Feral Heart

Help & Guidance => Game Help => Topic started by: Willowleap on October 24, 2013, 05:37:08 pm

Title: Crashing with map terrain help please!
Post by: Willowleap on October 24, 2013, 05:37:08 pm
Hi,  I make maps on a regular bases, but this doesnt seem to be working? It crashes whenever I enter the name.

It's:

513x513

Greystyle

.PNG

Saved in Terrains file

Made with GIMP

Any ideas? e.e
Title: Re: Crashing with map terrain help please!
Post by: hugrf2 on October 24, 2013, 05:42:36 pm
If the Alpha Channel is on or if there's wayyy too much detail then I'd suggest turning the Alpha Channel off or cutting down some detail.

If not, then maybe shrink it down to 512x512 perhaps. Not my greatest suggestion, but it's worth a shot.

I might have a few other suggestions if nothing seems to be working.
Title: Re: Crashing with map terrain help please!
Post by: Willowleap on October 24, 2013, 05:45:45 pm
I wouldnt say there is a lot of detail, but in anycase how do I turn the Alpha Channels off? ^^
Title: Re: Crashing with map terrain help please!
Post by: hugrf2 on October 24, 2013, 05:51:05 pm
Layer>Transparency>Remove Alpha Channel

If it's not available then that's not the case.
Title: Re: Crashing with map terrain help please!
Post by: Willowleap on October 24, 2013, 05:57:18 pm
Ah, its working now in the map maker - but the map image at the top right isnt showing its just light gray?

Edit:
Nevermind had to restart FH again, thank you, the removing alpha channel worked x3
Title: Re: Crashing with map terrain help please!
Post by: Whisperingwaves on October 25, 2013, 01:49:32 am
I suggest trying to save it as a .JPG image, I have done this for all my maps and they work fine.
Title: Re: Crashing with map terrain help please!
Post by: Knucxsonia on October 27, 2013, 07:15:54 am
I'm having the same problem, but I tried the alpha channel thing. It didn't have one and I tried using both 513x513 and 512x512. Neither work. I used SAI for the first try, but figuring there could have been something wrong, I used GIMP to re-make it.