Hey guys, so this seems to happen with every map that I make since the newest update. I have both files as .png, both are 513x513, both single layered, and the mask is set in RGB while the terrain is in Greyscale. It's how maps are done right? Named the Terrain THTerrain.png and the mask THMask.png, both are saved under the Terrains folder. Well when I try to open up the game, I get past the two loading screens before it crashes. Even if I delete the two files, the game still crashes. Any ideas?