.

For me it's more about the camera since i'm in f4 99% of the time; i don't like it when the camera has object collision issues or you just can't see your character because there's a bunch of trees there. That said, I did make bits & pieces of Eastern Pass tree-heavy but only to create a certain environment within the limited space. //gods i talk about EP too much.
Title: Re: Operation "Revive FeralHeart"
Post by: Starstriker_K9 on May 06, 2022, 02:52:24 pm
i really hope thi sis taken into consideration
Title: Re: Operation "Revive FeralHeart"
Post by: iLady on May 07, 2022, 12:49:55 am
At this point its a stretch