Feral Heart

Game & Forum Discussion => Game Discussion => Game Suggestions & Ideas => Topic started by: Yiya on August 03, 2012, 08:56:27 pm

Title: Tail talk
Post by: Yiya on August 03, 2012, 08:56:27 pm
It would be good to have tail length options,  like making the tail longer and shorter, or thicker and thinner for canines and felines. or making it were the tail can stick up with felines,cat tailmaybe. ?????????????????????????????????????????????? (='w'=)????????????>??????
Title: Re: Tail talk
Post by: nyxghostrider on August 03, 2012, 09:57:36 pm
i likez dat idea
Title: Re: Tail talk
Post by: Bunnehz8D on August 12, 2012, 04:21:04 pm
or making it stick up with the felines, cat tail maybe

Cats dont always have their tail sticking up and if you sat down or laid down, etc, It would look weird.
Title: Re: Tail talk
Post by: yammyamsyam on August 24, 2012, 01:53:16 pm
I heard of tail talk before unless..wait wouldn't it be more intresting if we could get or tails do some gestures :)
Title: Re: Tail talk
Post by: Ramine on August 27, 2012, 09:43:56 am
or making it stick up with the felines, cat tail maybe

Cats dont always have their tail sticking up and if you sat down or laid down, etc, It would look weird.

I imagine it would look something like the sickle tail on canines.

Otherwise I really like this idea and hope Kov will think about adding something like this. c:
Title: Re: Tail talk
Post by: CreamWolf on August 31, 2012, 11:57:49 pm
Mhm, it would... Perhaps one could use such a function to convey various poses of body language for each species. o:
Title: Re: Tail talk
Post by: Haruki on September 01, 2012, 01:22:57 am
As for the tail thickness, I imagine the sliders for the mesh in the beginning section. 8D I would adore that.
But, while we're at it, why not mane length? Length of tufts?
Title: Re: Tail talk
Post by: DarkTrinity on September 01, 2012, 02:00:09 am
I want curly tails, like on Spitz type dogs
Title: Re: Tail talk
Post by: CreamWolf on September 01, 2012, 02:08:22 am
o: Sliders for tails. -Murr.- Sounds like a good idea to me. x3 After all, the more customizable the character, the better.
A slider for the tail's thickness... TAIL FLOOFINESS. >:I
Title: Re: Tail talk
Post by: hugrf2 on September 01, 2012, 03:20:39 am
THIS IS A VERY GREAT IDEA! +Nuzzle because of your idea!
Title: Re: Tail talk
Post by: Tessel. on September 15, 2012, 01:25:09 am
-Gasp- OHYUS. BLAACKI SHOULD HAVE A FLOOFY TAIL :'D

Anywho, yes, I think Kov should add this later on in the future. Especially tail sliders. The more customizable the better and more fun it is.
Title: Re: Tail talk
Post by: Hawkwing on September 18, 2012, 07:40:54 pm
Definitely the  more customizable the better. Sliders for more things like tail, mane, paws maybe. And one thing that annoys e to death with the sliders is the size sliders. We shouldn't have to proportion that much, besides I think it'd be funny seeing people running around like pencils :D. But for the realistic people too, because making say a rangy character who's long in body and short would be easier.  Moving the tail would be awesome, especially for the Warrior rps. There could be options with the actions like roar/howl and stretch, or some keys could do it, like how WASD moves your char and the arrow keys the cam.
Title: Re: Tail talk
Post by: Tessel. on September 21, 2012, 04:56:58 pm
Mhm.
Title: Re: Tail talk
Post by: Muiri on September 21, 2012, 05:23:08 pm
Fantastic idea, i am glad someone has brought this up! Tail length/thickness is a great idea :x

There are sooo many things you can do with tails, i hope someone will make the tails more customizable :)
Title: Re: Tail talk
Post by: Moonwolf678 on September 21, 2012, 06:31:11 pm
I like this idea because we need a more realistic wolf tail. the idea for poses and gestures for tails is also very good! we need a new update.