Feral Heart
Help & Guidance => Game Help => Topic started by: OreoHeroz on August 07, 2013, 04:49:54 pm
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I looked at the member-made tutorials, but I didn't find anything about putting in animals in your maps. Or maybe it's just because I didn't look hard enough. :| But I was just wondering if you could put animals (example: zebras, elephants, penguins, etc.) in your own maps, or you can't. If so, is there a way to put them in your maps? I know this post may sound noobish, but...I wanted to know if you could. >.< Thanks.
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There isnt any way to put MOVING animals into maps so far, but you can put animals that just sit still..
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There might be a particle code perhaps, but I don't think I know it at all. Probably no one knows it.
It's just an idea. But not sure if it's possible at all to have moving animals at the moment, just players.
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Oh, okay. =/ Well, I did look at DoctorFlob's maps, and I noticed that she put some polar bears in them...
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None of the animal meshes you see move, they are all non-moving objects like the rocks, trees, plants you see in Feralheart maps.
Here is a link to some animal meshes. Like I said, they don't move though.
http://feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=10836.0 (http://feral-heart.com/index.php?option=com_jfusion&Itemid=2&jfile=index.php&topic=10836.0)
Animal meshes are installed the same way as any other downloaded mesh:
Move all files to your Feralheart>> Media>> Objects>> My_Objects and then load the .mesh file in Object Maker.
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Oh, now I get it. Thanks, floof, and thanks to you too, Hugrf and Crystal c:
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Edit: Never mind, fixed.