Author Topic: Mechanicat {Open species}  (Read 15764 times)

Offline FlyingGrass

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Re: Mechanicat(Open)(3rd Update of Sep 11|0 Forum Time Offset)
« Reply #20 on: September 12, 2017, 04:34:03 am »
Ahhh such a unique and interesting species, might have to create my own character!! I really enjoy the descriptions of how they work, their programming, their naming, appearance, etc.
So neat, and nicely done!! Great job putting so much work into this species!
All my life, I was fascinated by living tech. I'm glad I get to bring tech to life here! :)

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Offline FlyingGrass

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Re: Mechanicat(Open)(Update of December 04 |0 Forum Time Offset)
« Reply #21 on: December 22, 2017, 03:06:43 pm »
Updated!
« Last Edit: December 24, 2017, 12:59:33 pm by FlyingGrass »

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Offline FlyingGrass

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Re: Mechanicat(Open)(Update of January 18 |0 Forum Time Offset)
« Reply #22 on: January 18, 2018, 11:27:42 am »
Updated! Made this species less overpowered than it was before, and am still wondering what weaknesses tech can have.

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Offline TheWalrider

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Re: Mechanicat(Open)(Update of January 18 |0 Forum Time Offset)
« Reply #23 on: January 18, 2018, 06:57:52 pm »
I might join your species with my own OC!

Offline FlyingGrass

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Re: Mechanicat(Open)(Update of January 18 |0 Forum Time Offset)
« Reply #24 on: January 18, 2018, 07:11:26 pm »
I might join your species with my own OC!
Ok! :D

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Offline fried_noodles

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Re: Mechanicat(Open)(Update of January 18 |0 Forum Time Offset)
« Reply #25 on: January 18, 2018, 11:04:05 pm »
I really like this species! I'm not usually into tech-canine/feline characters (mostly because they seem so difficult to roleplay), but it's really interesting to read how everything works... I love that you put smaller but important details too : D ...robotic purring sounds like it would sound nice
bear with me please.

Offline FlyingGrass

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Re: Mechanicat(Open)(Update of January 20 |0 Forum Time Offset)
« Reply #26 on: January 22, 2018, 04:13:05 pm »
I really like this species! I'm not usually into tech-canine/feline characters (mostly because they seem so difficult to roleplay), but it's really interesting to read how everything works... I love that you put smaller but important details too : D ...robotic purring sounds like it would sound nice
I plan to write more details, about how mechs are affected by organic diseases what viruses affect them, and other differences between Mechanicats and organic beings other robots. I can make a guide on roleplaying robots, but I'm not sure how to other than other names for components.
« Last Edit: September 11, 2018, 06:40:56 am by FlyingGrass »

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Offline FlyingGrass

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Re: Mechanicat {Always open species}
« Reply #27 on: November 22, 2018, 01:19:58 pm »
Bump. Updated!

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Offline Notorious.

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Re: Mechanicat {Always open species}
« Reply #28 on: November 22, 2018, 02:52:49 pm »
Everyone has already said it but this is such a creative and gorgeous looking species! I have never seen anything like this before so good job! Keep up the great work! Can't wait to see future updates on this interesting species. +floofs <3
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Offline FlyingGrass

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Re: Mechanicat {Open species}
« Reply #29 on: June 26, 2019, 03:35:11 am »
Everyone has already said it but this is such a creative and gorgeous looking species! I have never seen anything like this before so good job! Keep up the great work! Can't wait to see future updates on this interesting species. +floofs <3
Sorry for the late reply but, thank you! ^-^

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