Feral Heart
Help & Guidance => Game Help => Topic started by: LordSuragaha on June 26, 2011, 04:42:18 pm
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Hello everyone Hiruko here 8) lol
I was wondering how I can make a preset that has say... two different color eyes or different patterns on either side of the body. Is it even possible? I am no pro to GIMP so please go gentle on me xD! Any help is much appreciated loves <3
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Hmm...I'm not sure if you can. I've never seen anyone with two different sides before...But then again, I'm not a very big preset maker. x3 But I'm sure it's possible.
(Sorreh, SmokahMokah not very smarticles in the morning)
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aww thanks Smokah :) I am hoping there is a way to do it because it would be so cool. Thanks for your reply still ^^
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Mhm. x3
I'm trying to figure out how to make one eye blue and one eye brown on a charrie. x3
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It's very possible indeed it is.
So, this is the default coding: (preset 7)
material preset_7_bodyMatL
{
technique
{
pass
{
texture_unit
{
texture preset_7body.jpg
}
}
}
}
material preset_7_bodyMatR
{
technique
{
pass
{
texture_unit
{
texture preset_7body.jpg
}
}
}
}
material preset_7_headMatL
{
technique
{
pass
{
texture_unit
{
texture preset_7head.jpg
}
}
}
}
material preset_7_headMatR
{
technique
{
pass
{
texture_unit
{
texture preset_7head.jpg
}
}
}
}
material preset_7_eyeMatL
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_7eye.jpg
}
}
}
}
material preset_7_eyeMatR
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_7eye.jpg
}
}
}
}
material preset_7_tailMat
{
technique
{
pass
{
texture_unit
{
texture preset_7tail.jpg
}
}
}
}
material preset_7_maneMat
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
texture_unit
{
texture preset_7mane.png
}
}
}
}
You see how it has L (Left) and R (Right) Mats? (Materials)
Those are the sides. bodyMatR is the right side of the body, and bodyMatL is the left side of the body, same for head and eyes. (headMatL, headMatR, eyeMatL, eyeMatR)
Anywho, under the L and R coding, it's using the same image, so simply, make two images, and change it to use that one, under the correct body/head/eye side. So let's say, you want a scar on the right side of the body. And you have the preset_7body.jpg and the scar.jpg You would code it like this:
material preset_7_bodyMatL
{
technique
{
pass
{
texture_unit
{
texture preset_7body.jpg
}
}
}
}
material preset_7_bodyMatR
{
technique
{
pass
{
texture_unit
{
texture scar.jpg
}
}
}
}
material preset_7_headMatL
{
technique
{
pass
{
texture_unit
{
texture preset_7head.jpg
}
}
}
}
material preset_7_headMatR
{
technique
{
pass
{
texture_unit
{
texture preset_7head.jpg
}
}
}
}
material preset_7_eyeMatL
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_7eye.jpg
}
}
}
}
material preset_7_eyeMatR
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture preset_7eye.jpg
}
}
}
}
material preset_7_tailMat
{
technique
{
pass
{
texture_unit
{
texture preset_7tail.jpg
}
}
}
}
material preset_7_maneMat
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
texture_unit
{
texture preset_7mane.png
}
}
}
}
Hopefully that helps! :)
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Thanks so much Ruby you are always a big help! and thanks for having the patience and taking the time to explain this to me. You are the best <3
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D'awww, your welcome. <3 ^^
And ty!