Feral Heart
Help & Guidance => Game Help => Topic started by: Atari-chan on November 05, 2011, 11:55:05 am
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is there anyone out there who can explain to me how to make textures? I know how to retexture things I just gotta find out how to make those textures, thanks in advance!
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This is really easy i will find a tutorial for you but if you PM me the textures you want i will be more then happy to make then for you ... as meny as you want !
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I can explain them! It's very easy
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@Lava please do so 8D
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and @ Adjazz, I want to learn it myself because I am eager to learn and that way I dont have to continiously bug other people when I want to make a texture XD but thank you very much for your kind offer :3
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Ok, here is what I did:
1. Search for a terrain texture [Such as rock or something]
2. Crop it to 512 x 512 [If smaller, you must find a bigger picture]
3. Save it in media > terrains > textures
4. Open a note pad file that says 'defaultTex'
5. Scroll to the bottom and type the name of the picture [MUST be jpg] and save.
6. Go in map maker and test! :)
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WAIIIIIIIIIIT, your talking about items? are you?
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Yes I am XD I am talking about Item textures, I already know how to do ground textures XD
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I know how to make textures for objects!!! For example ill use a rock and make a texture for that.
1. Go to the FH folder>>Media>>Objects>>Rock and copy and paste one of the textures.
2. Open the pasted texture using GIMP or something (I use GIMP just letting you all know)
3. After you've finished making your texture save it as e.g TestRock.jpg the .jpg is important. Not all textures are .jpg but since the rocks are save it as that.
4. Close it and go back to the Rock folder. See the material file open it up in Notepad (Right click>>Open with>>Notepad)
5. Now the code should look something like this:
material rockMat
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture rockTex.jpg
}
}
}
}
material rockMat1
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture rockTex1.jpg
}
}
}
}
material rockMat2
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture rockTex2.jpg
}
}
}
}
material rockMat3
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture rockTex3.jpg
}
}
}
}
material rockMat4
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture rockTex4.jpg
}
}
}
}
material rockMat5
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture rockTex5.jpg
}
}
}
}
material rockMat6
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture rockTex6.jpg
}
}
}
}
Copy and paste this bit just underneath:
material rockMat6
{
technique
{
pass
{
cull_hardware none
cull_software none
texture_unit
{
texture rockTex6.jpg
}
}
}
}
material rockMat6:
this is the name of the material in Object Maker. You can change it to whatever you want but for now call it rockMat7. Erase the rockMat6 and change it to rockMat7
texture rockTex6.jpg:
what you called your texture you type in here. Erase the rockTex6.jpg and replace it with your texture "TestRock.jpg"
The codes done so save it, dont click "Save as" just click save and close it. Open FH and go to Object Maker. Bring up a rock or any mesh and go to the tab called "Mesh" and click the rock until the white box thing appears. When the box thing appears in the material box where it says rockMat change it too rockMat7. Well whatever you called the material. The rock should change from its original texture to its new one made by you.
Hope this helps!!!
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Yes I am XD I am talking about Item textures, I already know how to do ground textures XD
Lol woops XD