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help on game crashing with FH modded animations
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Pumpkin.Lynx_:
Okay! This is the last post regarding issues haha.
So I modded the Canine Idle for FH and it crashes when I try to use a canine playermodel. I followed tutorials to make sure the xml skeleton was updated to have the tail slider feature but I dunno what I messed up on, here I'll supply the items.
The edited animation .Blend: http://www.mediafire.com/file/yt0djo6lqwnaty0/barkedit.blend/file
Unconverted (1.16): http://www.mediafire.com/file/4l909hqs10ur5cf/oldcbody.skeleton.xml/file
The converter file (yes I do have the other needed ones, just wanted to link the one I used to convert): http://www.mediafire.com/file/s5dmnl8bfx6t1kv/OgreXMLConverter.exe/file
The converted file: http://www.mediafire.com/file/0fg0ox1pdlwmxfz/cbody.skeleton/file
*EDIT(what I used to make add a slider feature): <animation name="TailScale" length="0.16">
<tracks>
<track bone="tail5">
<keyframes>
<keyframe time="0">
<translate x="0" y="1e-006" z="-0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
</keyframe>
<keyframe time="0.04">
<translate x="-0" y="0" z="-1e-006" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.00946" y="1.00946" z="1.00946" />
</keyframe>
<keyframe time="0.08">
<translate x="0" y="1e-006" z="1e-006" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.03421" y="1.03421" z="1.03421" />
</keyframe>
<keyframe time="0.12">
<translate x="-0" y="-1e-006" z="1e-006" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.05895" y="1.05895" z="1.05895" />
</keyframe>
<keyframe time="0.16">
<translate x="-0" y="0" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.06841" y="1.06841" z="1.06841" />
</keyframe>
</keyframes>
</track>
<track bone="tail4">
<keyframes>
<keyframe time="0">
<translate x="0" y="1e-006" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
</keyframe>
<keyframe time="0.04">
<translate x="0" y="-1e-006" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="0.993244" y="0.993244" z="0.993244" />
</keyframe>
<keyframe time="0.08">
<translate x="-0" y="0" z="-0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="0.975573" y="0.975573" z="0.975573" />
</keyframe>
<keyframe time="0.12">
<translate x="-0" y="-1e-006" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="0.957901" y="0.957901" z="0.957901" />
</keyframe>
<keyframe time="0.16">
<translate x="0" y="0" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="0.951145" y="0.951145" z="0.951145" />
</keyframe>
</keyframes>
</track>
<track bone="tail3">
<keyframes>
<keyframe time="0">
<translate x="0" y="-1e-006" z="-1e-006" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
</keyframe>
<keyframe time="0.04">
<translate x="0" y="-1e-006" z="-0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.0011" y="1.0011" z="1.0011" />
</keyframe>
<keyframe time="0.08">
<translate x="-0" y="-0" z="1e-006" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.00398" y="1.00398" z="1.00398" />
</keyframe>
<keyframe time="0.12">
<translate x="-0" y="-1e-006" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.00686" y="1.00686" z="1.00686" />
</keyframe>
<keyframe time="0.16">
<translate x="-0" y="-0" z="1e-006" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.00796" y="1.00796" z="1.00796" />
</keyframe>
</keyframes>
</track>
<track bone="tail2">
<keyframes>
<keyframe time="0">
<translate x="0" y="0" z="-1e-006" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
</keyframe>
<keyframe time="0.04">
<translate x="0" y="1e-006" z="-0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.00471" y="1.00471" z="1.00471" />
</keyframe>
<keyframe time="0.08">
<translate x="-0" y="-1e-006" z="1e-006" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.01703" y="1.01703" z="1.01703" />
</keyframe>
<keyframe time="0.12">
<translate x="0" y="-0" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.02935" y="1.02935" z="1.02935" />
</keyframe>
<keyframe time="0.16">
<translate x="0" y="-0" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.03406" y="1.03406" z="1.03406" />
</keyframe>
</keyframes>
</track>
<track bone="tail1">
<keyframes>
<keyframe time="0">
<translate x="0" y="0" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="0.743741" y="0.743741" z="0.743741" />
</keyframe>
<keyframe time="0.04">
<translate x="0" y="0" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="0.869157" y="0.869157" z="0.869157" />
</keyframe>
<keyframe time="0.08">
<translate x="0" y="0" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.19721" y="1.19721" z="1.19721" />
</keyframe>
<keyframe time="0.12">
<translate x="0" y="0" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.52527" y="1.52527" z="1.52527" />
</keyframe>
<keyframe time="0.16">
<translate x="0" y="0" z="0" />
<rotate angle="0">
<axis x="1" y="0" z="0" />
</rotate>
<scale x="1.65068" y="1.65068" z="1.65068" />
</keyframe>
</keyframes>
</track>
</tracks>
</animation>
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