Feral Heart

Help & Guidance => Game Help => Topic started by: Crocodile on February 01, 2012, 11:14:43 pm

Title: Animated Preset?
Post by: Crocodile on February 01, 2012, 11:14:43 pm
So, I'm trying to do an animated preset. Just a simple one, with the tail's color switching from black to white.

I got the code here: http://happyshadow.deviantart.com/art/Feral-Heart-Preset-Script-Tuto-199736102 (http://happyshadow.deviantart.com/art/Feral-Heart-Preset-Script-Tuto-199736102)

This is what my code looks like:

material preset_2_bodyMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2body.jpg
         }
      }
   }
}
material preset_2_bodyMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2body.jpg
         }
      }
   }
}
material preset_2_headMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2head.jpg
         }
      }
   }
}
material preset_2_headMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2head.jpg
         }
      }
   }
}
material preset_2_eyeMatL
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_2eye.jpg
         }
      }
   }
}
material preset_2_eyeMatR
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_2eye.jpg
         }
      }
   }
}
material preset_2_tailMat
{
   technique
   {
      pass
      {
         texture_unit
         {
            animtexture preset_2tail1.jpg preset_2tail2 .jpg 1
         }
      }
   }
}
material preset_2_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_2mane.png
         }
      }
   }
}


The two tail files are named:

preset_2tail1.jpg

preset_2tail2.jpg

I've switched them to black.jpg and white.jpg, but that didn't work. The tail just shows up as that blurry yellow and black that appears as the fur when you don't have any data for that body area.

if anyone could help me it be GREATLY appreciated.

Title: Re: Animated Preset?
Post by: Crocodile on February 01, 2012, 11:17:28 pm
I'm on a mac, by the way.
Title: Re: Animated Preset?
Post by: Crocodile on February 01, 2012, 11:21:08 pm
And I'm also only in Preset maker. i haven't exported it.
Title: Re: Animated Preset?
Post by: Lawcere on February 01, 2012, 11:43:31 pm
Is there a space between preset_2tail2 and .jpg?

I'm not sure why it wouldn't work, but try the coding in this one http://feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=5665.0 (http://feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=5665.0)
Title: Re: Animated Preset?
Post by: Crocodile on February 01, 2012, 11:57:04 pm
I don't really get what is supposed to be entered. :P Like, where to put preset_2tail1.jpg and preset_2tail2.jpg?

There was a space, but when I fixed it nothing happened. Same effect.
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 12:16:32 am
So, I inserted the file names where I thought they should go, but the tail's just white now. Here's the code I had in the material:

material preset_2_bodyMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2body.jpg
         }
      }
   }
}
material preset_2_bodyMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2body.jpg
         }
      }
   }
}
material preset_2_headMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2head.jpg
         }
      }
   }
}
material preset_2_headMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2head.jpg
         }
      }
   }
}
material preset_2_eyeMatL
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_2eye.jpg
         }
      }
   }
}
material preset_2_eyeMatR
{
receive_shadows on
technique
{
pass
{
ambient 1.000000 1.000000 1.000000 1.000000
diffuse 1.000000 1.000000 1.000000 1.000000
specular 0.010000 0.010000 0.010000 1.000000
emissive 0.000000 0.000000 0.000000 1.000000
texture_unit
{
preset_2tail1.jpg
tex_address_mode wrap
scroll_anim 0.0 0.1 (If you dont want that Texture to move, remove the scroll_anim 0.0 0.1)
filtering trilinear
}
texture_unit
{
preset_2tail2.jpg
tex_address_mode wrap
filtering trilinear
colour_op alpha_blend
scroll_anim 0.0 0.1
}
}
}
}

material preset_2_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_2mane.png
         }
      }
   }
}
Title: Re: Animated Preset?
Post by: Lawcere on February 02, 2012, 12:17:56 am
You have it under eyeMat, not tail.
Title: Re: Animated Preset?
Post by: Lawcere on February 02, 2012, 12:30:38 am
material preset_2_bodyMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2body.jpg
         }
      }
   }
}
material preset_2_bodyMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2body.jpg
         }
      }
   }
}
material preset_2_headMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2head.jpg
         }
      }
   }
}
material preset_2_headMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2head.jpg
         }
      }
   }
}
material preset_2_eyeMatL
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_2eye.jpg
         }
      }
   }
}
material preset_2_eyeMatR
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_2eye.jpg
         }
      }
   }
}
material preset_2_tailMat
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         texture_unit
         {
         anim_texture preset_2tail1.jpg preset_2tail2.jpg 1
         tex_address_mode wrap
         filtering trilinear
         rotate_anim 0.00
         }
      }
   }
}      
material preset_2_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_2mane.png
         }   
      }   
   }
}


