What do you think about looped maps?
I was thinking about the boundaries of maps in FeralHeart (where you can't run any further) and how irritating they were. Then this popped into my mind. What if wherever you ran, and regardless of the length you did it for, you'd never hit an invisible wall? For example, if I started from the 'L island' in Fluorite Plains and ran straight ahead of me, I'd eventually end up back at the island without having to turn around.
If you still don't understand, play this (http://www.gamevial.com/playgames.php?game=flylikeabird3) game, fly around and see how the map never ends.
I apologize if this has been suggested before, but I don't believe it has.
Zarago
Thank you for your opinion, Red.
I can say that I've never been irritated by the walls. I was just wondering about how much easier it would better it would be if you didn't have to hit a wall. If you can run endlessly, it makes you feel as if there are no limits because it is the world.
I don't mind boundaries though, because it makes you wonder what's out there.