Feral Heart

Game & Forum Discussion => Game Discussion => Game Suggestions & Ideas => Topic started by: Nicholette on January 21, 2013, 05:24:24 am

Title: Map Ideas :D
Post by: Nicholette on January 21, 2013, 05:24:24 am
I think the people who made maps can be the mod of their own map, and can appoint new mods to their maps that can kick someone from their map and boot them out to Cape or back to Lonely Cave. Anyone with me?
Title: Re: Map Ideas :D
Post by: SteampunkWolfdog on January 23, 2013, 12:43:47 am
I'm not sure how that can work exactly...  :-\
I just think if you don't want someone in your map or RP, you only give the map download to people you want to have access to it. What if one of those people becomes a pain in the backside? Well, re-upload the map and send out the new download to those you can trust.
It's simple enough, I don't think we need custom map mods.
Title: Re: Map Ideas :D
Post by: SilverTW on January 25, 2013, 12:40:07 pm
It would work. All the code would need is the same script that tells the game who is a mod or not, but only customized to be the map maker for their own map(s). A bug would be that they might accidentally become a ingame mod until somebody fixes it. I sure don't know how it'll work, but if they can get mods ingame, it should be possible. I see the needs of this, and no needs of this. I think, Flob, they might be referring to a whitelist
Title: Re: Map Ideas :D
Post by: Nicholette on January 26, 2013, 01:45:02 am
I know I might sound nerdish by saying thish, but a whitelist is one of those things in Minecraft where you have a server and put someone's IGN in a notepad thingy to ban them?
Title: Re: Map Ideas :D
Post by: magic2011 on January 27, 2013, 12:53:19 pm
Well, you can ban people from your map, especially when your the map maker. If they're banned from that map, you can just report them for coming into a private map and refusing to leave, can't you? Ad you can just announce to your members who's a mod and who's not. ^^ it would take some coding thoug if it was to become an update, there could also be bugs. Like someone mentioned above, they could be stuck as an actual mod!

I like your idea, though.