Does it happen in game as well? I mean, after exporting the preset and putting it on a character, does it turn white? I feel like this could be an issue with the preset maker itself.(https://i.imgur.com/KqXGl1y.png)
hmm I remember having the same problem once but I just cant for the sake of me remember how I fixed it =o=Yea, it's PNG
Maybe you can check if you have the right file and have it in png?
material preset_#_maneMat2
{
technique
{
pass
{
cull_hardware none
cull_software none
scene_blend alpha_blend
alpha_rejection greater_equal 120
texture_unit
{
texture YourFluffyManeTexture.png
tex_address_mode wrap
}
}
}
}
Put that at the bottom of the preset's material file, maybe between the mane and the wings if there are wings. Replace the # with your preset's number.Didn't work, now the texture won't show up at allCode: [Select]material preset_#_maneMat2
Put that at the bottom of the preset's material file, maybe between the mane and the wings if there are wings. Replace the # with your preset's number.
{
technique
{
pass
{
cull_hardware none
cull_software none
scene_blend alpha_blend
alpha_rejection greater_equal 120
texture_unit
{
texture YourFluffyManeTexture.png
tex_address_mode wrap
}
}
}
}
This isn't the only possible look for the Fluffy Mane code, play around with it however you like! ;D
Edit: Made the code look tidier.
It sounds like the fluffy mane mane has now got stripes instead of being all white? Or it's completely invisible?The mane is completely white
Stripes could indicate a missing texture, I think. Check that the texture name in the code is the same as the file's name.
If the texture is completely invisible, turn the "alpha_rejection greater_equal" to either 100 or 50.
I've also found an empty gap in the code I posted, it didn't seem to be causing problems in testing, but I've updated my first post to fix it just in case.
I've looked back at the posts above, and realised something. All I saw was the white squares in the recent screenshots, and I hadn't seen the first post, so I thought it needed the mane code, but I was getting the problem all wrong, sorry about that.Yay my mane works now, thank you for your help pal!
I think I have a possible solution for what the main post may be describing, and it's not another code, but first I should fix what I got wrong. If there are two codes for "maneMat2" in the same Material file, delete the one I gave you. Let me know if it shows up or not.