Feral Heart

Game & Forum Discussion => Game Discussion => Game Suggestions & Ideas => Topic started by: Redlinelies on January 11, 2012, 11:32:58 am

Title: Ideas, ideas and Some more ideas
Post by: Redlinelies on January 11, 2012, 11:32:58 am
Everyone most likely have some sort of ideas or like the ideas and suggestions from other users. There's of course the bigger needs and the more smaller ones. Even though we shouldn't beg for things over and over, it never hurts to point out a few things you think are worth to put out for everyone to see. Feel free to take a few minutes away from your life to read these suggestions.

Of course I'd love to see some more actions, more than anything, or possibly preys you are able to hunt(and possibly nom afterwards?), this thread is in more general about ideas, ideas that I've either come up with from the back of my head, or seen here on the forum, in the game or from friends. Ideas that I personally think would improve FH in so many ways. Even though some ideas might not be at everyone's likings, I tried pretty much to put down general ideas that shouldn't give too much of a "YES!" and a "NO!" side. More like a group gathering point of view and hope of seeing it. Some are new, some are old, but I'd say they are all great ideas that should be put into the game if possible.

Superduperawesomesauce list that redders think should make it into the game:
Title: Re: Ideas, ideas and Some more ideas
Post by: Redlinelies on January 11, 2012, 11:33:19 am
Title: Re: Ideas, ideas and Some more ideas
Post by: Jitters on January 11, 2012, 06:27:25 pm
Wow Red, such awesome ideas, and some of these would be great additions to the game....no all of these.
Title: Re: Ideas, ideas and Some more ideas
Post by: wolffox on January 11, 2012, 06:49:27 pm
I was waiting for this thread c: I see you finally did it. xD These are all GREAT ideas, and I really hope some of these will be implemented in the future. FH is already a great game, but it would be pretteh amazingz if some (or all) of these things were stuck in dere. And not just thrown in... but actually had thought put into them. :l Another thing would be some new maps, nu? Well detailed and creative maps like the ones in your map pack. Replace Ascension Island with another version of Advance, even. No flying allowed. c; LOL.
Title: Re: Ideas, ideas and Some more ideas
Post by: Avani on January 11, 2012, 07:02:02 pm
All these are lovely ideas.
I want them all c:
These ideas would be amazing to have in-game <3
Gloom effect would be so beautiful~
A lot of useful and great ideas here!


Title: Re: Ideas, ideas and Some more ideas
Post by: Redlinelies on January 12, 2012, 09:33:11 am
Fankz for posties yew guise.

And arr wolfie, things like maps and actions were kinda left out in this cause I think the "need" of it within the community is probably as big as preys and how wings used to be, see this kinda like standing out some morez thread wise.

Feel free to giff feedbackz on ideas or probably discuss ones that shud be addedz or not.
Title: Re: Ideas, ideas and Some more ideas
Post by: Rimfrost on January 12, 2012, 11:02:07 am
I would love to see water splash added to the game.
And I like the the other ideas aswell : p

And this with non english keys making the game crash, it's so annoying. It really needs to be fixed :c

And thunderstorm, yes YES.

The only thing I don't really like is the chat bubbles, but if you are able to turn it off, then who cares if it's added? xD


But yeah, Rimmy likes these ideas.
Title: Re: Ideas, ideas and Some more ideas
Post by: JazzForLife on January 12, 2012, 12:03:15 pm
Those commands = YES. I really like that idea and loved them in IT. It would be cool if we could come up with new ones to put ingame as well.

Weather is a big yes too, I find it kinda funny that it's clear blue skies everyday.

But I think what I like most is the server game messages. A lot of users don't check the forums and if we need to get them a message, BAM. They could see it. Good ideas.
Title: Re: Ideas, ideas and Some more ideas
Post by: Revolver on January 12, 2012, 12:08:16 pm
Love the ideas above and what i think would be a nice add is an option for trotting.
Its such a harsh transision from walking to running cuz of the speed difference, a trot would give it a smoother movement and also help rp a bit.
Title: Re: Ideas, ideas and Some more ideas
Post by: wolffox on January 13, 2012, 06:31:59 pm
But I think what I like most is the server game messages. A lot of users don't check the forums and if we need to get them a message, BAM. They could see it. Good ideas.

