Feral Heart
Help & Guidance => Game Help => Topic started by: Arkham_Scout on September 26, 2022, 05:36:07 pm
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I got Parallels Desktop which I can run windows 11 on a mac, and I can play any windows game. But when I load the game this what it looks like:
(https://cdn.discordapp.com/attachments/650294786863005717/1024019200827740190/Screen_Shot_2022-09-26_at_2.05.59_PM.png)
All of the textures is there. I don't know why it's showing this and there's no cursor at all
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Looks like you might be missing some files. Have you tried reinstalling?
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Looks like you might be missing some files. Have you tried reinstalling?
yes and it shows the same thing
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If you are using the Direct3D renderer, it might be glitching due to the difference between running actual Direct3D and running emulated Direct3D. I would try using the OpenGL renderer. That's how I get FH to run on Linux and Macs have better OpenGL support than emulated Direct3D support. You will need to manually change the renderer via the "ogre.cfg" file in the game folder though, since you have no cursor.
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If you are using the Direct3D renderer, it might be glitching due to the difference between running actual Direct3D and running emulated Direct3D. I would try using the OpenGL renderer. That's how I get FH to run on Linux and Macs have better OpenGL support than emulated Direct3D support. You will need to manually change the renderer via the "ogre.cfg" file in the game folder though, since you have no cursor.
It works now, thanks Dylan
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If you are using the Direct3D renderer, it might be glitching due to the difference between running actual Direct3D and running emulated Direct3D. I would try using the OpenGL renderer. That's how I get FH to run on Linux and Macs have better OpenGL support than emulated Direct3D support. You will need to manually change the renderer via the "ogre.cfg" file in the game folder though, since you have no cursor.
It works now, thanks Dylan
np. In this case, the issue was caused because Parallels Desktop has an OpenGL implementation that lacks support for npot textures. So the solution was to switch to the Direct3D renderer by editing the "ogre.cfg" file in a text editor. For reference, an npot texture is a texture that has dimensions which are not powers of 2.
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Feral heart has been fixed, please ^^