Feral Heart

Help & Guidance => Game Help => Topic started by: Bloo. on June 20, 2012, 04:47:35 pm

Title: How do I make a waterfall in my map?
Post by: Bloo. on June 20, 2012, 04:47:35 pm
Like the title says. I have a cave and i want a waterfall coming "out of the ceiling" to say. The place for the waterfall is against a wall.
Title: Re: How do I make a waterfall in my map?
Post by: Thierry on June 20, 2012, 05:35:33 pm
not only you have the mesh waterfall1.mesh, also you have particle effects like WaterSplash and WaterfallSmoke
Title: Re: How do I make a waterfall in my map?
Post by: Haruki on June 20, 2012, 06:06:21 pm
As Thierry said, you basically already have all the things you need for a waterfall.

First, go into object maker. Click the Mesh tab, and type in Waterfall1.mesh .
Click the "add new" button in the bottom left of the panel. The material should come up with it.
From there, you give it a name, save it to a file, and make yourself a little funtimes ceiling waterfall.


Tip: If you place it in it's own custom folder (and not, like, 'myrocks' or something), and place all other custom content in the same folder for that map, FH will export the object file for the map when you distribute it. That way, people don't have to edit their own object files.

Hope that fixes your problem. ^^
Title: Re: How do I make a waterfall in my map?
Post by: Bloo. on June 20, 2012, 06:46:24 pm
Thanks! I dont knowhow to use particles like the watersmoke or spash though D:
Title: Re: How do I make a waterfall in my map?
Post by: Thierry on June 20, 2012, 07:34:19 pm
For particles, use the effect maker. The effect maker is "hidden" at object maker in a button on the bottom.

At effect maker, there are 3 tabs, "billboards" "particles" and "lights". At particles tab you load the particle effects.
Title: Re: How do I make a waterfall in my map?
Post by: Bloo. on June 20, 2012, 07:37:56 pm
Ok.......what are the names of the particles for the waterfall? Annnd how do i get them in my map?
Title: Re: How do I make a waterfall in my map?
Post by: Thierry on June 20, 2012, 07:43:26 pm
WaterSplash and WaterfallSmoke, they are case-sensitive.
at effect-maker, load one of these particles, return to the object maker and save it in a group in the same way you do with the meshes. The you can load them in the map maker.

when using particles, dont forget there is a ugly glitch. When you export your map and it has particles, they are duplicated making your game to crash at next start. To avoid this, search for all particle files with name ending in _0. and sometimes _1. and delete them.
Title: Re: How do I make a waterfall in my map?
Post by: Bloo. on June 21, 2012, 06:33:23 pm
Awesome thanks Thii!