Have you ever wanted to make a cool looking heightmap but don't know how? Well, this is the tutorial for you!
TOOLS: GIMP 2.8, computer, Feral Heart
Alright, first, we should set up a new heightmap as always.
(http://i41BannedImageSite/34fo40l.png)
Remember, 513x513 and under advanced options, change RGB to Grayscale.
(http://i39BannedImageSite/t8uibs.png)
Alright! Now you should fill it with any color, it doesn't matter what value of gray.
(http://i41BannedImageSite/8xrm1w.png)
Now, go to the top bar and select 'Filters'
(I couldn't get an image for this) Go down and select 'Render' > 'Clouds' > 'Fog.'
(http://i42BannedImageSite/14nof1f.png)
Now. Here's where you'll make your texture. The red area displays how much texture you want. If I put it at 0.1, the texture will be little/none *Note, putting it at 0 causes an error message. The blue area displays how transparent/opaque you want your texture to be. You can also change this on the layer tab of GIMP later on.
(http://i40BannedImageSite/2rggq9u.png)
Here is an example of the turbulence option at maximum.
(http://i43BannedImageSite/2cy3z8m.png)
Here is an example of the turbulence option at 0.1.
Hope this helped <3
Now, I found this quite interesting too.
I often use
Filter>Render>Clouds> Different clouds
Then I set the detail up to 9. This is what most people are looking for so I think you got the cake for making this. Thank you for sharing this with the community!