Ftw.
Title: Re: Ideas, ideas and Some more ideas
Post by: Ramine on January 13, 2012, 06:46:00 pm
I was waiting for this thread c: I see you finally did it. xD These are all GREAT ideas, and I really hope some of these will be implemented in the future. FH is already a great game, but it would be pretteh amazingz if some (or all) of these things were stuck in dere. And not just thrown in... but actually had thought put into them. :l Another thing would be some new maps, nu? Well detailed and creative maps like the ones in your map pack. Replace Ascension Island with another version of Advance, even. No flying allowed. c; LOL.

^ That there xD
Title: Re: Ideas, ideas and Some more ideas
Post by: wolffox on January 13, 2012, 06:47:00 pm
Lol Ramine. xD I really like the idea of the ingame clock too... geez, it'd be great. Now we just have to bug Kov some more.
...HAHAHA -shot offline-
Title: Re: Ideas, ideas and Some more ideas
Post by: Ramine on January 13, 2012, 06:50:01 pm
I'm just awesome like that.

But yeah, the cl0ck would be a great addition. Maybe too much but I think it should be added behind the user/character name in the chat? Just a thought. xD
Title: Re: Ideas, ideas and Some more ideas
Post by: Redlinelies on January 13, 2012, 09:32:56 pm
Only problem I see with this is making things slightly more confusing.

The in game time we walk about here would be a "FH" time and not an real life time anywhere in which chats that do have time after messages like the one suggested usually goes by, some user might write something one time, and another write something just slightly after and all the sudden it's 20 minutes after even though there was just 1 minute real time that passed by.

If there was a clock shown at all time unless disabled, it wouldn't bring the same "oddness" since everyone would have the actual clock in the corner, the icon displaying where on the day but also the actual day/night cycle inside of the game.

Having a time stamp in the chat would also loose it's own point slightly cause
A. It wouldn't be showing the actual ingame time anywhere and you had to write in the chat to see what the game time is.
B. We wouldn't even be able to use for easier moderation of the game like real time chats using this can, cause it doesn't even show the "actual" time.

That chatbox is kinda flooded as it is right now if you'd ask me as well.
Title: Re: Ideas, ideas and Some more ideas
Post by: Dunstan26 on January 14, 2012, 05:59:02 pm
I luffs deez ideas Red.. dis some awshum stuff xD all the ideas can really improve fh if added :3
Title: Re: Ideas, ideas and Some more ideas
Post by: catwarrior on January 16, 2012, 04:11:26 pm
Nice ideas Red! I was noticing most other members are complaining about sitting and all that anatomy stuff. At first I thought they were being fussy, but now i'm starting to agree: the sitting of the characters looks weird.
Title: Re: Ideas, ideas and Some more ideas
Post by: Opaldragon on January 16, 2012, 10:00:07 pm
These ideas are awesome.
Title: Re: Ideas, ideas and Some more ideas
Post by: Raoran on January 17, 2012, 10:43:04 am
What about if someone is offline but still in-game? The character could be transparent like a ghost and maybe you could add a sentence above the character saying why you're gone. Lol.

Not a must, but a neat idea. :)
Title: Re: Ideas, ideas and Some more ideas
Post by: Redlinelies on January 20, 2012, 07:09:52 am
Thanks for the replies guys. The more that are aware of these things the better really. I also added a new one on the bottom of the list.

About the ghost thing I've always been very anti against AFK  notices for characters what so ever. This is because I myself has to leave the game once every so often to check up on things here and there. Sometimes I even need to be away. Knowing that I'd constantly would go into an afk mode isn't really what I'd want. Nor would I be forced to check on the game knowing that this changing into AFK state would take place.

Even though I can understand how this would be a welcomed idea for some, it wouldn't be for others.
Title: Re: Ideas, ideas and Some more ideas
Post by: catwarrior on January 21, 2012, 01:01:07 am

About the ghost thing I've always been very anti against AFK  notices for characters what so ever. This is because I myself has to leave the game once every so often to check up on things here and there. Sometimes I even need to be away. Knowing that I'd constantly would go into an afk mode isn't really what I'd want. Nor would I be forced to check on the game knowing that this changing into AFK state would take place.

Even though I can understand how this would be a welcomed idea for some, it wouldn't be for others.

