Author Topic: *squints at staff* =v=  (Read 114446 times)

Offline Michen_S

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Re: *squints at staff* =v=
« Reply #340 on: March 25, 2018, 08:25:29 pm »
It would fit perfect for a new map, at least. The only other place where I could think of to place a map like this is the Ficho Tunnels.

I'm also kinda wondering if anything is gonna change at Seaside Grove, now that I think about it...
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Offline Kuri

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Re: *squints at staff* =v=
« Reply #341 on: March 25, 2018, 09:51:59 pm »
I'm hoping ficho remains much the same but with some new holes in the far walls accessing the maps nearby.
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Offline FlyingGrass

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Re: *squints at staff* =v=
« Reply #342 on: March 26, 2018, 04:36:41 am »
Or... There are two mountains in The Grounds above Ficho Tunnel, and Ficho appears to be between those two mountains(Though still under the mountains), maybe Ficho is changing? Or something will be put there to mark where the mountains visible in The Grounds meet each other?
« Last Edit: March 26, 2018, 05:32:33 pm by FlyingGrass »

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Offline Azurain

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Re: *squints at staff* =v=
« Reply #343 on: March 26, 2018, 03:28:36 pm »
Another valley maybe....?

Offline Azurain

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Re: *squints at staff* =v=
« Reply #344 on: March 27, 2018, 05:10:32 am »
"Lively waters: has been added."

Hmmm....maybe a river? Dude....a rushing riving would be great.

Offline turtlies

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Re: *squints at staff* =v=
« Reply #345 on: March 27, 2018, 05:22:39 am »
A map based off rapids and waterfalls and everything would be really pretty! I'd love to see something like that.

Otherwise perhaps an Atlantis/Last Cave inspired map? I miss those maps tbh, an updated version of them would be awesome.


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Offline Melon

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Re: *squints at staff* =v=
« Reply #346 on: March 27, 2018, 05:58:25 am »
omg yiss

moar water pl0x!1!11!

Lively waters? Could mean an lake with alot of fish?
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Offline Vwang

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Re: *squints at staff* =v=
« Reply #347 on: March 28, 2018, 01:18:19 am »
omg yiss

moar water pl0x!1!11!

Lively waters? Could mean an lake with alot of fish?
What if they are finding a way to enhance the water reflections?

Offline LaughingWolf

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Re: *squints at staff* =v=
« Reply #348 on: March 28, 2018, 04:25:44 am »
omg yiss

moar water pl0x!1!11!

Lively waters? Could mean an lake with alot of fish?
What if they are finding a way to enhance the water reflections?
I think that'd require the code, wouldn't it?

Offline turtlies

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Re: *squints at staff* =v=
« Reply #349 on: March 28, 2018, 05:11:14 am »
omg yiss

moar water pl0x!1!11!

Lively waters? Could mean an lake with alot of fish?
What if they are finding a way to enhance the water reflections?
I think that'd require the code, wouldn't it?

I think there's a few water reflection mods out there, or at least some that just make the water look a tad more realistic or make it less laggy. Maybe not exactly 'enhancing' the reflection, but I think it can at least be modified slightly. I'm kinda doubtful they'd add any into an official release, but its possible.

"Sassygrass: has been added."
I'm... not sure what to think of this one lol


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bro what if i put my feralheart cave next to yours.. bro what if they only had one flattened bush mesh to lay on and we had to share... haha just kidding... unless...?