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Fluffy Mane Texture Broken On Presets

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Sincerest:
I need some help figuring out how to fix this. I checked a few other older posts with fixes, but when applying another set of code beneath the base mane coding in the .material file all it does it break every mane in the game for me.
Removing the extra code, this is what shows up for me for the fluffy mane when trying to make the preset mane texture work... any thoughts? (I don't know how to resize images, sorry!)  :-\

Alphabet:
Can you share your material code for the mane? (I can't help you fix it without knowing what the code is)

D-ead7Dog:
Try this code where the mane code section is!


--- Quote ---material preset_11_maneMat
{
   technique
   {
      pass
      {
         ambient 2.0 2.0 2.0
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         alpha_rejection greater_equal 250
         texture_unit
         {
            texture preset_11mane.png
         }
      }
   }
}
--- End quote ---

Make sure to change the preset_11mane.png to match your preset mane file name. Same as if it's png or jpg.

Sincerest:
@Alphabet Yes! Here's what my .mat code looks like for the mane:
@D-ead7Dog I put in the code for the mane, but ended up getting this instead:




--- Quote ---}
material preset_3_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_3mane.png
         }
      }
   }
}
--- End quote ---

Oddonelynx:
I have a preset that uses the fluffy mane too, you have to change the "maneMat" part to "maneMat2". This mane's buggy though and if other players download your preset it'll appear as black and yellow, though.  :(

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