Try this.
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 12:35:59 am
material preset_2_bodyMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2body.jpg
         }
      }
   }
}
material preset_2_bodyMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2body.jpg
         }
      }
   }
}
material preset_2_headMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2head.jpg
         }
      }
   }
}
material preset_2_headMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_2head.jpg
         }
      }
   }
}
material preset_2_eyeMatL
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_2eye.jpg
         }
      }
   }
}
material preset_2_eyeMatR
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_2eye.jpg
         }
      }
   }
}
material preset_2_tailMat
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         texture_unit
         {
            preset_2tail1.jpg preset_2tail2.jpg
            scroll_anim -0.02 -0.08
            tex_address_mode wrap
            filtering trilinear
         }
      }
   }
}

material preset_2_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_2mane.png
         }
      }
   }
}

Supposedly fixed, but there's the yellow and black again. :(
Title: Re: Animated Preset?
Post by: Lawcere on February 02, 2012, 12:38:08 am
Hey, use the code I gave you above.
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 12:41:50 am
It worked! :D
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 12:43:45 am
Thank you SOOO much! I can do the sunset/sunrise animation now!

Can I use the same code for body, head, eyes, etc. but just putting them in the proper place and replacing the file names?
Title: Re: Animated Preset?
Post by: Lawcere on February 02, 2012, 12:47:54 am
Thank you SOOO much! I can do the sunset/sunrise animation now!

Can I use the same code for body, head, eyes, etc. but just putting them in the proper place and replacing the file names?

lol You're welcome. And that code should work for the rest of the body too.
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 12:54:13 am
Also, how do you do fur textures? I have no idea.
Title: Re: Animated Preset?
Post by: Lawcere on February 02, 2012, 12:56:09 am
Also, how do you do fur textures? I have no idea.

You just edit the preset files, in Photoshop or some other editing program. You can just paint however you like, use fur brushes, or use a texture overlay.

You can also use the shade files in the FH/Media/Textures folder.
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 02:06:15 pm
I know I'm asking so many questions, and I'm sorry. :(

But, how many different "slides" can you make on a preset? I currently have 20, but I might have at least 50. :/

Could I get it to all work at the same time?

How do I change the time intervals? I'd like her to have 5 second intervals.


And this is sort of off topic, but how do I do the glow code for a specific marking? the animation wil have stars, and if they could glow, that's be great. I might make her eyes glow, too, but I can just use the general code for that, right?
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 02:14:49 pm
I found out how to do the glowing thing, but how would I do glowing with animation?
Title: Re: Animated Preset?
Post by: Lawcere on February 02, 2012, 03:55:30 pm
I know I'm asking so many questions, and I'm sorry. :(

But, how many different "slides" can you make on a preset? I currently have 20, but I might have at least 50. :/

Could I get it to all work at the same time?

How do I change the time intervals? I'd like her to have 5 second intervals.


And this is sort of off topic, but how do I do the glow code for a specific marking? the animation wil have stars, and if they could glow, that's be great. I might make her eyes glow, too, but I can just use the general code for that, right?

Any amount of "slides" should work, if you write them all in the code. It might cause some serious lag in game though... You'll have to test it out.

What do you mean, work at the same time?

To change time intervals change the number at the end of the slide list in the code: where you put "preset_2tail2.jpg preset_2tail1.jpg 1" change the 1 to a 5.

You can have the animations glow, you just need to combine the glow code with the anim code. Basically what makes the glow is the "emissive" part of the coding. In Sully's words:


"'ambient 0.5 0.5 0.5' is what makes your base layer get darker and lighter depending on your surroundings. If you don't like this, simply delete it. If you want to have a more dramatic lighting effect, try 'ambient 0.3 0.3 0.3'; for a softer lighting effect try 'ambient 0.7 0.7 0.7' etc. You can play around with it until you find something you like...

'emissive 1.0 1.0 1.0' is what makes your markings layer glow in the dark. In [this code] it is set at full color... You can play around with the numbers until you find something you like; for starters, 1.0 0.0 0.0 is red, 0.0 1.0 0.0 is green, and 0.0 0.0 1.0 is blue; but either way you should get good results..."



