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Messages - Kastilla

Pages: 1 2 [3] 4 5 ... 254
21
Game Help / Re: dark mane
« on: November 05, 2018, 08:22:11 pm »
I see the giant mohawk, which is already in game.

22
Miscellaneous Tutorials / Re: Shay's Feral Heart MAC extension
« on: November 05, 2018, 08:19:01 pm »
.//claps

Back at it again with the Mac tutorials eh, Shay? Good for you. :) Surely this will help a new generation of newbies and their Macs.

23
Game Help / Re: dark mane
« on: November 05, 2018, 08:14:11 pm »
Do you mean items, by any chance? Like a mane item/object that you put on your character; they are usually pitch black.

 I'm not entirely sure what the current pack is, but I'm sure you can do a simple forum search!

24
Game Help / Re: Blocky Manes on characters
« on: November 05, 2018, 08:12:41 pm »
Perhaps there is an issue in the material coding of the default canine manes. Not entirely sure how it could have changed as you said you hadn't tinkered with the files at all, but just to be safe.

Go into FeralHeart>media>materials and find the cmain.material file. Here you'll find code. Make your life easier with Ctrl+F to find the word mane. This will direct you to what makes the mane work...it should look like this, if it doesn't, copy and paste it in!
Code: [Select]
material CmaneMat
{
transparency_casts_shadows off
receive_shadows off
technique 1
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128

fragment_program_ref Mane_PS
{
param_named_auto colorMod1 custom 1
}
texture_unit
{
texture fmaneMask.png
tex_coord_set 0
tex_address_mode clamp
filtering trilinear
}
texture_unit
{
texture fmaneShade.jpg
tex_coord_set 1
}
texture_unit
{
texture fmaneLight.jpg
tex_coord_set 2
}
}
}
technique 2
{
pass
{
cull_hardware none
cull_software none
alpha_rejection greater_equal 128
lighting off

texture_unit
{
texture fmaneMask.png
tex_address_mode clamp
filtering trilinear
colour_op_ex source1 src_manual src_manual 1 0 0 1
}
texture_unit
{
texture fmaneShade.jpg
colour_op modulate
}
}
pass
{
cull_hardware none
cull_software none
scene_blend add
depth_func equal
lighting off

texture_unit
{
texture fmaneLight.jpg
}
}
}
}
material CmaneMat2
{
technique 1
{
pass
{
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
fragment_program_ref Mane2_PS
{
param_named_auto colorMod1 custom 1
}
texture_unit
{
texture fmaneMask2.png
tex_coord_set 0
tex_address_mode clamp
filtering trilinear
}
texture_unit
{
texture fmaneShade.jpg
tex_coord_set 1
}
texture_unit
{
texture fmaneLight.jpg
tex_coord_set 2
}
}
}
technique 2
{
pass
{
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
lighting off

texture_unit
{
texture fmaneMask2.png
tex_address_mode clamp
filtering trilinear
colour_op_ex source1 src_manual src_manual 1 0 0 1
}
}
}
}
Now, there are two separate instances here, CmaneMat and CmaneMat2. Paste and replace over both of those, if appropriate.

One more thing to check, go to your masks folder (FeralHeart>media>textures>masks) and look for your mane textures. They are labeled as fmaneMask.png and fmaneMask2.png. Make sure these files are .png and not .jpg. Seems like the blockiness can be caused by lack of transparency.

If this doesn't work, then... install these back-up default FeralHeart files, for your material file here.

Hope I could have helped!

25
News Archives / Re: October Update Part 1
« on: October 03, 2018, 07:04:59 pm »
Odd to see so many familiar names as staff members.

Oh well, I wish them well.

26
Other Games / Re: Best IT servers?
« on: September 30, 2018, 09:35:12 pm »
I don't play any other servers but I was interested in Primitive Call for a while. I played a little bit of Cereal Soup as well. I am not sure if PC is still active or not but giving them a look up might be an option! As for any others, I have never played.
Primitive Call is still in development. ^w^

Other things that are in development, still are of course Cereal Soup (released on Steam) and Impressive World. Not to be confused with the IT server, of course, which is no longer running.

27
Other Games / Re: Best IT servers?
« on: September 30, 2018, 09:28:11 pm »
These are in no order of favoritism, but they are the best of the best (in my opinion).
Dragon's Den
Dawn of Eternity
Tribes of the Wild / Impressive Title by Tigg
Azoptaos
Okami no Tochi / Land of Wolves

28
You said it better than I ever could. Even though I am a veteran myself, I never thought bad of the new maps. I was only upset that they removed the old ones lol. :)

Thank you for providing your words in the matter. Nice to see fellow veterans crawl out of the woodwork.

29
Game Help / Re: Items Not Showing Up
« on: September 30, 2018, 02:52:30 am »
I gave the file a test run myself, copied your .cfg file and pasted it into my own. Everything is in order, no missing items.

Not quite sure what's goin' on...I will investigate further.

30
Forum Games / Re: How well known are you on FeralHeart? ---
« on: September 30, 2018, 02:25:09 am »
9/10
Not personally.

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