Red. You've got a point, cause some who say: AFK in Bonfire, uh oh for you...And the AFK letting-you-know thing won't help either. Not bashing your idea, just making a point.
Title: Re: Ideas, ideas and Some more ideas
Post by: Redlinelies on January 21, 2012, 01:22:47 am
I spose it could be seen that way as well really. I tend not to go AFK in bonfire cause I don't even want to know what could happen xD. But aye, if there would be notices I spose some users could see it as an opportunity for their so called "need". Hurr..
Title: Re: Ideas, ideas and Some more ideas
Post by: Viinca on January 21, 2012, 01:32:02 am
You have fantastic ideas Red!! I totally agree for most of them, includings the bubble chats, new between-map screenslides, music, weather (although I'm worried about the lag here XD).. I also would love new emotes, and the list is infinite here. Emotes that are useful like "nuzzle" or "high paw" would be awesome.

The one point I absolitely agree with is the mini-Mods in groups, that would be so helpful for big RPs..
Title: Re: Ideas, ideas and Some more ideas
Post by: Redlinelies on January 21, 2012, 02:24:18 am
Thanks cami. This is really all down to making the "core" of the game more fun with tweaks and sparkles on places that some seem to forget is there.

Maybe if we ask kov might be able to make some of these happen if not all with time.

Some are even able to build on ideas like these even further or find flaws/improvements that can be done. Discussing ideas together usually help.
Title: Re: Ideas, ideas and Some more ideas
Post by: Kitty Lue on January 27, 2012, 01:31:54 am
LOVE all the ideas. Especially the chat bubbles and stuff :) I remember when I first joined FH, I was like "what?" when I saw the chat box, and I figured out there were no chat bubbles. It is  a bit easier to make friends when people know if someone is talking to them, as I figured out. It took me about 3 weeks to make any friends because i was too used  to chat bubbles and people didn't know I was talking to them. lol.
Title: Re: Ideas, ideas and Some more ideas
Post by: Redlinelies on January 31, 2012, 01:16:01 pm
Aye, chat bubbles would not only be fun, but they'd also help in general yesh.

Added a new one by the way.
Title: Re: Ideas, ideas and Some more ideas
Post by: FireRonin on January 31, 2012, 02:42:52 pm
These are awesome Ideas Red! Only there are a couple i wouldnt want in game XD. I dont like the idea of chat bubbles LOL They annoyed me sooooo bad in IT. Also I hated the Alt option for making your head snap to the front. THOUGH i do understand how that could help with movie making. BUt I like the way we are able to look around and Make our heads freeze while looking at someone.

I would love to see more official maps in game. with more creativity. :)
Title: Re: Ideas, ideas and Some more ideas
Post by: Redlinelies on January 31, 2012, 08:49:42 pm
Chat bubbles should just be able to turn off for those who doesn't like them really. Keeps everyone happy.
Title: Re: Ideas, ideas and Some more ideas
Post by: Zaroque on January 31, 2012, 09:06:59 pm
Typical Red, such an epical list. I like a lot of these ideas, keep 'em up m'dall.
Title: Re: Ideas, ideas and Some more ideas
Post by: FireRonin on February 01, 2012, 10:31:50 pm
Ok so I got negative Karma for posting that up there.... O.e... why?
Title: Re: Ideas, ideas and Some more ideas
Post by: Redlinelies on February 02, 2012, 06:47:48 am
To be honest, I doubt it was from that post since I'm not sure there's even anything to take in a bad way. Keep in mind though that older posts from you still lie around on the boards. Some people can really bite for the most odd things just as some nuzzle for nothing really.

*ontopic*

Fankies zar, It will most likely get updated as soon as ideas me findz suitingz comes around.
Title: Re: Ideas, ideas and Some more ideas
Post by: ZombieKitteh on February 02, 2012, 03:26:10 pm
I like most of these, especially the mods in groups. Would make own rolepalys so much easier :'D Say if someone is recruiting and the leader of said groups are offline, etc.. Typical stuff.

All of these are good ideas. c: I'm not sure if I'd like the chat bubbles, clock or different head freezing options though. Then again we could always have the option to toggle them on and off?

