Feral Heart

Help & Guidance => Game Help => Topic started by: NightShade. on December 02, 2011, 01:30:24 am

Title: Needing help with Map Terrains and Masks.
Post by: NightShade. on December 02, 2011, 01:30:24 am
I need help, Whenever I make a new map, then insert the terrain, after testing, these random objects from my other map with a different terrain appeared.  How do you fix this? It's really annoying.
(http://fc05.deviantart.net/fs71/f/2011/335/4/0/fh_y_u_fail__by_nyanscourge-d4hvyk5.png)
Title: Re: Needing help with Map Terrains and Masks.
Post by: Ingredient on December 02, 2011, 07:06:34 am
This is a glitch from one of the patches. So far as i know there isnt a way to fix this other than deleting the objects. They only appear after testing the map so its a good idea to save before testing, then when you load it nothing unusual will be there.
Title: Re: Needing help with Map Terrains and Masks.
Post by: Redlinelies on December 02, 2011, 03:13:55 pm
I've heard from others that placing an object in the map first before testing prevents this?

haven't tried to myself though.
Title: Re: Needing help with Map Terrains and Masks.
Post by: Ingredient on December 02, 2011, 08:35:32 pm
I've heard from others that placing an object in the map first before testing prevents this?

haven't tried to myself though.

Ive tried this and yes it seems to work
Title: Re: Needing help with Map Terrains and Masks.
Post by: ImpossibleDefeat on December 02, 2011, 08:40:54 pm
Insert it another time, and don't test it after you replace it. It's a simple glitch, it happens to my other account many times. Just don't test it out and you'll be fine.
Title: Re: Needing help with Map Terrains and Masks.
Post by: NightShade. on December 02, 2011, 08:49:18 pm
Thanks for the help guys :3 I hope KovuLKD gets the chance to fix this glitch if he can.
Title: Re: Needing help with Map Terrains and Masks.
Post by: Redlinelies on December 02, 2011, 08:54:09 pm
Well, he has been informed about this glitch and some others, and I hope they're fixable.
Title: Re: Needing help with Map Terrains and Masks.
Post by: GaaraRocks! on December 04, 2011, 09:43:48 am
what the map is doing when you dont have objects its reading the temp file. The temp file records objects and water you have used in a previous map before hand. So when testing the map it adds all the objects from the temp file into your different map for some reason. I've been messing about with map maker lately and thats what i ended up noticing. When people say adding a object into your map before testing helps prevent that its true because now the temp file should be reading new objects.


However going into the temp file and deleting all the object codes out of it doesnt work. When you load up the game they still appear.

(i know this because i spent hours messing about with the creator. Heres what i mean, this is whats in my temp file)

 [Map]
Name=MM
Seed=G1Ps0j7wjm
[Terrain]
Filename=tempTerrain.cfg
Size=30000 30000
Boundary=0
[Sky]
HasSky=true
Filename=Day (Top)
[Water]
Ocean=15000 320 15000
OceanSize=36000 36000
[MapMaker]
StartPos=10883.3 998.263 12177.9
[Objects]
Filename=tempObjects.cfg
[Gates]
[Weather]
Filename=Rain
[Portal]
HasPortal=true
Position=10283 349 8762
Yaw=342


Now if i decided to make another map and hit test all these will show up. Floating plants and water or way under the map.
Title: Re: Needing help with Map Terrains and Masks.
Post by: NightShade. on December 04, 2011, 09:31:49 pm
The problem is resolved, So sorry if you took time on that answer GaaraRocks! :c
The only thing I'm working on right now is this FH+ issue where it deletes all of my rocks in mai map >:U and mai dens. and mai caves and mai mounts