Alright, so recently myself and a fellow RP member were attempting to enter the Alpha ver. of a map for an RP. Everyone else has no issues entering the map. However, she and I both have issues. When attempting to load the map up/load our characters/enter the map, the game will crash shortly after trying. For me at least, it doesn't give me a "Feral Heart has stopped responding" message or anything. It just closes.
I went in and manually began adding in .fho files to a COMPLETELY BLANK Feral Heart folder, separate from my main folder/game, to see which .fho files the game liked and which it didn't.
I began noticing two things:
1. There's no pattern for the .fho files. they seem to be random
2. Some of the .fho files are files with which I have NEVER had issues with, and even have downloaded personally for map making.
It doesn't seem to be an issue with other meshes because, as I said, I loaded the map files into a bare-bones FH folder to test and see. The map was able to load with 0 issues for several .fho files, but many of the more important ones were refusing.
It's not a particle issue either. While the map does have a fair number of particles, there doesn't seem to be any duplicates (_0 and _1 or whatever) popping up.
We even went as far as having the map maker send us the .mesh and .material files for most of the nuisance .fhos and got nowhere. We tried exporting a map with specifically those .fho groups added into it (one item from each Object group in map maker) and I was able to enter the test map no problem, but not the main one.
These are the .fho files I found so far through individual research that have given me crashes. I've never had issues with some of them before.
There were still more .fho files to test, but I had gotten pretty fed up with opening and closing my game for 2 hours straight as I manually added in one .fho at a time to see if my game liked it or not.
Now, I've been playing FH since the game came out. I've never had any issues like this.
Initially, the other individual involved (I won't be adding them in unless they decide they'd like to be added) had what a few users recognized as the Flower Bush glitch? They had some meshes show up as the default FH Flower bush mesh. I did not experience this, so perhaps we are experiencing different issues.
If anyone has any clue as to what it might be, please let us know ASAP! We've tried a lot of things to try and fix this but to no avail.