One thing I think should be adressed in Feral-heart is muzzle options for both models, well more so. Like- if I want to have a normal, domestic cat character, the muzzle, even if I shrink it down, still looks like a big cat muzzle and jaw :c And shrinking them all the way makes it look silly in some cases, so meh. xD
Title: Re: Ideas, ideas and Some more ideas
Post by: Jayfeather55 on February 19, 2012, 05:38:16 pm

Great ideas ;3
That is all. I agree with everything ;D
Title: Re: Ideas, ideas and Some more ideas
Post by: Kelhati on February 20, 2012, 02:14:15 pm
Loving these ideas, but what about climbing? Would there be any way to make that possible in-game, or at least easier than it is now? I've seen a lot of RPs where someone has posted about climbing into a tree, had to try to glitch up it, then just stand at the bottom and say to pretend they're in it. I had to give my Warrior Cat wings for a minute so I could get up into a tree. And plus, when you have a small character, you tend to go INSIDE the tree.
And, would the ability to change your name in-game be too complicated? On the same cat, when he got his clan name, I had to go back to edit the character and change the name from Bobber to LeopardPelt. Then I couldn't manage to get back in for a few hours as I drowned in the sea of bad tokens and failed attempts to connect to the server, and when I finally could no one was around anymore.

Another thing, something like the group initials in a line under the name idea. I'm sure everyone here has seen someone that has to have their species in their name to avoid confusion, could there be a line or spot or something, anything, for just this? Sure, people put it in their bios, but more often than not unless others are told, they will not read someone's bio. On my old fennec I had "Species: Fennec Fox" as almost the first words of the bio, and still everyone thought I was a pup or coyote until I put it in my name. But then, sometimes when someone said my name they would put the species there too, as if it were a last name. -facepalm-
Plus, some characters have a long name, and can't fit it.

A little nitpick: A different position for flying? It just.. looks.. really dumb to me right now.. It barely looks like they're flying to me sometimes.  The position is fine for hovering, but when you're giving chase the whole flying thing is kind of dumb, given the speed and position. A small change of position when you start moving, the hind legs moving more back, everything straightening up a bit, would maybe look nicer.
Also, has anyone noticed you seem to be naturally looking up more than you're supposed to while flying? That's a tad annoying. Have to look down and freeze just to kind of be looking ahead.

Also, somewhere I saw an idea for paw pad colors; Instead of the trouble of an animation for lifting a foreleg so you can see, there could  be an image of a paw pad somewhere that's of the same shade and texture as the one on the foot. Problem solved.

Also also, *cough*http://tinyurl.com/7vs28xg (http://tinyurl.com/7vs28xg)*cough*
Title: Re: Ideas, ideas and Some more ideas
Post by: Ouuka on March 10, 2012, 08:30:21 am
Dam red, awesome ideas o.O never thought of some of them.
Title: Re: Ideas, ideas and Some more ideas
Post by: Redlinelies on April 07, 2012, 06:15:44 pm
Bumping this thread since I do believe many would find it nice reading the list if they haven't.

Also fankies for the replies. And that link you sent chervil looked extremely nice, would probably be rather complex to set it up though.

Yet 2 more ideas added with some help from ze communiteh.
Title: Re: Ideas, ideas and Some more ideas
Post by: bluesnow26 on April 07, 2012, 06:26:10 pm
i agree with all of them except the chat bubbles. we need to be able to see wat we r doing and if a bubble chat comes by, it blocks he view. mai best counter arguement
Title: Re: Ideas, ideas and Some more ideas
Post by: Redlinelies on April 07, 2012, 06:31:25 pm
Quote
Chat Bubbles
Yes, we do want them. These bubbles would do so much for the game as well, not only because it's fun to have them. In IT some users got used to look at these bubbles instead of the chat, it also gave local a bigger reason to talk into it instead of clogging up other chats, it also helps new as old users to easier identify who's saying what, and would still do if it were added today. If someone doesn't like this idea for the reason of it "Covering up your screen" or "looking ugly", just give it an on/off option like IT had, and the few users that do not like it can just keep it off. Chat bubbles do tend to make things more fun for some reason.
Quote

If someone doesn't like this idea for the reason of it "Covering up your screen" or "looking ugly", just give it an on/off option like IT had, and the few users that do not like it can just keep it off. Chat bubbles do tend to make things more fun for some reason.

Herpaderp.
Title: Re: Ideas, ideas and Some more ideas
Post by: WhysoSerious? on April 08, 2012, 10:12:09 am
Oh yes, the RAWR & HOWL spamers xD
Epic ideas Red! -patting Reds shoulder-
But i also realy hate it when you are in a peacefull RP and super much other people take over the world and you lose the other comments. Thats bad, mostly by RP samples .3.
Title: Re: Ideas, ideas and Some more ideas
Post by: Caesar on April 11, 2012, 03:57:43 pm
Everyone most likely have some sort of ideas or like the ideas and suggestions from other users. There's of course the bigger needs and the more smaller ones. Even though we shouldn't beg for things over and over, it never hurts to point out a few things you think are worth to put out for everyone to see. Feel free to take a few minutes away from your life to read these suggestions.