So all you really need to do is change the "emissive 0.0 0.0 1.0" to "emissive 1.0 1.0 1.0" for your glowing stars, and "ambient 1.0 1.0 1.0" to "ambient 0.5 0.5 0.5" for the base (you can lose those extra 0's that are in the code, and you can change up the numbers if you want different effects as stated above).

It also helps if your texture (the stars) have a light painted glow around them already. Helps it look like the glow is shining outwards.
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 04:51:40 pm
I had 20 "slides", laveled body.jpg, body2.jpg, body3.jpg, etc.

When I put the code in, body2-9 were deleted, and in the preset maker the folder that i wanted to export didn't even show up. I moved it a couple times, got rid of all but five "slides", and edited the code. Same effect as before.
Title: Re: Animated Preset?
Post by: Lawcere on February 02, 2012, 04:55:08 pm
I had 20 "slides", laveled body.jpg, body2.jpg, body3.jpg, etc.

When I put the code in, body2-9 were deleted, and in the preset maker the folder that i wanted to export didn't even show up. I moved it a couple times, got rid of all but five "slides", and edited the code. Same effect as before.

That's... weird. The number of files you use shouldn't matter. And it's not like you completely changed the coding... Paste an example of your code, like the left part of the body so I can see?
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 06:47:42 pm
Here's the code:

material preset_9_bodyMatL
receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         texture_unit
         {
         anim_texture body.jpg body10.jpg body11.jpg body12.jpg 1
         tex_address_mode wrap
         filtering trilinear
         rotate_anim 0.00
         }
      }
   }
}     
material preset_9_bodyMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_9body.jpg
         }
      }
   }
}
material preset_9_headMatL
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_9head.jpg
         }
      }
   }
}
material preset_9_headMatR
{
   technique
   {
      pass
      {
         texture_unit
         {
            texture preset_9head.jpg
         }
      }
   }
}
material preset_9_eyeMatL
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_2eye.jpg
         }
      }
   }
}
material preset_9_eyeMatR
{
   technique
   {
      pass
      {
         cull_hardware none
         cull_software none
         texture_unit
         {
            texture preset_9eye.jpg
         }
      }
   }
}
material preset_9_tailMat
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         texture_unit
         {
         anim_texture preset_9tail1.jpg preset_9tail2.jpg 1
         tex_address_mode wrap
         filtering trilinear
         rotate_anim 0.00
         }
      }
   }
}     
material preset_9_maneMat
{
   technique
   {
      pass
      {
         lighting off
         cull_hardware none
         cull_software none
         scene_blend alpha_blend
         depth_write off
         texture_unit
         {
            texture preset_9mane.png
         }   
      }   
   }
}



Here's the preset (or what happens when I go to preset maker):

(http://farm8.staticflickr.com/7029/6807928161_b9a678ae27.jpg) (http://www.flickr.com/photos/75711938@N04/6807928161/)
missing preset (http://www.flickr.com/photos/75711938@N04/6807928161/#) by Crocodilian1 (http://www.flickr.com/people/75711938@N04/), on Flickr
Title: Re: Animated Preset?
Post by: Lawcere on February 02, 2012, 07:18:16 pm
Well, you're missing the { before "receive_shadows on" in the first section, but I don't know if that's a big difference or not. I don't understand why everything is not working...

The file for preset_9_eyeMatL is marked as preset_2eye.jpg...

Change that first and test it again.

---

Oh, also to make sure, are your files saved as .jpg or .png? Because I often forget to change that in the coding.

Try putting
color_op replace
in between "filtering trilinear" and "rotate_anim 0.0"

I have this in my coding, though I'm not sure why. I do remember I had a lot of trouble getting mine to work as well, so maybe this randomly helps you out. If not then I'm going to have to say you need to start over and carefully look over each file and your coding. And when that doesn't work, go nuts and mess around with the coding until it works. It's all very frustrating when things don't work like they're suppose to...
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 07:28:56 pm
Nope. I even switched this code to an updated version I just downloaded, added the "color_op replace", but same results.
Title: Re: Animated Preset?
Post by: Lawcere on February 02, 2012, 07:47:04 pm
Nope. I even switched this code to an updated version I just downloaded, added the "color_op replace", but same results.

