material BloodWaterMat
{
technique
{
pass
{
lighting off
cull_hardware none
cull_software none
scene_blend alpha_blend
depth_write off
texture_unit
{
texture Bloodtex.png
scale 0.05 0.05
scroll_anim -0.03 -0.05
rotate 90
}
texture_unit
{
texture Bloodtex.png
scale 0.05 0.05
scroll_anim -0.05 0.01
rotate 90
}
}
}
}