Of course I'd love to see some more actions, more than anything, or possibly preys you are able to hunt(and possibly nom afterwards?), this thread is in more general about ideas, ideas that I've either come up with from the back of my head, or seen here on the forum, in the game or from friends. Ideas that I personally think would improve FH in so many ways. Even though some ideas might not be at everyone's likings, I tried pretty much to put down general ideas that shouldn't give too much of a "YES!" and a "NO!" side. More like a group gathering point of view and hope of seeing it. Some are new, some are old, but I'd say they are all great ideas that should be put into the game if possible.

Superduperawesomesauce list that redders think should make it into the game:
  • Users Being able to set pawpad colours
    As some might know, we had this "official poll" here on the forum when we first started up. This was the question, if we were to have own colours for the paw pads or not. This is an idea that should be possible to make as far as I know, and it wouldn't exactly hurt anyone if it existed. If Possible, maybe even make an "action/animation" when the character holds up 1 paw in the character creations screen for easier looks of the colours. Maybe even later on implement that action into the game so you can use it as an action? I think everyone would love to see something like this in the future.
  • Chat Bubbles
    Yes, we do want them. These bubbles would do so much for the game as well, not only because it's fun to have them. In IT some users got used to look at these bubbles instead of the chat, it also gave local a bigger reason to talk into it instead of clogging up other chats, it also helps new as old users to easier identify who's saying what, and would still do if it were added today. If someone doesn't like this idea for the reason of it "Covering up your screen" or "looking ugly", just give it an on/off option like IT had, and the few users that do not like it can just keep it off. Chat bubbles do tend to make things more fun for some reason.
  • Being able to view group bio from group invites page
    Haven't you ever gotten a group invite from a group you have no idea what it is? Well you are not alone, and I bet you probably wanted to check up on this group, and then had to search for it instead of being able to view the bio directly. What I pretty much think would help this is another options on the actual invitation page, that when you click the "Reject" or "Reject" menu, you should also have one that says "Group Bio". That way you are able to see what group that maybe invited you without notice more easier.
  • Users being able to give mod privileges within their own group
    Seen this suggestion from others before, and some even scream for it. This is pretty much needed for several reasons when it comes to those that actually rely on their groups in the game. Groups do work as the mainframe for many Roleplays that goes on within the game, and being able to structure it up is needed. This suggestion is pretty much that the creator of the group can assign mods within the group, that can accept/kick members to help recruit for roleplays, but also take care of those not wanted anymore. The mods wouldn't be able to kick the group creator though, and if for some reason the creator would leave carelessly, the first mod assigned would be given the group unless the group creator "Kills" the group(Also a new options that should be added).
  • Auto following head + Eyes
    Yet another idea suggested by users before and it's worth to bring up again. This exists in IT as well, and is really a nice thing to have around, it does tend to make the characters more alive no matter how it's done. If a character is marked by a mouse click, and then runs away, the character in the game that has them marked, should have their head following their movements. This makes users able to make their character seem like the have attention on someone without the need to constantly look at them in f2 mode. The eyes is a part of this as well, if you as a character would  look behind you, and you cannot get the character to move their head any further, the eyes should  move that little extra, so it actually seems like they try to look backwards. It's a fun and nice little touch that never got moved over from IT, and I hope it does.
  • Being able to turn off collboxes completely in the map maker
    Most map makers probably know about this, though I don't know if everyone would find great need of it, however. When inside the map maker(not the test mode as a char), you are not able to turn off the yellow collisions that are shown from objects. This can cause lag for some simply because they place lots of vegetation in their maps that soon enough fills their screens with lots of yellow transparent boxes that slowly strangles their framerate. This is not a "big" issue, but for some it can be quite the mess.
  • Fix the "Tongue" emote
    This one is easy to explain. When any user in the game uses the tongue emote(Felines at least), their tongue doesn't really look placed correctly and instead being between their somewhat lips, it looks like it's placed inside their chin slightly under, not between. Small yet easily noticeable flaw.
  • Official Maps loading screens has actual screenshots from the maps linked to them
    This is a thing I have thought about quite some while, and it would make things feel more based around the world that we play in. Lets assume we will have a more official maps in the future and more structure. Wouldn't it be nice if that when a users enter a portal leading to a certain map, a screenshot taken on the actual map is assigned to show every time you enters it. For example "Welcome to.... *Big screenshot with a jungle and a text saying "FeralHeart Jungles"*. Sound like something extremely nice to have, and even though it's not the biggest guide, it would also guide new members but also give maps a clearer signature to users within the game.
