Feral Heart

Help & Guidance => Game Help => Topic started by: Hundin on February 28, 2012, 01:07:12 am

Title: FeralHeart.exe has stopped working after placing objects?
Post by: Hundin on February 28, 2012, 01:07:12 am
I plan to make a map for my roleplay, all of the files are in the correct places I believe. Everything that isnt an Object file goes into My_objects correct? Either way, when I load FeralHeart the message FeralHeart.exe has stopped working shows up and it closes out of the game. Any reason why?

EDIT: It loads up now, but when I click the items, it stops working, why?
Title: Re: FeralHeart.exe has stopped working after placing objects?
Post by: CloudFeesh on February 28, 2012, 03:02:51 pm
It means the items that you're selecting do not have a mesh. file in the objects folder. Basically they're not useable.

Object files, material files, and the JPEGs of the materials all go into my_objects.
Title: Re: FeralHeart.exe has stopped working after placing objects?
Post by: lugailover on February 28, 2012, 06:59:13 pm
^

Not only that, but depending on your age/Model of computer, it may not be able to support high quality objects.
Title: Re: FeralHeart.exe has stopped working after placing objects?
Post by: nyxghostrider on July 04, 2012, 08:03:59 pm
Omg i have the same problem! I was using particles in a map and then i log on and FH said tht! I had to redownload FH :(
Title: Re: FeralHeart.exe has stopped working after placing objects?
Post by: CloudFish on July 04, 2012, 10:04:45 pm
Don't post on old threads. Also for your problem, when this happens. You simply have to go into your particles/My_objects/sky folders and look for double files, such as firering.particle_01 or the like. Anything with tacked on numbers should be deleted.

This will fix your game from crashing.