material preset_#_equipMatL
{
technique
{
pass
{ alpha_rejection greater_equal 128
texture_unit
{
texture preset_#equip.png
}
}
}
}
material preset_1#_equipMatR
{
technique
{
pass
{ alpha_rejection greater_equal 128
texture_unit
{
texture preset_#equip.png
}
}
}
}
Change the # with your presets number. Paste this in the preset's code. c:I managed to make the wings invisible, but my character looks like a marshmallow, just white and texture-less all over.I think I can understand, but I'm not entirely sure. You can still have invisible wings just by adding the equip code and then adding a transparent image, but you'll have to create the rest of your preset in order for it to look right. You can copy the fur texture from media>textures and all of the markings are there as well. From there you'd need to simply color your texture and copy the markings, then place them underneath the fur texture. There are plenty of tutorials floating around, too, if you don't quite comprehend what I'm getting at.
Is there any way I can just use the normal default markings for my character, but still use the invisible wings preset?
Can you do it with SAI or Paint?
I'd have to say that the tutorial is fairly nice and easy to interpret, but you don't really need GIMP. Any program that allows for transparency will do (Paint.NET and Photoshop are two of the more common ones). You can also just open a new image that's 512x512, erase the white space, and name it preset_(number)equip.png. Just wanted to point these things out if you weren't aware. ^^'