Feral Heart
Help & Guidance => Game Help => Topic started by: Bloo. on May 26, 2012, 02:31:22 am
-
So I just downloaded some of Hammy's amazing meshes for meh map but idk how to use them? Any care to help??? :)
-
This is just a quick video that helped me. Hope it helps you two.
how to make objects on FH (http://www.youtube.com/watch?v=-HyPaO1MNlM#)
-
I also have a tutorial :)
http://feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=12012.0 (http://feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=12012.0)
Once mesh's are downloaded and saved you can use them in your maps like the default FH objects.
-
Thanks so much guys! It works! ^-^
-
GREAT! i SCREWED THINGS UP! :p I forgot tocheck the own collsions box when i was saving the meshes. Now I just go through them in game. I went back and tried to save them again as a different name WITH the collsions box checked but the corrected ones don't show up D: What do I do!!! I really need these meshes to work!
-
Hard to tell what the problem is.. you did save them afterwards right? xD Derp question.
Did something pop up, saying there was a problem?
-
No D: I just saved them to the defaults folder without checking the collision box for any of them in the object maker. Sooo idk how to make it so I can like sit on my meshes and not walk through them in map maker.
-
You should just have to go back to the ones you've already saved open them and click Own Collision then save them again and that should work.
-
First of all, when adding in objects, you need to create custom groups, not add to the ones Feral Heart already has. :p So by making a new group for your objects, you may be able to solve your problem a LOT easier and it will save you time in the longrun. Never. Ever. Add objects to the default Feral Heart object groups.
-
1. idk how to make a new group for the mehses i download.
2.I was told on a tutorial to save them to default
-
Dont save them on default, and when your in the object maker after loading and clicking the collsions box, just type in "Insert name" In group name, it'll make a new group. Hope I helped
-
When u load a mesh into object maker, when u save it, u can simply type a new group name. Or make ur own object file and transfer some into it (more for ppl who know what exactly they are doings)