Well, like I said, restart with the default coding and make sure it'll run with just one version of your files (no multiple "slides"). Then add in different coding one at a time to see where things go wrong.
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 08:51:32 pm
I went down to just 2 slides, and I'm unable to see the preset folder in the preset maker. :/
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 09:48:29 pm
It worked with the tail, I don't know why it didn't work with the body.

Lol, at this rate I doubt I'm going to manage 50+ slides. >.<
Title: Re: Animated Preset?
Post by: Lawcere on February 02, 2012, 10:11:41 pm
It worked with the tail, I don't know why it didn't work with the body.

Lol, at this rate I doubt I'm going to manage 50+ slides. >.<

lol I tell you, it doesn't listen to reason. You just need to beat it with a stick for it to work.
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 10:25:45 pm
How'd you get your moving-clouds preset to work? It must've taken a LOOONG time. xD




I'll try animating the tail once more.
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 10:43:07 pm
Fo the tail, though, and other parts of the body, is there a way to change a certain color, but leave another alone?

I want to change the black to blue, and then to purple, red, and so on, but keep the stars in the same position to make it look a bit more realistic. Is there a way to do this in Photoshop?
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 10:44:12 pm
Never mind, I just figured out layering. >.<
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 10:52:05 pm
So, for the glow, would ambient be the base (blue/black/purple/etc.), and the stars be emissive?
Title: Re: Animated Preset?
Post by: Lawcere on February 02, 2012, 10:56:44 pm
So, for the glow, would ambient be the base (blue/black/purple/etc.), and the stars be emissive?

Do you have separate files, like a base and then animated stars overtop? Or are they part of the same file? If they're separate, then yes, that should be how it works.
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 11:13:57 pm
No, they're on one file. :/
Title: Re: Animated Preset?
Post by: Lawcere on February 02, 2012, 11:18:15 pm
No, they're on one file. :/

Then it would be difficult to have the base dark and the stars glowing if it's the same file.  You can try altering the ambience and emission anyways, maybe it'll still give a nice glowy feel to it? I'm not sure, I always used separate files for my glowing textures.
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 11:32:06 pm
It doesn't really matter, it'd just be cool for the stars to glow. xD


just curious, how many slides did your moving preset have on the body?
Title: Re: Animated Preset?
Post by: Crocodile on February 02, 2012, 11:37:00 pm
Oh, and can i repeat files as slides?

I'm planning on keeping up night and day longer than the transitions, so can i just put: preset_2tail15.psd preset_2tail15.psd preset_2tail15.psd, or do i have to make/copy individual slides?
Title: Re: Animated Preset?
Post by: Lawcere on February 03, 2012, 01:16:17 am
It doesn't really matter, it'd just be cool for the stars to glow. xD


just curious, how many slides did your moving preset have on the body?

Mine had 24 different files just on one body part, with one reused file, though it wasn't back to back. You should be able to repeat a file like that, I don't see why it wouldn't work.
Title: Re: Animated Preset?
Post by: Crocodile on February 03, 2012, 01:47:56 am
Great! Right now I'm almost to the blue of sky, and I have 45 slides. xD So far on the tail, though, it's going smoothly. I hope it won't mess up like it did last time.

Is there a specific code I should use for the body? Because it, unlike the tail code, has 2 sections of code: BodymatL, and bodymatR.
Title: Re: Animated Preset?
Post by: Crocodile on February 03, 2012, 02:16:53 am
I got it to work! only with flashing black, and white, of course.

Anyways, I think I'm going to take a break for today.
Title: Re: Animated Preset?
Post by: Lawcere on February 03, 2012, 03:03:43 am
You just repeat the code for each section. They should be the same, unless you want different sides.

Congrats! I hope it keeps working for you.
Title: Re: Animated Preset?
Post by: Crocodile on February 03, 2012, 03:21:49 pm
Thanks! ^^ I'll try and take a video when I'm done.
Title: Re: Animated Preset?
Post by: Crocodile on February 03, 2012, 03:59:22 pm
I actually hadn't planned on this, but because of the choice of two sides of the body, I think I'm going to have the moon/sun rise and set.
Title: Re: Animated Preset?
Post by: Lawcere on February 03, 2012, 08:59:01 pm
I actually hadn't planned on this, but because of the choice of two sides of the body, I think I'm going to have the moon/sun rise and set.

