Author Topic: How to use 3ds Max/Learn Meshing(With Pictures)  (Read 8698 times)

Offline peachbreeze

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How to use 3ds Max/Learn Meshing(With Pictures)
« on: May 26, 2013, 04:15:10 pm »
Dun give credit to me, theirry taught me first T^T
So I decided to share it with you guys ^^

I dont think it matters what version, and it sure isnt free. If you really want it, I guess you can poke around the internet for a crack. Its not very legal, but everyone does it ;)

Open 3ds max and have a new project (duh)

Now, what I do is I get a sphere instead and kinda use it to sculpt. You get it by going to your 'tool box' and simply clicking the sphere button. Click and drag out to create it, you can scale it also.
The numbers show you the order. First, second, third.

And then you should have a sphere like this (Color varies):


Okay. Now, before you go to the modify tab on your toolbox make sure your sphere is selected.
This is what it looks like when your on the modify tab.

The red circle is what you click to get there.
Go to the modifier list and click edit mesh.


Now that you clicked edit mesh, click vertex under selection.

So, your sphere has alot of fancy blue points around it. Dont panic, they are nothing, really! Just your vertices that allows you to pull out and in and up and down.

Scroll down your tool box and click soft selection. If there is the words and a little plus sign next to it, click on the plus sign and a new drop down will come. Click use soft selection, look:

Select the check box. Make sure it has a check, lol.
Left click and a huge list thing will come up. Dont panic, all you need to do is select 'move'.
You should see a red, green, and blue arrow.

Click anywhere on the sphere. Its okay if the vertices turn rainbow, thats good!
Let me demonstrate what they do~ Blue pulls it up and down.


Red and green pretty much do the same thing.
Pull left and right, forward backward.


Ex is up there~
Ill make an apple for example~ Im using the verticies to move the verticies around.

Theres your apple-ish.  . . . Figure ^^"
"Oh nu, Peachy! Wheres teh steam!?"
To add new objects go to your toolbox's tabs and create. I will use a cylinder as the stem. I will use the same process as the apple to distort it. (Ill fix the apple up, too. .)

I changed the colors.

Any questions? Ask on the thread. . .
Im below a begginer LOL Thats Why I made a simple apple.
Have fun, explore with what you can do with the vertices! <3


.-.

BouncyLion101

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Re: How to use 3ds Max/Learn Meshing(With Pictures)
« Reply #1 on: May 26, 2013, 11:41:05 pm »
Nice of you to make this tutorial, Peach.
I'm sure many people will find it useful too.

Offline hugrf2

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Re: How to use 3ds Max/Learn Meshing(With Pictures)
« Reply #2 on: May 27, 2013, 01:04:51 am »
I shall find it useful too.. But one question, do you mind making a tutorial on converting the object to a .mesh?
Thanks. Anyway, all thanks to Thierry. c: Kinda.
Thanks, Thierry and peachbreeze! ?

Offline Shenidan

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Re: How to use 3ds Max/Learn Meshing(With Pictures)
« Reply #3 on: May 27, 2013, 09:03:52 am »
It sure is useful c: Now I can practise making meshes ;o; Thanks for posting

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Offline F456GH6

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Re: How to use 3ds Max/Learn Meshing(With Pictures)
« Reply #4 on: November 15, 2014, 04:12:03 am »
This helped tons! :)
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