Feral Heart

Help & Guidance => Game Help => Topic started by: Silverstar45 on June 03, 2013, 07:48:46 pm

Title: Adding water
Post by: Silverstar45 on June 03, 2013, 07:48:46 pm
How do I add water to a mesh? Like.. A portal for example.
Uhh.. Does anyone get what I mean? Shifting the waters pitch or yaw so it fits in ring? Yeah, how would I do that?
Title: Re: Adding water
Post by: EnderStar on June 03, 2013, 09:58:57 pm
I'm not completely understanding what you mean. Do you mean turning the ring mesh from Feral Heart into water?

(http://i39BannedImageSite/n2zxg7.png)
Title: Re: Adding water
Post by: SpringLeaf on June 06, 2013, 09:23:31 pm
I think what she means is how do you get water to fit inside a ring, like in a pool.
Title: Re: Adding water
Post by: Silverstar45 on June 07, 2013, 01:23:33 am
I think what she means is how do you get water to fit inside a ring, like in a pool.
No, no, I know how to get it flat down inside. Just.. Can I change the pitch? Or roll it? Is there anyway I can do that?
Title: Re: Adding water
Post by: hugrf2 on June 07, 2013, 01:31:24 am
Nope, not unless you make a water square, kind of like making a water bubble, if you know how to do that. >_< I'll tell you how if you don't know how... *Gets off lazy butt*
Title: Re: Adding water
Post by: Silverstar45 on June 07, 2013, 02:41:53 am
You will? Oh tank yoi.
\(; ^ ;)/ Hug with Blackjay
Title: Re: Adding water
Post by: hugrf2 on June 07, 2013, 03:58:47 am
>_< Okay, go to Tools>Object Maker>Mesh and under Mesh, type in BasicCube.mesh
Include the caps. Then, under Material, type in WaterMat
The texture should look like water. Then, go to Collision. Click Water Box then click Add New.
Also, in the Mesh stage, there should be a button known as Own Collision. DON'T click it.
Then, save it in any object group BUT a default object group. ex.: MyRocks
You should be able to shape and control the object in-game when making a map.
Hope this helped at all. :)
Title: Re: Adding water
Post by: Silverstar45 on June 07, 2013, 04:20:39 pm
Feralheart won't open.. It only crashes.
I checked the particles and My_Objects folder after I exported the map.
After that, I deleted the exported map but it didnt do anything.
Title: Re: Adding water
Post by: hugrf2 on June 07, 2013, 04:40:23 pm
Did you check your sky folder for duplicates of weather.particle too?
Example of a duplicate: weather_0.particle
The duplicate could be anywhere. Did you try uninstalling and reinstalling FH too?
Just save your stuff in a folder somewhere else but the FH folder itself.
 
Title: Re: Adding water
Post by: Silverstar45 on June 07, 2013, 05:30:39 pm
There is no weather in my map.
I'll check, but if theres no duplicates I'll uninstall and reinstall feralheart.
Title: Re: Adding water
Post by: hugrf2 on June 07, 2013, 10:10:48 pm
By duplicates, I meant in media>sky even if your map doesn't have weather.
Though you could have a point. I'd suggest you check everywhere in media for the duplicates, basically just particles, weather, and objects perhaps.
That's pretty much all I can think of. Though an uninstall and reinstall, of course saving your stuff in another folder, is a suggestion if you don't find anything that can harm FH.