Before you say KovuLKD left, this is actually just an idea I have for the game. Too bad Kov left with the source code though... But anyway, let's get to the point. Wrote down on paper in the night, copied on to here. :3
I apparently got an idea for FH.
It's the water realism. When I created a kind of fog water for FH, it was a bit odd though to see
the underwater go blue-ish instead of foggy and
gray. So, I came up with this idea. What is there was
Some sort of scale or textures in the material for
beneath the water, too? Like, for custom waters
and stuff. And, there could be a group of numbers or even just a few where you could control the
distance/fog you can see in the water. Like for
example, dirty marsh water for gator roleplays.
So, you like my idea? I changed some shortened words in this though such as "though" and "material" which is probably not important.
But... so anyway, this is how bad and sloppy I am on paper. But, do you understand and like my idea?
I could try and explain it better if don't understand. ^_^ Hope ya like it...
~Hugrf
That would be a really good idea O.O
I know for a fact that I have a map [Private, might make it public soon] that has Blood water in it.
It would be awesome if when you're under the surface, you see red and not blue.
Same as lava water [like in the HG map] or the silver water I see a lot in STC WC maps.
It would really help add to the realistic idea. o.o
That would be a really good idea O.O
I know for a fact that I have a map [Private, might make it public soon] that has Blood water in it.
It would be awesome if when you're under the surface, you see red and not blue.
Same as lava water [like in the HG map] or the silver water I see a lot in STC WC maps.
It would really help add to the realistic idea. o.o
I know, it's weird when you have a rainbow texture and underwater it's blue. ._. that makes me a bit annoyed xD
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I agree with this idea. Wished KovuLKD was here... :/
Why? Why was this not added into the game in the first place? -Weeps- ~ You'd have thought it be common sense really o.o But hey, Kov did a good job on the rest of the game xD
This addition would be awesome, would love to see realistic waters, more so in maps and such. I can't help but feel that if it were lava or blood, then it'd be harder to see anything... Might be the point but merh, it could get frustrating. ~ I don't think the Scene_blend would help much either since it'd all look one blunt colour if looking left or right o.o ... My mind x.x
~Nym