  • More Feralheart music
    This is one of the not so important ones, but I think it should be put out here again. Many players of the game seem to want more music for the game. I wonder if it's possible to find some more suiting free music for the game that everyone can enjoy, if not then it would be understandable really.
  • Actual ingame time with icons assigned to it!
    Oh boi, where to start this. Lets just say I'd love love to see this getting put inside the game for more than 1 reason. But lets explain it first. What I want to see is an actual ingame time for the nights, days, dusk and dawns. For example in the top right corner of the screen when playing, there would be an icon that displayed an "ingame time" and not a real life one. If it was 11 am in the game, it would be 11 am in the game for everyone. These times would also match an icon placed above, so if it were night time in the game there would be a moon over the clock, if it was dawn, there would be a half orange sun. I think you get it by now. Users within the game would also be able to set up meetings easily if they wanted to use it within the RP or whatnot. Great addition!
  • Thunderstorm weather effect
    Another thing from IT that is dearly missed. Pretty much allowing us to have thunderstorms with sound effects and flashes. Improving from IT as well, when a thunder strikes it would be perty coolz if they sky and the characters flashed slightly from it before the actual thunder sound comes out from the speakers. Also, why not add weather effects to the official maps in the future? It would improve things greatly as well. I can see a pack of random users crawling a random tree away from the rain because they can <3.
  • Gloom effect added into options
    As in IT and many other games that exists they have this "Gloom" options. Now the IT one might not be the best example that exists, but I gladly see such an graphics option in the game FH as well, back in IT I used to have it enabled all the time cause I found it more pretty to look at things. Sure I have gotten used to the way FH looks by now, but it would be a fun thing to have in the future.
  • Markers on the Mini map for the portals
    Awmygawd another IT thing? Yep... Another onezz. Why not be able to view the portals on the minimap really? Since you can zoom out on mini maps with the mouse by clicking, you should be able to locate portals as well. Not something that's extremely needed either, but it's a slight of "why not" idea.
  • Revamp that heightmap!
    Why not upgrade that mini map some in general? It would be nice if your mini map showed the users way north, south, east and west is located, also why not add some sort of smexy boarder on the heightmap mini map image that is displayed in the game instead of just the image itself? let it blend in some more with the rest of the in game hud ya?
  • Being able to TAG your custom maps!
    Here's another one I find very important for a game like FH, and many users have discussed this in many threads before, some have suggested this while others might have suggested just plain out not so smart ideas. In this case I talk more about a field in the map maker that you can choose to check and use if you want(No musts). When checked, it will give you yet another field to write name of the creator of the map in. And once someone enter the map, the creator name will be shown for you a few seconds EVERYTIME you enter the map. This will not prevent users from claiming maps, but those who still does are rather dumb and fill certainly not trick anyone since it says for everyone who the actual creator is. Good idea me thinkzzz.
  • Slower running speeds
    Rather simple one here and is probably one people are able to discuss of the list, but to be really honest I find the running speeds in the game just slightly to fast for the characters, they move a great distance too fast, and maps that should be big for real, is not. Maps with great detail automatically doesn't get the same attention at times and in general the FH worlds feel smaller than they are, by just lowering the running speeds slightly we'd have a bigger game on auto even though it wouldn't be a visible change.
  • Make shorter distance for local chat
    This is nothing that is extremely needed, but lets use this thought for a map like bonfire. The chats might seem chaotic just because the local range is actually rather far away. It gets flooded easily because users are able to read others sayings via local even though they aren't that close. I'm not looking for a GREAT change when it comes to the distance since it might would be silly to be forced to stand almost directly next to a user, but just make the range slightly lower than it is now would improve everything slightly, and would local more "local-ish". Not to mention if chat bubbles were added, it would reduce cludder at some times. As said, not a must.
  • Water splash and other various sound effects
    Another IT thing that should've moved over to FH. When a user jumps into the water it should make a "splash" sound. It's really fun to play around with it at times and would be a nice addition to the game over all. Just adding ambient sounds maybe? Or set up the textures that you assign in the game to give out various sounds as you run over it. For example a few cracking sounds when you walk over snow and ice, maybe add a more gravel-ish sound when you walk over gravel or dirt. Sounds does A LOT in a game and would raise a few bars if it was set up here.
Having new weather would be cool an also claws maps like the temple only have day and night but if maps could have other weathers and stuff that would be nice tosee music i dont care for music really have im sure it will take time to do all this stuff so all of us can wait :D
Title: Re: Ideas, ideas and Some more ideas
Post by: Raoran on April 11, 2012, 08:21:27 pm
I have more ideas. ^^

