Feral Heart
Help & Guidance => Game Help => Topic started by: leopardstrike on February 19, 2013, 11:38:48 pm
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I've attempted to use every guide on the forum and still, nothing.
So I've made my blender mesh. added texture.
exported to .mesh and .material
loaded it into the game
awesome, it seems to work, except...
my material texture is not the assigned image, just a solid color (not white, brown, as the image is brown stone).
I've changed my .material code a lot, tinkered with it, double-checked my file name....
what's making it do this? how do I fix it?
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I think you are missing to do the UV mapping.
I dont use blender, but you can try to search at google about the "blender UV texture mapping"
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YEP. Blender UV mapping is not fun, and I managed to mess up the whole texturing process. xD
Thank you though, that's my issue.
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you are welcome, i hope you can get the UV texturing easily.