Feral Heart

Game & Forum Discussion => Game Discussion => Game Suggestions & Ideas => Topic started by: wolf bat on February 14, 2011, 05:39:01 pm

Title: fighting cappabilities
Post by: wolf bat on February 14, 2011, 05:39:01 pm
I think we need to ad the ability to level up and fight other creatures
Title: Re: fighting cappabilities
Post by: Magpie on February 14, 2011, 07:30:28 pm
That sounds like many video games o_O, leavling yp is a bit.. pokemon isn't it?
Title: Re: fighting cappabilities
Post by: GemWolf on February 14, 2011, 08:16:39 pm
 I have to say no to leveling. It could cause arguments to break about about "Who ever is the highest level is the best player," type thing. We don't want that on FH. I guess a PvP mode would be okay, as long as you weren't allowed to attack out of random. You would have to send a fight request, such as: "Player A has challenged you to a fight! Accept/Decline" or something like that.
Title: Re: fighting cappabilities
Post by: Irkalla on February 15, 2011, 08:15:25 pm
Leveling would really cause agruments
Title: Re: fighting cappabilities
Post by: TealSkeletore on February 15, 2011, 10:12:48 pm
The majority of members said no to leveling on IT, and I think it's safe to say that they'll say no to it on FH aswell. I myself would like a leveling-free game. I don't want FH to turn into a furry Runescape.
Title: Re: fighting cappabilities
Post by: Sylph on February 15, 2011, 10:26:14 pm
I have to agree. Leveling...I just never liked games that you had to level up. Minus a few exceptions, of course. It doesn't fit it to FH, in my opinion.
Title: Re: fighting cappabilities
Post by: wolf bat on February 16, 2011, 05:36:45 pm
this wasn't one of my best post
Title: Re: fighting cappabilities
Post by: dragoness123 on February 20, 2011, 03:30:08 pm
id say no to leveling but it might be okay to fight out of random...... cuz i am random so yea id like random fighting
Title: Re: fighting cappabilities
Post by: Avani on February 20, 2011, 03:42:39 pm
Same here i say no to leveling...
Title: Re: fighting cappabilities
Post by: wolf bat on February 22, 2011, 02:57:07 pm
Than NO to leveling up but fight ability would be nice


 everyone who agreese say here here ;)
Title: Re: fighting cappabilities
Post by: CobraWolf on March 14, 2011, 10:47:10 pm
As many other ppl say no to leveling up, then id say no too. And yes, it would cause arguements. But i wouldn't mind haveing fighting abiltes though. :3
Title: Re: fighting cappabilities
Post by: wolf bat on March 23, 2011, 12:00:58 pm
leveling is a really dumb idea now that you think of it.
I mean really, I don't want to walk up to an opponant and get my my ass kicked. It would be demeaning to my EAGO
but if you could send a fight request then it might be nice. :)
Title: Re: fighting cappabilities
Post by: spiritfang11 on April 09, 2011, 03:04:45 pm
Leveling would really cause agruments
I have to say no to leveling. It could cause arguments to break about about "Who ever is the highest level is the best player," type thing. We don't want that on FH. I guess a PvP mode would be okay, as long as you weren't allowed to attack out of random. You would have to send a fight request, such as: "Player A has challenged you to a fight! Accept/Decline" or something like that.

I'm agreeing with Gem. Although when I player starts to annoy me I would like to at least bite them. But a request for a fight would be nice. And fighting might help poeple who are fighting over a den or something. Oh and I think that if there is a player that is annoying you and they don't want to fight you can just nip them on the ear once, and if they had a health bar their bar would go down a little or it creates a little wall between you and that char. so they can't bug you anymore.
Title: Re: fighting cappabilities
Post by: wolf bat on April 29, 2011, 02:37:11 pm
If there were fighting ability then what kind of attacks would they have?

and would there be like a slot bonus power up thing at the start before the fight that would last that fight or round?
Title: Re: fighting cappabilities
Post by: Zarago on April 29, 2011, 04:11:16 pm
Hmm, there shouldn't be a "best player" on FeralHeart, or experience points, that would just cause arguments.

I think there should be "bite", "pin", "scratch" and "pounce" actions though.
Title: Re: fighting cappabilities
Post by: SirDusk on May 22, 2011, 08:33:24 pm
YES that would be cool for fighting! But I wouldn't like level up's and all that. I think if you accept the fight request there would be like a yellow orange circle with a star or some thing in side and people by you on Feral Heart could see the fight! That would be cool :P
Title: Re: fighting cappabilities
Post by: Wolfwing104 on June 11, 2011, 02:51:03 pm
I don't want FH to turn into Pokemon.

Anyways, it would cause agruments, so no.