What about groups? Say your group has enemies or allies, you'd have a box of both of them and if you're the group creator you could send a request to be allies with another group and see the members who are in that group in the map in the upper left corner. If you have more than one group there would be different colors for them and the members would be the same colored dot as the group is on the map. Enemies would be dark colors but no request would be needed... or maybe it would? Not sure. :D

The group creator would have three (or less) trusted people on a list 'Co-leader(s)' or something similar to add more members when he/she is gone.  :P
Title: Re: Ideas, ideas and Some more ideas
Post by: Redlinelies on May 31, 2012, 06:58:20 pm
I do think there's a part in the post about co owners of the group, and would indeed be something imporant to have since the one leader cannot and will not be online 24/7 to invite people and manage the rp/group.

When it comes to allies and enemies I'm not too keen on it. It's just a way for new players to assume they can start fights and will eventually start big roleplay fights every now and then which itself will lead to foul language, harassment of users and what not. And it's not always people know how to properly start a real rp fight without taking things or making things personal.

Title: Re: Ideas, ideas and Some more ideas
Post by: m4rl33n on June 05, 2012, 09:11:53 am
OMG Red these are brilliant ideas! I wish they were in the game right now. Would make everything MUCH better!
Title: Re: Ideas, ideas and Some more ideas
Post by: Caesar on June 10, 2012, 06:41:29 pm
Dang so many awesome ideas Red Love them like weather, pawpads, Chat bubbles, group mods and adding mods in the group, be able to review group invites, and all the other ideas are amazing and they should be added your awesome Red all your thoughts are what everyone wants to pretty much be added hope Kov see this! :D
Title: Re: Ideas, ideas and Some more ideas
Post by: DivineHeroine on June 12, 2012, 08:50:35 pm
Awesome, Red, for organizing to make things easier!
Title: Re: Ideas, ideas and Some more ideas
Post by: DivineHeroine on June 12, 2012, 09:38:37 pm
How about this? o3o
   
I have another idea.. The buddy system idea.
How about adding some of these in? I wrote them on paper- planing on my bed on some days, oh those ideas O_O o3o

Buddy Features------
But 1st a little scenario!
A cub is wounded by a god modder and then a canine comes up to try and pick up the little cub who fainted.
In-game it looks silly and unrealistic!
There is no animation or simulation in-game like that to pick up the cub realistically,
instead in-game the cub has its eyes close and stands up like it is half dead and alive!

Why not add a "transportation" feature with a permission dialog or message etc?
like...Permission to:
? be carried by (put name here)
? carry (name here)
Carrying types:
Childish carry:Like in lion king how Mufasa carried Simba when Simba was a cub!
Back: How Kovu (Red   ) carried Kiara.
Drag: Like dragging a dead creature like an antelope, or someone wounded and still hanging from the ground
Hover: If you are a flyer, you can carry by your 2 paws or by 1 jaw. idk

extra......
Hug:.....  you get the point how about a hug feature?

Graphics for good computers.
Leaves that are robust and strong literally shine with a smooth bumpy texture I literally went outside today and found out this tree my dad used to water, so yeah I water it and thought it looked beautiful.
Why not also make the tree sway? O_o plants are not dead!!

Lip sync: This is perfect, it will force people to rp ..o3o maybe not.
Lyp sync will be on only in between " " (Quotation marks)
Title: Re: Ideas, ideas and Some more ideas
Post by: Beasty on June 13, 2012, 02:02:04 am
Thanks for adding the darker nights idea. I didn't think that not many people would look at my post.