Feral Heart
Help & Guidance => Game Help => Topic started by: IcexWolf1 on August 03, 2013, 04:49:28 am
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I was wondering if it would at all be possible to make a map using Blender. If so, can you point me to a tutorial or tell me how? I saw this same question on a mesh making tutorial, and the tutorial maker said it was. Thanks. ^.^
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A FH map, probably not. It sounds neat though if you could make a map out of Sculptris too and convert it to blender.
You can make meshes out of blender for your maps but I don't really think you can make an actual map out of blender.
It'd be cool if you could though. Perhaps a terrain mesh thing would be something now, but not sure if you can make the actual terrain out of blender.
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You could model a whole terrain in Blender and use it as a mesh in Feralheart instead of drawing the maps up. That's the only way I could think of making a map in Blender. Depending on how complex your terrain is will make texturing and mapping a bit difficult.
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Oh, alright. Thanks guys. ^^ I'm not all that good with mesh making, and making a mesh that would be used as a map would sound really laggy for most people. x.x
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There is actually a mode in Blender that allows you to model terrains and such instead of starting off with a cube. You should take a look at a few video tutorials on Youtube about the modeling terrains in Blender, it's quite fun to play around with :)
Depending how detailed the mesh is will determine the amount of lag. I would try making a very basic/easy done landscape mesh and see how much lag shows up in Map Maker/Object Maker ^^
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Alright. Thanks. :D
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No problem, good luck! :)