This sounds like an amazing preset. Can't wait to see it in action.
Title: Re: Animated Preset?
Post by: Crocodile on February 04, 2012, 07:14:21 pm
Thank you. ^^

How do you make the eyes glow? In that big code section, I clicked on glowing code, but the eye code isn't there. :(
Title: Re: Animated Preset?
Post by: Lawcere on February 04, 2012, 07:35:13 pm
Thank you. ^^

How do you make the eyes glow? In that big code section, I clicked on glowing code, but the eye code isn't there. :(

Usually, because the eye is combined with the teeth, I use a separate eye texture overtop for the glow.
Title: Re: Animated Preset?
Post by: Petalthorn on February 04, 2012, 09:58:37 pm
Also, how do you do fur textures? I have no idea.

There's a video on youtube that shows you how to do that. But, I'll explain it the best I can. Once you have colored in your character the way you want him/her to be, save it. You don't have to close it, but then, go to FeralHeart, Media, Textures. Look for ones that have "Shade" on the end. Suppose, you're doing the head.
First, you would go to your texture folder and open "cheadShade". If you're working on Gimp, open it through there. Select all, and copy. Then, go to the preset you're working on, and click past. Mae sure you get it on it's own layer. Then, on your layers panel, you change the mode from normal to multiply, and it'll do the rest.

I hope this helps. If not go to youtube, and look up FeralHeart preset tutorial.
Title: Re: Animated Preset?
Post by: Crocodile on February 05, 2012, 09:49:16 pm
Thanks, Rose!

but... what's the code for the glowing eyes?

And sorry it's taking so long. For the body I have to do 2 parts, and I'm getting distracted by youtube videos. xD
Title: Re: Animated Preset?
Post by: Lawcere on February 05, 2012, 11:06:13 pm
Thanks, Rose!

but... what's the code for the glowing eyes?

And sorry it's taking so long. For the body I have to do 2 parts, and I'm getting distracted by youtube videos. xD

It's the same code, combined with the default code, I suppose.
Title: Re: Animated Preset?
Post by: Crocodile on February 18, 2012, 11:30:23 pm
Alright, so, I have everything done, but the head is showing up as the blotchy yellow and black. Here's the head portion of the code, if it helps:


