Feral Heart

Help & Guidance => Game Help => Topic started by: Jitters on October 22, 2011, 06:15:05 pm

Title: New mesh, ogre exception (because we all love problem solving these monsters)
Post by: Jitters on October 22, 2011, 06:15:05 pm
(http://i54BannedImageSite/34xg9zq.png)

What I did: I made a mesh on blender, exported it, and converted it. I tried to load it in the object maker, the game crashed with this popup.

What I've tried: Restarting my computer, reinstalling FH, trying it on FH+, re-exporting the mesh, reconverting the mesh, throwing my mouse at the computer screen, panicking. None of these were very effective.

Any ideas?
Title: Re: New mesh, ogre exception (because we all love problem solving these monsters)
Post by: Redlinelies on October 22, 2011, 06:25:51 pm
I got it! You need to throw your mouse harder at the monitor so it behaves!


Narrr.. I donno what this can be really actually. Since it mentions the meshserializer_v1,41 thing It could be that the converter needs another version or something since it doesn't match the ones used for FH?

I don't know really, I'm no mesher.

Something with the exporting or converting though? I'm certain someone else knows.
Title: Re: New mesh, ogre exception (because we all love problem solving these monsters)
Post by: Jitters on October 22, 2011, 06:31:33 pm
Lol Red.

I know there are a few mesh-making wonders on the forum, I hope they can help me. I wanna get my map all finished!
Title: Re: New mesh, ogre exception (because we all love problem solving these monsters)
Post by: Thierry on October 22, 2011, 06:54:00 pm
as red says, meshserializer_v1.41 is a mesh for Ogre 1.7 and FH uses Ogre 1.6 (meshserializer_v1.40).
search for an exporter for Ogre 1.6
Title: Re: New mesh, ogre exception (because we all love problem solving these monsters)
Post by: Jitters on October 22, 2011, 07:15:49 pm
I'm not too sure how to find that, I can only find two versions, the one I am using and the one for a higher version of blender... none of them mention anything about ogre 1.7 and 1.6 ( I never even knew about them O_o) I'm not too sure what to do now, perhaps I'll wait for Hammy to get back on and deal with me being confused at computer stuff XD
Title: Re: New mesh, ogre exception (because we all love problem solving these monsters)
Post by: Thierry on October 23, 2011, 01:07:14 am
ask to hammy, he can know better than me.
if you can't found the answer to your problem, i can try to solve it.