Feral Heart

Help & Guidance => Game Help => Topic started by: Acetaminophen on March 24, 2013, 12:28:32 am

Title: Transparency problems with preset manes? SOLVED
Post by: Acetaminophen on March 24, 2013, 12:28:32 am
I've tried looking for a coding solution on the forums, because (at least from the pictures) it appears that the preset greats have fixed the issue. When I load a preset with a mane and turn the character around on the stand, it's possible to see the outline of the body mesh through the mane, whereas I can't sans preset. Not transparent like a ghost, persay, more like the meshes are glitching.

Does anyone know a bit of code or something to correct the problem, or does this happen to everyone regardless? I'm not sure how to make a video or I'd post one demonstrating it.

Thanks!
Title: Re: Transparency problems with preset manes?
Post by: Ruby1234 on March 24, 2013, 12:46:00 am
Try looking here (http://www.feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=26062.0).
There is a preset mane fix code as the first thing there, it might help ya. c:
Title: Re: Transparency problems with preset manes?
Post by: Logical on March 26, 2013, 05:37:02 pm
Code: [Select]
material preset_#_maneMat
{
        technique
        {
                pass
                {
                        cull_hardware none
                        cull_software none
                        alpha_rejection greater_equal 128
                        texture_unit
                        {
                                texture preset_#mane.png
                        }
                }
        }
}
Copy that, then select your mane part of the code, and paste it over it.
Then edit the # so they are the actual number if your preset.
Title: Re: Transparency problems with preset manes?
Post by: Acetaminophen on April 01, 2013, 04:38:52 am
Thanks to you both, these are great!

Haven't been able to get on for a couple days, sorry for the late reply.