material preset_2_headMatL
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         texture_unit
         {
         anim_texture preset_2head1.psd
preset_2head2.psd
preset_2head3.psd
preset_2head4.psd
preset_2head5.psd
preset_2head6.psd
preset_2head7.psd
preset_2head8.psd
preset_2head9.psd
preset_2head10.psd
preset_2head11.psd
preset_2head12.psd
preset_2head13.psd
preset_2head14.psd
preset_2head15.psd
preset_2head16.psd
preset_2head17.psd
preset_2head18.psd
preset_2head19.psd
preset_2head20.psd
preset_2head21.psd
preset_2head22.psd
preset_2head23.psd
preset_2head24.psd
preset_2head25.psd
preset_2head26.psd
preset_2head27.psd
preset_2head28.psd
preset_2head29.psd
preset_2head30.psd
preset_2head31.psd
preset_2head32.psd
preset_2head33.psd
preset_2head34.psd
preset_2head35.psd
preset_2head36.psd
preset_2head37.psd
preset_2head38.psd
preset_2head39.psd
preset_2head40.psd
preset_2head41.psd
preset_2head42.psd
preset_2head43.psd
preset_2head44.psd
preset_2head45.psd
preset_2head46.psd
preset_2head47.psd
preset_2head48.psd
preset_2head49.psd
preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd
preset_2head49.psd
preset_2head48.psd
preset_2head47.psd
preset_2head46.psd
preset_2head45.psd
preset_2head44.psd
preset_2head43.psd
preset_2head42.psd
preset_2head41.psd
preset_2head40.psd
preset_2head39.psd
preset_2head38.psd
preset_2head37.psd
preset_2head36.psd
preset_2head35.psd
preset_2head34.psd
preset_2head33.psd
preset_2head32.psd
preset_2head31.psd
preset_2head30.psd
preset_2head29.psd
preset_2head28.psd
preset_2head27.psd
preset_2head26.psd
preset_2head25.psd
preset_2head24.psd
preset_2head23.psd
preset_2head22.psd
preset_2head21.psd
preset_2head20.psd
preset_2head19.psd
preset_2head18.psd
preset_2head17.psd
preset_2head16.psd
preset_2head15.psd
preset_2head14.psd
preset_2head13.psd
preset_2head12.psd
preset_2head11.psd
preset_2head10.psd
preset_2head9.psd
preset_2head8.psd
preset_2head7.psd
preset_2head6.psd
preset_2head5.psd
preset_2head4.psd
preset_2head3.psd
preset_2head2.psd
preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd 1000
          }
      }
   }
}
material preset_2_headMatR
{
   receive_shadows on
   technique
   {
      pass
      {
         ambient 1.000000 1.000000 1.000000 1.000000
         diffuse 1.000000 1.000000 1.000000 1.000000
         specular 0.010000 0.010000 0.010000 1.000000
         emissive 0.000000 0.000000 0.000000 1.000000
         texture_unit
         {
         anim_texture preset_2head1.psd
preset_2head2.psd
preset_2head3.psd
preset_2head4.psd
preset_2head5.psd
preset_2head6.psd
preset_2head7.psd
preset_2head8.psd
preset_2head9.psd
preset_2head10.psd
preset_2head11.psd
preset_2head12.psd
preset_2head13.psd
preset_2head14.psd
preset_2head15.psd
preset_2head16.psd
preset_2head17.psd
preset_2head18.psd
preset_2head19.psd
preset_2head20.psd
preset_2head21.psd
preset_2head22.psd
preset_2head23.psd
preset_2head24.psd
preset_2head25.psd
preset_2head26.psd
preset_2head27.psd
preset_2head28.psd
preset_2head29.psd
preset_2head30.psd
preset_2head31.psd
preset_2head32.psd
preset_2head33.psd
preset_2head34.psd
preset_2head35.psd
preset_2head36.psd
preset_2head37.psd
preset_2head38.psd
preset_2head39.psd
preset_2head40.psd
preset_2head41.psd
preset_2head42.psd
preset_2head43.psd
preset_2head44.psd
preset_2head45.psd
preset_2head46.psd
preset_2head47.psd
preset_2head48.psd
preset_2head49.psd
preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd preset_2head50.psd
preset_2head49.psd
preset_2head48.psd
preset_2head47.psd
preset_2head46.psd
preset_2head45.psd
preset_2head44.psd
preset_2head43.psd
preset_2head42.psd
preset_2head41.psd
preset_2head40.psd
preset_2head39.psd
preset_2head38.psd
preset_2head37.psd
preset_2head36.psd
preset_2head35.psd
preset_2head34.psd
preset_2head33.psd
preset_2head32.psd
preset_2head31.psd
preset_2head30.psd
preset_2head29.psd
preset_2head28.psd
preset_2head27.psd
preset_2head26.psd
preset_2head25.psd
preset_2head24.psd
preset_2head23.psd
preset_2head22.psd
preset_2head21.psd
preset_2head20.psd
preset_2head19.psd
preset_2head18.psd
preset_2head17.psd
preset_2head16.psd
preset_2head15.psd
preset_2head14.psd
preset_2head13.psd
preset_2head12.psd
preset_2head11.psd
preset_2head10.psd
preset_2head9.psd
preset_2head8.psd
preset_2head7.psd
preset_2head6.psd
preset_2head5.psd
preset_2head4.psd
preset_2head3.psd
preset_2head2.psd
preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd preset_2head1.psd 1000
          }
      }
   }
}
Title: Re: Animated Preset?
Post by: Lawcere on February 20, 2012, 07:45:56 am
Shouldn't it be spaced out, like preset_2head1.psd preset_2head2.psd?
You have it listed out, one below the other.
Title: Re: Animated Preset?
Post by: Crocodile on February 20, 2012, 06:25:53 pm
I thought that too, but i have them listed like that for the body, and it works.
Title: Re: Animated Preset?
Post by: Lawcere on February 20, 2012, 09:41:51 pm
Do you have them all saved as .psd? I usually use .png.
Title: Re: Animated Preset?
Post by: Crocodile on February 23, 2012, 09:31:26 pm
Yup, pretty much all .psd. It works for the body and tail. :/
Title: Re: Animated Preset?
Post by: Lawcere on February 24, 2012, 06:23:03 am
Yup, pretty much all .psd. It works for the body and tail. :/

"Pretty much all .psd"? I think it may have a problem if you are using different file types. Maybe try to make them all .psd or .png?
Title: Re: Animated Preset?
Post by: Blackhowler on January 16, 2013, 06:50:31 am
.............. doesn't work...................
Title: Re: Animated Preset?
Post by: LordSuragaha on January 16, 2013, 06:55:09 am
.............. doesn't work...................

Katria if you need help with something try creating a new post. Ane be a little more specific about the trouble you are having in it so we can help you. :)