Author Topic: Should be broken, but... works?  (Read 1019 times)

Offline Dark_heart

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Should be broken, but... works?
« on: August 05, 2020, 06:53:40 pm »
Hai guys. While making mask map I usually use second layer - heightmap - to make good mask map. Use layers in multiply mode. By the way, good way to make realistic mask maps, lol. Anyway, I forgot turn off heightmap layer. Opened game, loaded map and... lake texture was black, actually every lower part were dark. It looked cool, so now I know, I can make mask maps darker, looks gorgeous.

So did you find any easter eggs which would - or maybe should - brake your game? And did you learnt something from them?
On new account Aiiokia