Feral Heart

Help & Guidance => Game Help => Topic started by: Nightpelt 1906 on January 09, 2012, 10:52:04 pm

Title: IW Texture problems..... help!
Post by: Nightpelt 1906 on January 09, 2012, 10:52:04 pm
I am tryign to get some creatures (like ZD, gazelle) into my game for a zoo map, i can get the creatures into my game fine, but they are all base white. ZD is what i want most in colour. I can easily put it in crystalMat and other Materials. I even opened the Texture of the ZD in notepad, and there is about 50000 numbers, letters and symbols there, mostly in another language/s. I fyou think i should i can post what it says here, but it would fill up about 2 pages of this topic
Title: Re: IW Texture problems..... help!
Post by: Skiver on January 09, 2012, 11:25:54 pm
This has nothing do to with FeralHeart whatsoever.


Impressive World problems are for Impressive World, not FH. Take it up there.
Title: Re: IW Texture problems..... help!
Post by: Ingredient on January 10, 2012, 12:29:14 am
You need the .mesh, the .material and the texture image to bring everything up in Object Maker. The material file should look something like this in Notepad

material zombieDragonMat
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         alpha_rejection greater_equal 128
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture dragonzombieTex.png
            tex_address_mode wrap
            filtering trilinear
         }
      }
   }
}


If not copy and paste it into the material file and save it. Then load it in Object Maker and the texture should show up, otherwise in the material box type in "zombieDragonMat" after saving it you can use it in your map.

This has nothing do to with FeralHeart whatsoever.


Impressive World problems are for Impressive World, not FH. Take it up there.

I think Madison is trying to bring the meshes with their textures into FH to use in her FH maps, therefore it does have something to do with FH. Just pointing it out

Title: Re: IW Texture problems..... help!
Post by: Nightpelt 1906 on January 10, 2012, 01:39:44 am
well this is a map in FH that im trying to get a object into so it DOES have to do with FH.

                     
If not copy and paste it into the material file and save it. Then load it in Object Maker and the texture should show up, otherwise in the material box type in "zombieDragonMat" after saving it you can use it in your map.

.....

ummmmmmmmmmm whut. dont exactly get that sorry
Title: Re: IW Texture problems..... help!
Post by: Skiver on January 10, 2012, 01:43:06 am
Well you did not clarify, my apologies.
Title: Re: IW Texture problems..... help!
Post by: Ingredient on January 10, 2012, 01:51:45 am
well this is a map in FH that im trying to get a object into so it DOES have to do with FH.

                     
If not copy and paste it into the material file and save it. Then load it in Object Maker and the texture should show up, otherwise in the material box type in "zombieDragonMat" after saving it you can use it in your map.

.....

ummmmmmmmmmm whut. dont exactly get that sorry

Ok, open the material file in Notepad if the code inside didnt look like the code i posted up you need to copy and paste that code into the material file, save it afterwards by going "File" then "Save". It should load in Object Maker now. You know where you type in the mesh to bring it into Object Maker? Well theres the same box underneath called Material. In that box type in "zombieDragonMat" and the material should should up on the mesh. Understand?
Title: Re: IW Texture problems..... help!
Post by: lol_lions on January 10, 2012, 07:30:30 am
Most Likely IW files wont work anyways, Since the textures and everything are all "iwz" Format. Sorry, Try getting them from ITr, Their files arent locked.