I am not an object maker or anything, but I believe you place the .png into my_objects. Then, from there, if you proceed to place all the files (including .mesh, .material, etc.) into my_objects, those who download the object will have to type in the name of the object in Object Maker to allow the object to appear in-game. So, in conclusion, place the .png into my_objects. Correct me if I'm wrong.
I am not an object maker or anything, but I believe you place the .png into my_objects. Then, from there, if you proceed to place all the files (including .mesh, .material, etc.) into my_objects, those who download the object will have to type in the name of the object in Object Maker to allow the object to appear in-game. So, in conclusion, place the .png into my_objects. Correct me if I'm wrong.
This is right (I believe?) in terms that if they did this they would be able to use the bushes in their own maps.
If you are okay with that then fine, if not then they SHOULD show up if you have put them in an object group. However, they may well need to put the .png and .material file into the FeralHeart/media/textures folder.
I do not know of this for sure as I am not a frequent mesh maker, but from my map experience I hope this works.
Apologies if I got this whole thing wrong ^_^'